Player Matchup

Nu Wa
Nu Wa
Ariesland
Nu Wa
Level 18
God Stats
29W - 18L
1,668 SR
Queue Stats
40W - 38L
1,435 Elo+
Party 2
Artio
Artio
GioIsNotOnFire
Artio
Level 41
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 63L
1,418 Elo+
Solo
Tyr
Tyr
NS_BLESSS
Tyr
Level 44
God Stats
14W - 21L
1,317 SR
Queue Stats
195W - 224L
1,360 Elo+
Party 3
Arachne
Arachne
SpencerTheGreat
Arachne
Level 56
God Stats
5W - 5L
1,085 SR
Queue Stats
75W - 84L
1,363 Elo+
Party 3
Pele
Pele
crioisdumb
Pele
Level 38
God Stats
15W - 15L
1,432 SR
Queue Stats
65W - 47L
1,442 Elo+
Party 2
Team Averages
Level 39
1,401 SR
1,404 Elo+

VS

Team Averages
Level 48
1,412 SR
1,299 Elo+
Cernunnos
Cernunnos
DeFrenchie
Cernunnos
Level 78
God Stats
3W - 3L
1,521 SR
Queue Stats
183W - 229L
1,312 Elo+
Party 1
Geb
Geb
MensiesMouthWash
Geb
Level 24
God Stats
4W - 5L
1,520 SR
Queue Stats
52W - 95L
1,217 Elo+
Party 1
Danzaburou
Danzaburou
PrincessBug88
Danzaburou
Level 26
God Stats
0W - 4L
1,184 SR
Queue Stats
102W - 148L
1,281 Elo+
Party 1
King Arthur
King Arthur
slodgesmash666
King Arthur
Level 66
God Stats
0W - 2L
1,241 SR
Queue Stats
208W - 274L
1,272 Elo+
Party 1
Zhong Kui
Zhong Kui
trickdaemon
Zhong Kui
Level 48
God Stats
3W - 3L
1,594 SR
Queue Stats
26W - 32L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ariesland
Nu Wa
16
2 / 0 / 12
10,716
1,072
23,579
8,364
3,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 1 / 8
11,781
1,178
11,925
19,554
31,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 0 / 7
10,301
1,030
17,758
13,149
8,501
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 1 / 8
9,619
962
10,912
15,672
10,937
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
3 / 1 / 11
9,955
996
18,693
17,253
9,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

286

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeFrenchie
Cernunnos
15
0 / 1 / 3
9,295
930
14,008
14,830
6,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 5 / 2
10,022
1,002
4,281
17,247
15,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
PrincessBug88
Danzaburou
15
0 / 1 / 2
9,140
914
14,243
12,572
5,521
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
slodgesmash666
King Arthur
15
0 / 4 / 2
9,097
910
7,237
22,775
20,751
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
trickdaemon
Zhong Kui
15
3 / 5 / 0
9,902
990
25,538
24,024
17,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
16
Kills
3
3
Deaths
16
46
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ariesland
Nu Wa
2
0
12
8
L
Cernunnos
DeFrenchie
Cernunnos
0
1
3
1.5
W
5
1
8
9
L
0
5
2
0.2
W
5
0
7
8.5
L
Danzaburou
PrincessBug88
Danzaburou
0
1
2
1
W
1
1
8
5
W
3
1
11
8.5
L
King Arthur
slodgesmash666
King Arthur
0
4
2
0.25
L
Zhong Kui
trickdaemon
Zhong Kui
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,867
Damage
65,307
73,992
Taken
91,448
63,916
Mitigated
65,278
27,934
Healing
13,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ariesland
Nu Wa
23,579
6,255
0
1,859
8,364
3,792
0
1,903
6,461
48,453
0
L
Cernunnos
DeFrenchie
Cernunnos
14,008
6,847
152
1,223
14,830
6,375
0
6,023
8,807
0
40,854
W
11,925
1,219
6,114
7,003
19,554
31,430
0
7,864
11,690
21,714
0
L
4,281
399
0
1,235
17,247
15,504
0
5,276
11,971
13,305
0
W
17,758
2,918
0
3,752
13,149
8,501
0
5,141
8,008
0
24,644
L
Danzaburou
PrincessBug88
Danzaburou
14,243
6,305
761
3,515
12,572
5,521
0
6,368
6,204
0
38,740
W
10,912
8,477
657
4,104
15,672
10,937
0
7,240
8,432
0
20,690
W
18,693
3,951
0
4,445
17,253
9,256
0
7,671
9,582
0
35,912
L
King Arthur
slodgesmash666
King Arthur
7,237
1,502
0
610
22,775
20,751
0
9,076
13,699
0
30,071
L
Zhong Kui
trickdaemon
Zhong Kui
25,538
481
0
6,115
24,024
17,127
0
8,761
15,263
42,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,372
Gold Earned
47,456
162
Minions Killed
223
8
Camps Cleared
5
1,021,198
Distance Traveled
963,601
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,716
1,072
61
6
3
198,897
2
L
Cernunnos
9,295
930
69
7
3
171,162
0
W
Artio
11,781
1,178
19
2
2
201,860
0
L
Geb
10,022
1,002
13
1
0
210,593
1
W
Tyr
10,301
1,030
7
1
0
228,797
0
L
Danzaburou
9,140
914
56
6
1
181,259
2
W
Arachne
9,619
962
37
4
2
196,625
0
W
Pele
9,955
996
38
4
1
195,019
0
L
King Arthur
9,097
910
44
4
0
208,284
2
L
Zhong Kui
9,902
990
41
4
1
192,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role