Player Matchup

Odin
Odin
Jhaa
Odin
Level 71
God Stats
2W - 2L
1,603 SR
Queue Stats
156W - 158L
1,394 Elo+
Solo
Chang'e
Chang'e
Kiothee
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,540 Elo+
Solo
Izanami
Izanami
RaidenMK3Troll
Izanami
Level 145
God Stats
7W - 6L
1,579 SR
Queue Stats
651W - 685L
1,436 Elo+
Solo
Hun Batz
Hun Batz
zanju
Hun Batz
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 54L
1,372 Elo+
Solo
Cu Chulainn
Cu Chulainn
莱万多夫斯基
Cu Chulainn
Level 160
God Stats
4W - 3L
1,633 SR
Queue Stats
258W - 277L
1,441 Elo+
Solo
Team Averages
Level 86
1,563 SR
1,436 Elo+

VS

Team Averages
Level 115
1,593 SR
1,479 Elo+
Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Acharnion
Chaac
Level 72
God Stats
2W - 0L
1,719 SR
Queue Stats
76W - 65L
1,483 Elo+
Solo
Serqet
Serqet
Ic3fly
Serqet
Level 160
God Stats
2W - 3L
1,611 SR
Queue Stats
275W - 297L
1,531 Elo+
Solo
Chang'e
Chang'e
Manneo
Chang'e
Level 128
God Stats
6W - 8L
1,452 SR
Queue Stats
482W - 507L
1,437 Elo+
Solo
Khepri
Khepri
SecretlyCow
Khepri
Level 149
God Stats
15W - 13L
1,685 SR
Queue Stats
505W - 443L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Jhaa
Odin
20
0 / 3 / 8
11,308
628
10,767
16,886
20,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Kiothee
Chang'e
19
1 / 6 / 8
10,974
610
22,028
24,121
20,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
2 / 4 / 2
9,844
547
13,229
10,382
4,955
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
zanju
Hun Batz
15
2 / 11 / 3
9,533
530
8,991
21,459
10,124
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
莱万多夫斯基
Cu Chulainn
19
5 / 7 / 3
12,034
669
15,564
31,635
25,231
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
5 / 2 / 14
12,033
669
22,321
12,763
9,937
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Acharnion
Chaac
18
4 / 3 / 17
11,457
637
13,855
27,404
49,791
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Ic3fly
Serqet
20
13 / 2 / 15
13,286
738
27,118
22,407
21,798
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Manneo
Chang'e
20
4 / 2 / 19
12,334
685
13,577
17,531
18,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
19
3 / 1 / 23
12,874
715
12,787
23,457
29,503
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
117
10
Kills
29
31
Deaths
10
24
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
2
14
6
W
Chaac
Acharnion
Chaac
4
3
17
4.17
W
Serqet
Ic3fly
Serqet
13
2
15
10.25
L
Odin
Jhaa
Odin
0
3
8
1.33
L
Chang'e
Kiothee
Chang'e
1
6
8
0.83
W
Chang'e
Manneo
Chang'e
4
2
19
6.75
L
2
4
2
0.75
W
Khepri
3
1
23
14.5
L
Hun Batz
zanju
Hun Batz
2
11
3
0.32
L
Cu Chulainn
莱万多夫斯基
Cu Chulainn
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,579
Damage
89,658
104,483
Taken
103,562
80,927
Mitigated
129,516
32,511
Healing
42,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,321
9,016
886
2,421
12,763
9,937
3,584
2,652
10,111
0
55,930
W
Chaac
Acharnion
Chaac
13,855
1,525
1,395
4,835
27,404
49,791
10
4,515
22,889
0
24,187
W
Serqet
Ic3fly
Serqet
27,118
6,134
235
873
22,407
21,798
1,899
4,283
18,124
0
33,051
L
Odin
Jhaa
Odin
10,767
654
1,699
3,804
16,886
20,403
123
5,778
10,760
363
17,228
L
Chang'e
Kiothee
Chang'e
22,028
1,211
6,636
7,303
24,121
20,214
160
6,026
15,992
44,533
0
W
Chang'e
Manneo
Chang'e
13,577
2,662
13,637
7,114
17,531
18,487
1,058
5,241
12,290
38,522
0
L
13,229
6,626
527
675
10,382
4,955
1,733
1,565
8,244
0
24,258
W
Khepri
12,787
1,915
5,763
5,444
23,457
29,503
457
8,159
15,298
22,194
0
L
Hun Batz
zanju
Hun Batz
8,991
1,275
990
1,755
21,459
10,124
0
5,306
15,254
0
18,639
L
Cu Chulainn
莱万多夫斯基
Cu Chulainn
15,564
1,716
900
8,222
31,635
25,231
20
7,689
23,601
4,611
28,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,693
Gold Earned
61,984
150
Minions Killed
167
0
Camps Cleared
0
1,260,372
Distance Traveled
1,587,704
3
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,033
669
71
4
0
266,485
2
W
Chaac
11,457
637
19
1
0
357,978
1
W
Serqet
13,286
738
12
1
0
343,204
4
L
Odin
11,308
628
19
1
0
317,326
1
L
Chang'e
10,974
610
56
3
0
312,017
1
W
Chang'e
12,334
685
53
3
0
288,413
4
L
Izanami
9,844
547
35
2
0
185,750
0
W
Khepri
12,874
715
12
1
0
331,624
6
L
Hun Batz
9,533
530
9
1
0
250,255
1
L
Cu Chulainn
12,034
669
31
2
0
195,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role