Player Matchup

Chiron
Chiron
Gold IV
BRDailyGingerBR
Chiron
Gold IV
Level 160
God Stats
5W - 4L
1,878 SR
Queue Stats
159W - 163L
1,448 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Bahamut-Lunar
Cthulhu
Gold V
Level 123
God Stats
11W - 4L
1,655 SR
Queue Stats
114W - 126L
1,358 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold IV
RollTideMan87
Tsukuyomi
Gold IV
Level 120
God Stats
27W - 19L
1,674 SR
Queue Stats
254W - 242L
1,505 MMR
Solo
Sol
Sol
Gold IV
SweetOsiris
Sol
Gold IV
Level 160
God Stats
1W - 1L
1,686 SR
Queue Stats
310W - 309L
1,438 MMR
Solo
Mercury
Mercury
Gold III
zardward2015
Mercury
Gold III
Level 141
God Stats
9W - 5L
1,633 SR
Queue Stats
422W - 437L
1,379 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,705 SR
1,425 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,560 SR
1,385 MMR
Erlang Shen
Erlang Shen
Silver III
CIDA Reptil
Erlang Shen
Silver III
Level 88
God Stats
0W - 1L
1,269 SR
Queue Stats
12W - 15L
1,399 MMR
Solo
Geb
Geb
Silver I
Oliverm7451
Geb
Silver I
Level 109
God Stats
9W - 5L
1,646 SR
Queue Stats
36W - 43L
1,367 MMR
Party 2
Skadi
Skadi
Gold V
SonVegetto32
Skadi
Gold V
Level 160
God Stats
10W - 6L
1,697 SR
Queue Stats
50W - 42L
1,397 MMR
Solo
Fenrir
Fenrir
Gold V
deathbear4747
Fenrir
Gold V
Level 104
God Stats
2W - 6L
1,892 SR
Queue Stats
35W - 43L
1,367 MMR
Party 2
Janus
Janus
Gold IV
ksuke16
Janus
Gold IV
Level 148
God Stats
5W - 6L
1,293 SR
Queue Stats
468W - 484L
1,396 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 2
8,709
581
8,302
9,773
3,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
13
1 / 0 / 3
8,306
554
4,907
9,286
6,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
RollTideMan87
Tsukuyomi
15
3 / 0 / 3
8,928
595
11,319
8,961
3,779
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 2 / 2
8,156
544
9,076
9,885
4,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
zardward2015
Mercury
13
3 / 2 / 3
8,349
557
6,788
11,530
4,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bans
LancelotAthenaPoseidonKing Arthur

VS

Bans
ThanatosMorgan Le FayCliodhnaBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CIDA Reptil
Erlang Shen
12
0 / 4 / 0
7,028
469
5,604
16,188
9,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 1
6,723
448
1,920
8,802
8,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 1
6,815
454
6,200
11,735
3,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 2 / 2
6,350
423
5,320
12,018
5,000
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
ksuke16
Janus
12
2 / 1 / 0
7,315
488
4,549
10,798
3,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
11
Kills
3
4
Deaths
11
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Cthulhu
1
0
3
2.5
L
Erlang Shen
CIDA Reptil
Erlang Shen
0
4
0
0
L
1
0
1
1.5
W
Tsukuyomi
RollTideMan87
Tsukuyomi
3
0
3
4.5
L
0
4
1
0.13
W
0
2
2
0.5
L
0
2
2
0.5
L
Janus
ksuke16
Janus
2
1
0
2
W
Mercury
zardward2015
Mercury
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,392
Damage
23,593
49,435
Taken
59,541
23,446
Mitigated
30,485
17,491
Healing
15,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,302
3,905
414
3,187
9,773
3,932
226
1,707
8,066
0
61,585
W
Cthulhu
4,907
744
2,789
2,950
9,286
6,759
0
1,321
7,965
39,008
0
L
Erlang Shen
CIDA Reptil
Erlang Shen
5,604
2,660
0
6,519
16,188
9,330
0
2,095
14,093
0
52,285
L
1,920
392
426
2,711
8,802
8,293
0
1,303
7,499
15,145
0
W
Tsukuyomi
RollTideMan87
Tsukuyomi
11,319
2,740
0
2,516
8,961
3,779
164
383
8,578
0
68,777
L
6,200
3,091
0
2,528
11,735
3,871
67
2,776
8,959
0
54,277
W
9,076
1,976
0
4,973
9,885
4,422
1,269
2,520
7,365
70,545
7,669
L
5,320
2,055
0
2,281
12,018
5,000
0
1,596
10,422
0
39,942
L
Janus
ksuke16
Janus
4,549
150
0
941
10,798
3,991
87
5,665
5,133
52,987
0
W
Mercury
zardward2015
Mercury
6,788
4,281
0
662
11,530
4,554
90
1,011
10,519
0
68,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,448
Gold Earned
34,231
499
Minions Killed
370
0
Camps Cleared
0
1,522,573
Distance Traveled
1,480,991
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,709
581
109
7
0
282,566
1
W
Cthulhu
8,306
554
73
5
0
319,899
2
L
Erlang Shen
7,028
469
92
6
0
291,615
3
L
Geb
6,723
448
18
1
0
299,427
5
W
Tsukuyomi
8,928
595
95
6
0
296,269
0
L
Skadi
6,815
454
97
6
0
266,203
2
W
Sol
8,156
544
119
8
0
284,140
8
L
Fenrir
6,350
423
59
4
0
315,277
8
L
Janus
7,315
488
104
7
0
308,469
0
W
Mercury
8,349
557
103
7
0
339,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role