Player Matchup

Ymir
Ymir
Guardeyen
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,340 Elo+
Party 1
Ra
Ra
Lean Glizzy
Ra
Level 29
God Stats
3W - 2L
1,509 SR
Queue Stats
29W - 31L
1,332 Elo+
Party 1
Jormungandr
Jormungandr
MuBchi
Jormungandr
Level 86
God Stats
3W - 2L
1,488 SR
Queue Stats
65W - 62L
1,358 Elo+
Party 1
Team Averages
Level 43
1,499 SR
1,343 Elo+

VS

Team Averages
Level 53
1,742 SR
1,371 Elo+
Bacchus
Bacchus
QmoneyStackss
Bacchus
Level 109
God Stats
1W - 1L
1,852 SR
Queue Stats
42W - 47L
1,353 Elo+
Party 2
Neith
Neith
TURJay
Neith
Level 21
God Stats
20W - 12L
1,691 SR
Queue Stats
39W - 36L
1,377 Elo+
Party 2
He Bo
He Bo
WavyBliZzz
He Bo
Level 29
God Stats
0W - 1L
1,683 SR
Queue Stats
37W - 35L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 0 / 11
9,028
694
7,616
13,929
10,541
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
4 / 5 / 6
9,638
741
9,843
10,179
3,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
MuBchi
Jormungandr
15
7 / 3 / 7
9,987
768
13,303
15,803
11,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
1 / 2 / 6
9,187
707
9,690
12,819
19,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Neith
TURJay
Neith
12
5 / 4 / 2
8,747
673
14,895
12,587
5,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

He Bo
12
2 / 8 / 4
8,546
657
7,289
12,785
5,610
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
14
Kills
8
8
Deaths
14
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
0
11
8.5
W
4
5
6
1.4
W
Jormungandr
MuBchi
Jormungandr
7
3
7
3.5
L
Bacchus
1
2
6
2
L
Neith
TURJay
Neith
5
4
2
1.5
L
He Bo
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,762
Damage
31,874
39,911
Taken
38,191
26,198
Mitigated
30,887
5,774
Healing
4,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,616
765
0
660
13,929
10,541
72
6,418
7,265
17,328
0
W
9,843
779
1,815
2,197
10,179
3,996
390
4,913
5,063
38,715
0
W
Jormungandr
MuBchi
Jormungandr
13,303
3,136
135
967
15,803
11,661
0
5,284
10,374
33,904
0
L
Bacchus
9,690
1,197
320
2,493
12,819
19,754
0
9,791
3,028
26,514
0
L
Neith
TURJay
Neith
14,895
8,555
0
1,007
12,587
5,523
93
9,925
2,662
0
32,459
L
He Bo
7,289
210
0
802
12,785
5,610
0
11,366
1,419
24,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,653
Gold Earned
26,480
129
Minions Killed
119
6
Camps Cleared
5
683,082
Distance Traveled
623,225
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,028
694
18
1
1
236,948
1
W
Ra
9,638
741
71
5
4
222,806
2
W
Jormungandr
9,987
768
40
3
1
223,328
3
L
Bacchus
9,187
707
32
2
1
238,155
7
L
Neith
8,747
673
43
3
0
188,547
0
L
He Bo
8,546
657
44
3
4
196,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role