Player Matchup

Ymir
Ymir
 
Ymir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
 
Danzaburou
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
BigDicBob
Tsukuyomi
Level 148
God Stats
3W - 1L
1,722 SR
Queue Stats
166W - 164L
1,580 Elo+
Party 1
He Bo
He Bo
GotmiIky
He Bo
Level 128
God Stats
4W - 1L
1,837 SR
Queue Stats
82W - 72L
1,566 Elo+
Party 1
Mulan
Mulan
SomeWhiteGui
Mulan
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 171L
1,496 Elo+
Party 1
Team Averages
Level 124
1,612 SR
1,528 Elo+

VS

Team Averages
Level 92
1,564 SR
1,697 Elo+
Thor
Thor
JanislMcTwistle
Thor
Level 65
God Stats
5W - 4L
1,581 SR
Queue Stats
104W - 88L
1,600 Elo+
Solo
Ra
Ra
NrgOwl68
Ra
Level 86
God Stats
2W - 4L
1,500 SR
Queue Stats
108W - 93L
1,914 Elo+
Solo
Heimdallr
Heimdallr
Proxxies
Heimdallr
Level 59
God Stats
13W - 14L
1,478 SR
Queue Stats
122W - 107L
1,582 Elo+
Party 2
Bellona
Bellona
Skunnkk
Bellona
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 102L
1,686 Elo+
Party 2
Sun Wukong
Sun Wukong
ViizR
Sun Wukong
Level 128
God Stats
0W - 1L
1,763 SR
Queue Stats
92W - 85L
1,701 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 1 / 15
10,556
503
8,559
20,410
25,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
 
Danzaburou
15
4 / 5 / 6
10,325
492
13,131
15,681
7,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
BigDicBob
Tsukuyomi
18
4 / 2 / 8
11,455
545
15,789
19,797
10,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
GotmiIky
He Bo
16
7 / 3 / 3
10,723
511
13,652
14,504
6,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 1 / 4
12,609
600
25,666
21,306
19,744
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 1
10,580
504
9,465
21,336
10,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
1 / 2 / 4
11,178
532
14,396
15,251
7,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Proxxies
Heimdallr
13
0 / 9 / 7
8,313
396
9,584
18,503
7,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Skunnkk
Bellona
14
4 / 5 / 2
9,177
437
13,950
24,652
17,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
ViizR
Sun Wukong
16
2 / 4 / 3
10,134
483
14,393
22,491
20,890
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
29
25
Kills
12
12
Deaths
25
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
1
15
9.5
W
Danzaburou
 
Danzaburou
4
5
6
1.4
W
Tsukuyomi
BigDicBob
Tsukuyomi
4
2
8
4
W
He Bo
GotmiIky
He Bo
7
3
3
2.83
L
5
5
1
1.1
L
1
2
4
1.5
L
Heimdallr
Proxxies
Heimdallr
0
9
7
0.39
L
Bellona
Skunnkk
Bellona
4
5
2
1
W
8
1
4
10
L
Sun Wukong
ViizR
Sun Wukong
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,797
Damage
61,788
91,698
Taken
102,233
69,029
Mitigated
64,045
38,712
Healing
26,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
8,559
2,587
0
2,907
20,410
25,432
17
3,863
16,392
23,532
0
W
Danzaburou
 
Danzaburou
13,131
5,170
0
4,284
15,681
7,146
1,016
1,167
14,514
0
74,301
W
Tsukuyomi
BigDicBob
Tsukuyomi
15,789
3,800
0
13,185
19,797
10,047
0
1,514
18,283
0
117,792
W
He Bo
GotmiIky
He Bo
13,652
615
0
4,150
14,504
6,660
0
5,734
8,770
68,325
0
L
9,465
1,793
0
8,201
21,336
10,121
0
5,027
16,309
0
85,570
L
14,396
874
3,521
7,656
15,251
7,865
300
4,495
10,756
117,699
0
L
Heimdallr
Proxxies
Heimdallr
9,584
3,615
0
2,797
18,503
7,862
0
5,494
13,009
0
47,704
L
Bellona
Skunnkk
Bellona
13,950
3,829
0
2,933
24,652
17,307
0
5,635
19,017
0
48,589
W
25,666
4,994
0
14,186
21,306
19,744
804
3,914
16,905
0
110,270
L
Sun Wukong
ViizR
Sun Wukong
14,393
2,650
0
1,403
22,491
20,890
558
1,769
20,722
0
82,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,668
Gold Earned
49,382
570
Minions Killed
593
0
Camps Cleared
0
2,205,662
Distance Traveled
2,051,682
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,556
503
25
1
0
441,206
9
W
Danzaburou
10,325
492
111
5
0
376,043
3
W
Tsukuyomi
11,455
545
164
8
0
515,336
1
W
He Bo
10,723
511
88
4
0
425,447
4
L
Thor
10,580
504
119
6
0
420,580
5
L
Ra
11,178
532
189
9
0
449,595
4
L
Heimdallr
8,313
396
73
3
0
348,141
0
L
Bellona
9,177
437
62
3
0
411,325
1
W
Mulan
12,609
600
182
9
0
447,630
5
L
Sun Wukong
10,134
483
150
7
0
422,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role