Player Matchup

Ah Puch
Ah Puch
AlanCM20
Ah Puch
Level 123
God Stats
3W - 1L
1,621 SR
Queue Stats
239W - 220L
1,523 Elo+
Party 1
Tyr
Tyr
Andres_Stuker
Tyr
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
270W - 256L
1,519 Elo+
Party 1
Cliodhna
Cliodhna
NARMZ
Cliodhna
Level 121
God Stats
12W - 7L
1,614 SR
Queue Stats
238W - 220L
1,549 Elo+
Party 1
Atlas
Atlas
Scappino_1
Atlas
Level 140
God Stats
1W - 1L
1,615 SR
Queue Stats
398W - 367L
1,547 Elo+
Party 1
Artemis
Artemis
Shabbsbb
Artemis
Level 108
God Stats
22W - 17L
1,547 SR
Queue Stats
186W - 194L
1,517 Elo+
Party 1
Team Averages
Level 123
1,579 SR
1,531 Elo+

VS

Team Averages
Level 129
1,560 SR
1,563 Elo+
Skadi
Skadi
 
Skadi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Chrollous-
Sol
Level 126
God Stats
4W - 3L
1,520 SR
Queue Stats
260W - 214L
1,583 Elo+
Party 2
King Arthur
King Arthur
Hackinabox
King Arthur
Level 160
God Stats
4W - 8L
1,500 SR
Queue Stats
171W - 169L
1,534 Elo+
Solo
Vulcan
Vulcan
Thouxand
Vulcan
Level 106
God Stats
14W - 9L
1,662 SR
Queue Stats
269W - 233L
1,591 Elo+
Party 2
Sylvanus
Sylvanus
hitmanshotta
Sylvanus
Level 122
God Stats
44W - 39L
1,617 SR
Queue Stats
60W - 52L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AlanCM20
Ah Puch
17
4 / 4 / 8
10,910
496
13,365
16,462
7,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 2
9,629
438
2,392
16,784
14,631
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
NARMZ
Cliodhna
18
5 / 2 / 4
11,098
504
15,073
23,907
11,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
15
3 / 4 / 10
10,720
487
9,281
27,503
37,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Shabbsbb
Artemis
18
6 / 4 / 4
11,747
534
15,152
21,004
9,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
2 / 3 / 7
11,073
503
12,462
15,911
6,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 4 / 1
10,561
480
15,406
18,894
9,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
Hackinabox
King Arthur
19
6 / 2 / 2
12,115
551
20,833
21,289
21,670
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
Thouxand
Vulcan
17
5 / 4 / 1
10,965
498
17,400
14,083
7,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
hitmanshotta
Sylvanus
14
2 / 5 / 6
9,023
410
7,430
18,228
19,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
35
18
Kills
18
18
Deaths
18
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
3
7
1.83
W
Ah Puch
AlanCM20
Ah Puch
4
4
8
2
W
0
4
2
0.25
L
3
4
1
0.88
L
King Arthur
Hackinabox
King Arthur
6
2
2
3.5
W
Cliodhna
NARMZ
Cliodhna
5
2
4
3.5
W
Atlas
3
4
10
2
W
Artemis
Shabbsbb
Artemis
6
4
4
2
L
Vulcan
Thouxand
Vulcan
5
4
1
1.38
L
Sylvanus
hitmanshotta
Sylvanus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,263
Damage
73,531
105,660
Taken
88,405
80,148
Mitigated
63,825
30,970
Healing
29,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
12,462
4,569
0
6,889
15,911
6,273
1,378
3,566
12,345
0
97,953
W
Ah Puch
AlanCM20
Ah Puch
13,365
542
0
6,070
16,462
7,144
260
6,847
9,615
83,710
0
W
2,392
858
0
4,838
16,784
14,631
1,205
1,194
15,590
0
56,894
L
15,406
4,641
0
8,399
18,894
9,113
2,716
5,294
13,600
86,128
11,352
L
King Arthur
Hackinabox
King Arthur
20,833
2,568
0
6,769
21,289
21,670
0
3,595
17,694
0
111,690
W
Cliodhna
NARMZ
Cliodhna
15,073
2,429
0
7,333
23,907
11,777
26
7,595
16,312
0
109,308
W
Atlas
9,281
3,126
533
2,792
27,503
37,044
0
11,534
15,969
34,424
0
W
Artemis
Shabbsbb
Artemis
15,152
7,405
0
9,404
21,004
9,552
1,134
10,802
10,202
0
83,337
L
Vulcan
Thouxand
Vulcan
17,400
5,568
0
1,054
14,083
7,299
204
5,245
8,838
98,655
0
L
Sylvanus
hitmanshotta
Sylvanus
7,430
2,224
2,798
3,503
18,228
19,470
480
5,337
12,653
24,551
8,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,104
Gold Earned
53,737
591
Minions Killed
683
0
Camps Cleared
0
2,009,356
Distance Traveled
1,985,463
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,073
503
150
7
0
417,163
2
W
Ah Puch
10,910
496
150
7
0
388,798
1
W
Tyr
9,629
438
99
5
0
364,687
0
L
Sol
10,561
480
152
7
0
365,528
4
L
King Arthur
12,115
551
166
8
0
410,729
5
W
Cliodhna
11,098
504
164
7
0
507,174
2
W
Atlas
10,720
487
45
2
0
419,671
4
W
Artemis
11,747
534
133
6
0
329,026
1
L
Vulcan
10,965
498
165
8
0
429,886
6
L
Sylvanus
9,023
410
50
2
0
362,157
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role