Player Matchup

Cernunnos
Cernunnos
Buzkilington847
Cernunnos
Level 66
God Stats
15W - 13L
1,456 SR
Queue Stats
156W - 142L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
DC king 317
Baron Samedi
Level 133
God Stats
67W - 40L
1,582 SR
Queue Stats
304W - 309L
1,453 Elo+
Party 1
Chaac
Chaac
JacktheKnight5
Chaac
Level 103
God Stats
12W - 8L
1,681 SR
Queue Stats
255W - 286L
1,422 Elo+
Party 1
Team Averages
Level 101
1,573 SR
1,456 Elo+

VS

Team Averages
Level 74
1,521 SR
1,267 Elo+
Fenrir
Fenrir
CYN Chop
Fenrir
Level 66
God Stats
1W - 4L
1,298 SR
Queue Stats
16W - 32L
1,288 Elo+
Party 2
Merlin
Merlin
TGO X MoE
Merlin
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 129L
1,272 Elo+
Party 2
Artio
Artio
iCant x Cap
Artio
Level 40
God Stats
4W - 5L
1,764 SR
Queue Stats
48W - 115L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Buzkilington847
Cernunnos
11
3 / 0 / 10
7,538
754
12,438
9,724
3,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Baron Samedi
DC king 317
Baron Samedi
13
5 / 1 / 9
8,198
820
8,685
5,669
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
8 / 1 / 8
8,301
830
11,130
14,830
11,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CYN Chop
Fenrir
9
2 / 7 / 0
7,336
734
6,415
13,639
7,457
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
TGO X MoE
Merlin
11
0 / 5 / 1
6,351
635
6,607
9,849
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 1
6,574
657
1,813
13,731
8,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
16
Kills
2
2
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Buzkilington847
Cernunnos
3
0
10
8
L
Fenrir
CYN Chop
Fenrir
2
7
0
0.29
W
Baron Samedi
DC king 317
Baron Samedi
5
1
9
9.5
W
8
1
8
12
L
Merlin
TGO X MoE
Merlin
0
5
1
0.1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,253
Damage
14,835
30,223
Taken
37,219
18,937
Mitigated
19,997
11,912
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Buzkilington847
Cernunnos
12,438
6,168
0
671
9,724
3,994
384
2,024
7,700
0
29,509
L
Fenrir
CYN Chop
Fenrir
6,415
2,645
470
1,582
13,639
7,457
0
3,547
10,092
0
11,451
W
Baron Samedi
DC king 317
Baron Samedi
8,685
684
3,057
1,890
5,669
2,969
442
1,151
4,518
20,918
0
W
11,130
1,880
0
6,294
14,830
11,974
478
5,806
9,024
0
29,691
L
Merlin
TGO X MoE
Merlin
6,607
594
49
544
9,849
3,610
0
1,789
8,060
28,086
0
L
1,813
535
740
1,804
13,731
8,930
0
3,697
10,034
5,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,037
Gold Earned
20,261
108
Minions Killed
67
7
Camps Cleared
2
567,614
Distance Traveled
501,741
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,538
754
37
4
4
188,999
0
L
Fenrir
7,336
734
11
1
1
155,870
0
W
Baron Samedi
8,198
820
33
3
1
178,163
1
W
Chaac
8,301
830
38
4
2
200,452
1
L
Merlin
6,351
635
50
5
1
161,094
0
L
Artio
6,574
657
6
1
0
184,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role