Player Matchup

Bacchus
Bacchus
MrTdo9
Bacchus
Level 149
God Stats
1W - 3L
1,818 SR
Queue Stats
131W - 156L
1,525 Elo+
Party 2
Lancelot
Lancelot
StewedT_
Lancelot
Level 77
God Stats
0W - 2L
1,234 SR
Queue Stats
33W - 52L
1,410 Elo+
Solo
Neith
Neith
lI Perseus l
Neith
Level 102
God Stats
44W - 64L
1,492 SR
Queue Stats
78W - 94L
1,495 Elo+
Party 2
Team Averages
Level 109
1,515 SR
1,476 Elo+

VS

Team Averages
Level 113
1,595 SR
1,401 Elo+
Yu Huang
Yu Huang
FitBit426
Yu Huang
Level 88
God Stats
12W - 6L
1,350 SR
Queue Stats
58W - 77L
1,362 Elo+
Party 1
Cupid
Cupid
OvOLOGIIC
Cupid
Level 126
God Stats
8W - 3L
1,539 SR
Queue Stats
329W - 356L
1,386 Elo+
Solo
Horus
Horus
PotluckDinner00
Horus
Level 124
God Stats
1W - 1L
1,897 SR
Queue Stats
67W - 86L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MrTdo9
Bacchus
10
0 / 4 / 1
6,715
672
6,866
12,836
12,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
StewedT_
Lancelot
10
0 / 2 / 1
6,109
611
4,650
9,166
3,850
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
2 / 0 / 0
6,492
649
5,546
6,804
2,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FitBit426
Yu Huang
11
3 / 0 / 3
7,118
712
11,083
3,665
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
OvOLOGIIC
Cupid
11
2 / 1 / 4
6,798
680
10,401
8,238
4,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 5
7,197
720
3,466
11,537
11,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
6
6
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
FitBit426
Yu Huang
3
0
3
4.5
L
Bacchus
MrTdo9
Bacchus
0
4
1
0.13
W
Cupid
OvOLOGIIC
Cupid
2
1
4
4
W
1
1
5
3.5
L
Lancelot
StewedT_
Lancelot
0
2
1
0.25
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,062
Damage
24,950
28,806
Taken
23,440
19,026
Mitigated
17,517
5,928
Healing
10,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
FitBit426
Yu Huang
11,083
587
314
314
3,665
1,728
9
1,162
2,503
19,907
0
L
Bacchus
MrTdo9
Bacchus
6,866
1,085
0
2,263
12,836
12,510
0
4,058
8,778
16,589
0
W
Cupid
OvOLOGIIC
Cupid
10,401
5,576
176
1,255
8,238
4,367
0
2,933
5,305
0
32,129
W
3,466
2,026
3,418
5,219
11,537
11,422
0
3,199
8,338
0
9,442
L
Lancelot
StewedT_
Lancelot
4,650
671
0
1,364
9,166
3,850
0
3,738
5,428
0
13,693
L
5,546
3,147
0
2,301
6,804
2,666
0
3,356
3,448
0
20,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,316
Gold Earned
21,113
83
Minions Killed
91
4
Camps Cleared
3
531,753
Distance Traveled
510,784
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,118
712
31
3
1
176,990
0
L
Bacchus
6,715
672
21
2
2
169,166
1
W
Cupid
6,798
680
50
5
1
149,391
1
W
Horus
7,197
720
10
1
1
184,403
2
L
Lancelot
6,109
611
27
3
1
204,111
3
L
Neith
6,492
649
35
4
1
158,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role