Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Jendren
Neith
Level 123
God Stats
2W - 2L
1,364 SR
Queue Stats
138W - 147L
1,449 Elo+
Solo
Olorun
Olorun
PeachyPirat3
Olorun
Level 110
God Stats
3W - 2L
1,399 SR
Queue Stats
137W - 122L
1,506 Elo+
Party 1
Gilgamesh
Gilgamesh
claythames17
Gilgamesh
Level 151
God Stats
4W - 1L
1,710 SR
Queue Stats
158W - 145L
1,558 Elo+
Party 1
Charybdis
Charybdis
tm SmexyTadpole
Charybdis
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,589 Elo+
Party 1
Team Averages
Level 129
1,495 SR
1,521 Elo+

VS

Team Averages
Level 104
1,447 SR
1,428 Elo+
Osiris
Osiris
BLASphemy671
Osiris
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 174L
1,428 Elo+
Solo
Shiva
Shiva
RayDBase
Shiva
Level 104
God Stats
2W - 2L
1,337 SR
Queue Stats
77W - 82L
1,453 Elo+
Solo
Khepri
Khepri
Snorkel_Warrior
Khepri
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,174 Elo+
Solo
Discordia
Discordia
Yedi_Benden
Discordia
Level 87
God Stats
1W - 2L
1,644 SR
Queue Stats
100W - 81L
1,549 Elo+
Party 2
Geb
Geb
turkishmamba69
Geb
Level 108
God Stats
0W - 1L
1,254 SR
Queue Stats
61W - 63L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
7 / 3 / 7
7,926
1,321
9,528
6,629
2,811
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
Jendren
Neith
11
1 / 0 / 10
6,379
1,063
4,948
4,556
1,898
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
11
1 / 1 / 12
6,385
1,064
2,919
4,191
2,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
claythames17
Gilgamesh
11
2 / 2 / 11
6,476
1,079
5,421
7,585
5,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
tm SmexyTadpole
Charybdis
12
4 / 1 / 10
6,973
1,162
9,301
5,318
2,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
1
0 / 0 / 0
1,488
248
0
0
0
Shiva
RayDBase
Shiva
10
0 / 3 / 3
5,306
884
3,528
9,135
5,595
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
0 / 5 / 0
5,237
873
1,268
9,163
4,286
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Yedi_Benden
Discordia
11
2 / 3 / 2
5,941
990
6,806
5,697
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 4 / 2
6,030
1,005
5,100
9,523
6,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
15
Kills
4
7
Deaths
15
50
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
3
7
3.5
L
Osiris
0
0
0
0
W
Neith
Jendren
Neith
1
0
10
6
W
Olorun
1
1
12
7
L
Shiva
RayDBase
Shiva
0
3
3
0.5
L
0
5
0
0
L
Discordia
Yedi_Benden
Discordia
2
3
2
1
W
Gilgamesh
claythames17
Gilgamesh
2
2
11
3.75
W
Charybdis
tm SmexyTadpole
Charybdis
4
1
10
9
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,117
Damage
16,702
28,279
Taken
33,518
15,212
Mitigated
18,171
13,433
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
9,528
2,728
961
727
6,629
2,811
562
2,640
3,745
0
21,919
L
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Neith
Jendren
Neith
4,948
1,532
490
2,577
4,556
1,898
429
2,510
1,884
0
12,306
W
Olorun
2,919
909
1,839
1,453
4,191
2,057
1,674
1,349
2,746
5,533
400
L
Shiva
RayDBase
Shiva
3,528
129
1,852
1,908
9,135
5,595
0
555
8,580
0
9,956
L
1,268
69
0
0
9,163
4,286
0
312
8,851
4,369
0
L
Discordia
Yedi_Benden
Discordia
6,806
268
862
847
5,697
2,261
0
703
4,994
10,108
0
W
Gilgamesh
claythames17
Gilgamesh
5,421
1,082
1,465
1,961
7,585
5,998
110
3,109
4,144
0
6,976
W
Charybdis
tm SmexyTadpole
Charybdis
9,301
5,008
786
1,174
5,318
2,448
1,409
2,618
2,586
0
15,006
L
5,100
240
591
1,776
9,523
6,029
0
1,076
8,447
9,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,139
Gold Earned
24,002
69
Minions Killed
36
0
Camps Cleared
0
616,491
Distance Traveled
446,888
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,926
1,321
28
5
0
140,541
0
L
Osiris
1,488
248
0
0
0
0
0
W
Neith
6,379
1,063
13
2
0
116,018
1
W
Olorun
6,385
1,064
6
1
0
121,824
0
L
Shiva
5,306
884
6
1
0
114,997
0
L
Khepri
5,237
873
15
3
0
103,617
0
L
Discordia
5,941
990
12
2
0
105,521
0
W
Gilgamesh
6,476
1,079
4
1
0
132,930
0
W
Charybdis
6,973
1,162
18
3
0
105,178
0
L
Geb
6,030
1,005
3
1
0
122,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role