Player Matchup

Neith
Neith
CrackSanta
Neith
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 54L
1,462 Elo+
Party 1
Yemoja
Yemoja
MiniC9
Yemoja
Level 121
God Stats
2W - 3L
1,575 SR
Queue Stats
289W - 296L
1,521 Elo+
Solo
Tiamat
Tiamat
Strussla
Tiamat
Level 159
God Stats
0W - 2L
1,277 SR
Queue Stats
460W - 455L
1,541 Elo+
Party 1
Medusa
Medusa
Treidos
Medusa
Level 159
God Stats
5W - 4L
1,906 SR
Queue Stats
615W - 639L
1,532 Elo+
Solo
Xbalanque
Xbalanque
Wiljorn
Xbalanque
Level 86
God Stats
1W - 4L
1,335 SR
Queue Stats
239W - 244L
1,482 Elo+
Solo
Team Averages
Level 118
1,519 SR
1,508 Elo+

VS

Team Averages
Level 108
1,559 SR
1,497 Elo+
Zeus
Zeus
 
Zeus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Abnormal4ce
Yemoja
Level 151
God Stats
2W - 3L
1,398 SR
Queue Stats
307W - 328L
1,514 Elo+
Solo
Thoth
Thoth
Jungler2022
Thoth
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 23L
1,556 Elo+
Solo
Cerberus
Cerberus
Takuru_9
Cerberus
Level 101
God Stats
4W - 0L
1,895 SR
Queue Stats
142W - 159L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
2 / 3 / 6
9,464
631
11,522
15,129
7,406
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
MiniC9
Yemoja
15
1 / 3 / 8
8,930
595
5,576
13,642
15,305
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
Strussla
Tiamat
18
2 / 2 / 8
9,568
638
9,998
12,381
7,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Treidos
Medusa
19
8 / 6 / 4
11,414
761
28,154
17,459
8,289
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xbalanque
Wiljorn
Xbalanque
16
2 / 8 / 8
10,224
682
11,275
19,057
9,262
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
8 / 4 / 7
11,546
770
21,431
13,583
6,457
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
 
Ne Zha
18
2 / 3 / 11
10,565
704
14,782
19,238
13,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Yemoja
19
2 / 1 / 14
11,079
739
5,357
14,972
18,359
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
8 / 1 / 7
12,180
812
19,174
13,641
8,312
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Takuru_9
Cerberus
15
1 / 6 / 11
10,567
704
8,503
32,467
31,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
71
15
Kills
21
22
Deaths
15
34
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
4
7
2.88
W
Ne Zha
 
Ne Zha
2
3
11
2.5
W
Yemoja
2
1
14
9
L
Neith
2
3
6
1.67
W
8
1
7
11.5
L
Yemoja
MiniC9
Yemoja
1
3
8
1.67
L
Tiamat
Strussla
Tiamat
2
2
8
3
W
Cerberus
Takuru_9
Cerberus
1
6
11
1.08
L
Medusa
Treidos
Medusa
8
6
4
1.67
L
Xbalanque
Wiljorn
Xbalanque
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,525
Damage
69,247
77,668
Taken
93,901
47,826
Mitigated
78,970
30,267
Healing
38,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,431
1,591
941
381
13,583
6,457
2,442
1,271
12,312
42,207
0
W
Ne Zha
 
Ne Zha
14,782
470
252
3,884
19,238
13,907
1,001
3,585
15,653
0
32,493
W
Yemoja
5,357
1,249
14,892
3,878
14,972
18,359
777
3,555
11,417
12,104
0
L
Neith
11,522
2,122
1,661
4,427
15,129
7,406
667
10,375
4,677
0
20,380
W
19,174
221
1,772
1,472
13,641
8,312
2,617
2,648
10,993
46,569
0
L
Yemoja
MiniC9
Yemoja
5,576
564
8,577
1,815
13,642
15,305
60
8,356
4,929
10,742
0
L
Tiamat
Strussla
Tiamat
9,998
626
1,778
2,902
12,381
7,564
300
8,741
3,507
23,975
0
W
Cerberus
Takuru_9
Cerberus
8,503
383
2,791
7,921
32,467
31,935
29
4,515
27,952
18,856
0
L
Medusa
Treidos
Medusa
28,154
10,694
548
2,103
17,459
8,289
593
11,888
5,274
0
46,667
L
Xbalanque
Wiljorn
Xbalanque
11,275
7,020
3,310
3,146
19,057
9,262
484
14,078
4,816
0
23,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,600
Gold Earned
55,937
122
Minions Killed
175
0
Camps Cleared
0
1,319,902
Distance Traveled
1,380,292
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,546
770
30
2
0
242,442
0
W
Ne Zha
10,565
704
32
2
0
305,237
0
W
Yemoja
11,079
739
11
1
0
280,592
5
L
Neith
9,464
631
36
2
0
290,312
0
W
Thoth
12,180
812
79
5
0
270,683
0
L
Yemoja
8,930
595
4
0
0
233,640
0
L
Tiamat
9,568
638
30
2
0
302,211
0
W
Cerberus
10,567
704
23
2
0
281,338
0
L
Medusa
11,414
761
24
2
0
287,790
0
L
Xbalanque
10,224
682
28
2
0
205,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role