Player Matchup

Chiron
Chiron
DuoDante
Chiron
Level 149
God Stats
5W - 4L
1,632 SR
Queue Stats
143W - 137L
1,490 Elo+
Party 2
Atlas
Atlas
Hlance425
Atlas
Level 117
God Stats
22W - 25L
1,608 SR
Queue Stats
681W - 721L
1,461 Elo+
Solo
Anubis
Anubis
KingCaps
Anubis
Level 106
God Stats
4W - 4L
1,489 SR
Queue Stats
20W - 20L
1,516 Elo+
Party 2
Team Averages
Level 124
1,576 SR
1,489 Elo+

VS

Team Averages
Level 89
1,613 SR
1,489 Elo+
Izanami
Izanami
Eric_the_Gamer99
Izanami
Level 29
God Stats
41W - 19L
1,586 SR
Queue Stats
179W - 182L
1,493 Elo+
Party 1
Lancelot
Lancelot
dylanreidl
Lancelot
Level 112
God Stats
9W - 13L
1,680 SR
Queue Stats
72W - 74L
1,469 Elo+
Party 1
Kumbhakarna
Kumbhakarna
scorpion-735
Kumbhakarna
Level 127
God Stats
56W - 48L
1,573 SR
Queue Stats
234W - 237L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DuoDante
Chiron
17
7 / 1 / 4
11,788
786
31,878
13,924
6,323
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
Hlance425
Atlas
16
4 / 1 / 5
10,713
714
18,253
15,416
14,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
KingCaps
Anubis
14
0 / 3 / 7
9,878
659
5,147
9,022
4,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
9,781
652
10,803
13,739
5,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
dylanreidl
Lancelot
14
3 / 5 / 1
9,415
628
6,352
19,894
8,357
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
scorpion-735
Kumbhakarna
13
0 / 4 / 4
9,349
623
7,149
33,331
19,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
11
Kills
5
5
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
DuoDante
Chiron
7
1
4
9
L
2
2
2
1.5
W
Atlas
Hlance425
Atlas
4
1
5
6.5
W
Anubis
KingCaps
Anubis
0
3
7
1.17
L
Lancelot
dylanreidl
Lancelot
3
5
1
0.7
L
Kumbhakarna
scorpion-735
Kumbhakarna
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,278
Damage
24,304
38,362
Taken
66,964
25,555
Mitigated
32,827
12,485
Healing
13,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
DuoDante
Chiron
31,878
18,302
1,050
5,230
13,924
6,323
980
3,192
10,565
0
65,562
L
10,803
6,254
0
980
13,739
5,065
0
4,536
8,937
0
37,792
W
Atlas
Hlance425
Atlas
18,253
5,866
273
2,995
15,416
14,449
479
3,016
12,400
42,376
0
W
Anubis
KingCaps
Anubis
5,147
313
0
2,937
9,022
4,783
816
1,851
7,171
40,091
0
L
Lancelot
dylanreidl
Lancelot
6,352
1,053
0
2,497
19,894
8,357
0
6,892
12,548
0
23,468
L
Kumbhakarna
scorpion-735
Kumbhakarna
7,149
625
0
10,270
33,331
19,405
0
10,838
21,881
15,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,379
Gold Earned
28,545
179
Minions Killed
116
10
Camps Cleared
2
833,221
Distance Traveled
851,993
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,788
786
70
5
3
277,677
2
L
Izanami
9,781
652
63
4
0
255,777
3
W
Atlas
10,713
714
45
3
1
292,378
6
W
Anubis
9,878
659
64
4
6
263,166
6
L
Lancelot
9,415
628
39
3
1
313,100
1
L
Kumbhakarna
9,349
623
14
1
1
283,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role