Player Matchup

Odin
Odin
Adventurekarl
Odin
Level 66
God Stats
5W - 6L
1,386 SR
Queue Stats
119W - 142L
1,424 Elo+
Party 1
Xing Tian
Xing Tian
FoxKarloff
Xing Tian
Level 16
God Stats
8W - 10L
1,408 SR
Queue Stats
16W - 40L
1,190 Elo+
Party 1
Mercury
Mercury
Joementun
Mercury
Level 62
God Stats
10W - 11L
1,564 SR
Queue Stats
418W - 457L
1,528 Elo+
Party 1
Chang'e
Chang'e
andy_tlee
Chang'e
Level 114
God Stats
1W - 0L
1,286 SR
Queue Stats
47W - 57L
1,424 Elo+
Party 2
Medusa
Medusa
oltibroqi
Medusa
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 134L
1,338 Elo+
Party 2
Team Averages
Level 57
1,429 SR
1,381 Elo+

VS

Team Averages
Level 105
1,458 SR
1,401 Elo+
Gilgamesh
Gilgamesh
Hawkinside4508
Gilgamesh
Level 69
God Stats
1W - 5L
1,365 SR
Queue Stats
111W - 105L
1,425 Elo+
Solo
Bastet
Bastet
L0yz
Bastet
Level 77
God Stats
0W - 4L
1,369 SR
Queue Stats
74W - 85L
1,357 Elo+
Party 3
Artemis
Artemis
Laphytaffy
Artemis
Level 128
God Stats
7W - 7L
1,514 SR
Queue Stats
137W - 154L
1,413 Elo+
Solo
Baron Samedi
Baron Samedi
TribalLoner
Baron Samedi
Level 143
God Stats
5W - 6L
1,542 SR
Queue Stats
161W - 157L
1,487 Elo+
Solo
Yemoja
Yemoja
pinballwizard74
Yemoja
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 156L
1,326 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 21
19,271
714
18,319
25,447
31,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
FoxKarloff
Xing Tian
20
3 / 6 / 15
16,953
628
10,873
30,813
47,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Joementun
Mercury
20
9 / 10 / 10
20,194
748
27,235
38,833
18,596
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Chang'e
andy_tlee
Chang'e
20
18 / 8 / 13
23,780
881
59,795
42,689
20,007
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
oltibroqi
Medusa
20
1 / 8 / 14
17,418
645
15,723
32,482
14,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hawkinside4508
Gilgamesh
20
5 / 5 / 18
18,364
680
26,288
37,867
42,754
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bastet
L0yz
Bastet
20
9 / 10 / 15
18,386
681
29,833
36,115
18,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Laphytaffy
Artemis
20
5 / 5 / 15
19,099
707
30,675
21,478
12,045
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
TribalLoner
Baron Samedi
20
14 / 7 / 14
19,345
716
37,615
33,689
18,953
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 9 / 18
17,484
648
10,327
37,287
39,166
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
114
36
Kills
34
34
Deaths
36
73
Assists
80
Player
Kills
Deaths
Assists
KDA
W
5
2
21
7.75
W
Xing Tian
FoxKarloff
Xing Tian
3
6
15
1.75
L
Gilgamesh
Hawkinside4508
Gilgamesh
5
5
18
2.8
W
Mercury
Joementun
Mercury
9
10
10
1.4
L
Bastet
L0yz
Bastet
9
10
15
1.65
L
Artemis
Laphytaffy
Artemis
5
5
15
2.5
L
Baron Samedi
TribalLoner
Baron Samedi
14
7
14
3
W
Chang'e
andy_tlee
Chang'e
18
8
13
3.06
W
Medusa
oltibroqi
Medusa
1
8
14
1
L
1
9
18
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

131,945
Damage
134,738
170,264
Taken
166,436
132,209
Mitigated
131,070
43,460
Healing
36,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,319
3,274
0
6,216
25,447
31,520
193
9,091
16,356
0
43,944
W
Xing Tian
FoxKarloff
Xing Tian
10,873
745
0
2,297
30,813
47,885
597
10,220
20,593
25,770
0
L
Gilgamesh
Hawkinside4508
Gilgamesh
26,288
7,799
0
1,871
37,867
42,754
666
15,107
21,600
0
85,749
W
Mercury
Joementun
Mercury
27,235
17,095
0
9,194
38,833
18,596
297
9,859
28,974
0
122,183
L
Bastet
L0yz
Bastet
29,833
7,907
0
7,333
36,115
18,152
735
14,342
21,064
0
46,285
L
Artemis
Laphytaffy
Artemis
30,675
17,394
670
2,079
21,478
12,045
5,552
6,986
14,090
0
121,774
L
Baron Samedi
TribalLoner
Baron Samedi
37,615
695
5,624
8,415
33,689
18,953
1,418
15,563
17,369
82,597
0
W
Chang'e
andy_tlee
Chang'e
59,795
4,650
6,351
14,579
42,689
20,007
384
10,314
32,375
140,354
0
W
Medusa
oltibroqi
Medusa
15,723
8,681
0
4,823
32,482
14,201
3,467
8,458
24,024
0
68,046
L
10,327
2,139
6,505
3,592
37,287
39,166
962
15,678
20,506
45,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,616
Gold Earned
92,678
463
Minions Killed
443
0
Camps Cleared
0
2,566,646
Distance Traveled
2,342,803
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
19,271
714
41
2
0
541,724
0
W
Xing Tian
16,953
628
30
1
0
500,360
0
L
Gilgamesh
18,364
680
98
4
0
534,396
5
W
Mercury
20,194
748
131
5
0
572,872
1
L
Bastet
18,386
681
35
1
0
511,328
0
L
Artemis
19,099
707
154
6
0
428,090
4
L
Baron Samedi
19,345
716
103
4
0
476,021
2
W
Chang'e
23,780
881
177
7
0
505,158
2
W
Medusa
17,418
645
84
3
0
446,532
1
L
Yemoja
17,484
648
53
2
0
392,968
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role