Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
JFSF21
Neith
Level 65
God Stats
17W - 16L
1,608 SR
Queue Stats
100W - 102L
1,544 Elo+
Party 2
Arachne
Arachne
JHPXIV
Arachne
Level 80
God Stats
80W - 43L
1,630 SR
Queue Stats
186W - 137L
1,609 Elo+
Party 2
Sylvanus
Sylvanus
Tratukoun
Sylvanus
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 71L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
x 6God Nick x
Baron Samedi
Level 100
God Stats
10W - 15L
1,614 SR
Queue Stats
82W - 64L
1,563 Elo+
Party 2
Team Averages
Level 73
1,570 SR
1,546 Elo+

VS

Team Averages
Level 63
1,573 SR
1,457 Elo+
Cerberus
Cerberus
Aqua Freezi
Cerberus
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 15L
1,458 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Autism5959
Tsukuyomi
Level 59
God Stats
2W - 1L
1,608 SR
Queue Stats
13W - 11L
1,453 Elo+
Party 1
Erlang Shen
Erlang Shen
OldPapaNick
Erlang Shen
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,389 Elo+
Party 1
Anubis
Anubis
TebowFormation
Anubis
Level 6
God Stats
1W - 2L
1,759 SR
Queue Stats
13W - 5L
1,566 Elo+
Party 1
Artemis
Artemis
Tituba Ott
Artemis
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
6 / 1 / 2
13,304
605
18,823
15,946
22,744
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
JFSF21
Neith
19
6 / 2 / 6
12,134
552
16,983
17,310
7,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
JHPXIV
Arachne
20
13 / 0 / 3
13,397
609
17,867
18,439
8,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
Tratukoun
Sylvanus
16
2 / 0 / 9
11,002
500
7,580
15,528
19,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
x 6God Nick x
Baron Samedi
18
4 / 4 / 5
11,620
528
13,857
14,841
6,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aqua Freezi
Cerberus
14
0 / 4 / 1
9,362
426
6,380
20,582
24,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Autism5959
Tsukuyomi
14
1 / 7 / 1
8,649
393
8,632
18,261
6,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
OldPapaNick
Erlang Shen
16
1 / 5 / 0
10,527
479
9,164
23,215
25,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 7 / 1
11,482
522
20,416
25,756
15,780
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Tituba Ott
Artemis
14
0 / 8 / 0
8,594
391
5,308
14,809
3,994
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
31
Kills
7
7
Deaths
31
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
6
1
2
7
L
Cerberus
Aqua Freezi
Cerberus
0
4
1
0.13
L
Tsukuyomi
Autism5959
Tsukuyomi
1
7
1
0.21
W
Neith
JFSF21
Neith
6
2
6
4.5
W
Arachne
JHPXIV
Arachne
13
0
3
14.5
L
Erlang Shen
OldPapaNick
Erlang Shen
1
5
0
0.2
L
5
7
1
0.79
L
Artemis
Tituba Ott
Artemis
0
8
0
0
W
Sylvanus
Tratukoun
Sylvanus
2
0
9
6.5
W
Baron Samedi
x 6God Nick x
Baron Samedi
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,110
Damage
49,900
82,064
Taken
102,623
65,539
Mitigated
76,960
30,422
Healing
32,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
18,823
2,537
0
2,189
15,946
22,744
712
436
15,510
0
106,123
L
Cerberus
Aqua Freezi
Cerberus
6,380
216
545
5,670
20,582
24,459
0
6,802
13,780
42,095
0
L
Tsukuyomi
Autism5959
Tsukuyomi
8,632
2,965
0
5,328
18,261
6,790
0
2,814
15,447
0
66,237
W
Neith
JFSF21
Neith
16,983
6,993
0
8,513
17,310
7,577
2,449
5,799
11,511
0
123,550
W
Arachne
JHPXIV
Arachne
17,867
11,834
0
5,409
18,439
8,718
732
4,927
13,512
0
149,879
L
Erlang Shen
OldPapaNick
Erlang Shen
9,164
5,726
0
6,218
23,215
25,937
220
102
23,113
0
80,359
L
20,416
737
0
11,776
25,756
15,780
0
10,764
14,992
109,381
0
L
Artemis
Tituba Ott
Artemis
5,308
2,163
0
2,513
14,809
3,994
0
955
13,854
0
69,441
W
Sylvanus
Tratukoun
Sylvanus
7,580
2,144
3,047
6,316
15,528
19,914
180
5,922
9,606
30,923
0
W
Baron Samedi
x 6God Nick x
Baron Samedi
13,857
909
892
4,056
14,841
6,586
1,462
10,300
4,541
93,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,457
Gold Earned
48,614
768
Minions Killed
609
0
Camps Cleared
0
2,093,650
Distance Traveled
1,937,532
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,304
605
203
9
0
439,915
4
L
Cerberus
9,362
426
69
3
0
390,833
0
L
Tsukuyomi
8,649
393
100
5
0
446,005
4
W
Neith
12,134
552
183
8
0
345,421
0
W
Arachne
13,397
609
189
9
0
513,219
7
L
Erlang Shen
10,527
479
168
8
0
409,083
10
L
Anubis
11,482
522
157
7
0
352,796
4
L
Artemis
8,594
391
115
5
0
338,815
4
W
Sylvanus
11,002
500
50
2
0
388,976
2
W
Baron Samedi
11,620
528
143
7
0
406,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role