Player Matchup

Xbalanque
Xbalanque
BigSteppa317
Xbalanque
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 148L
1,253 Elo+
Solo
Kukulkan
Kukulkan
SkyyThomass
Kukulkan
Level 128
God Stats
50W - 41L
1,505 SR
Queue Stats
359W - 403L
1,329 Elo+
Solo
Ra
Ra
XxBurnt-RadishxX
Ra
Level 128
God Stats
4W - 6L
1,322 SR
Queue Stats
261W - 323L
1,452 Elo+
Party 3
Achilles
Achilles
isaa_hh
Achilles
Level 42
God Stats
13W - 18L
1,402 SR
Queue Stats
151W - 172L
1,460 Elo+
Party 3
Thanatos
Thanatos
pfl_M_k-_
Thanatos
Level 117
God Stats
12W - 10L
1,547 SR
Queue Stats
235W - 265L
1,473 Elo+
Party 3
Team Averages
Level 94
1,455 SR
1,393 Elo+

VS

Team Averages
Level 86
1,524 SR
1,426 Elo+
Sylvanus
Sylvanus
MajinVargas
Sylvanus
Level 82
God Stats
4W - 7L
1,553 SR
Queue Stats
212W - 202L
1,475 Elo+
Party 2
Olorun
Olorun
Onerunawayjew21
Olorun
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 52L
1,433 Elo+
Party 2
Bellona
Bellona
TLP Gary
Bellona
Level 89
God Stats
16W - 6L
1,408 SR
Queue Stats
82W - 77L
1,442 Elo+
Party 1
Fenrir
Fenrir
X CursedOkami X
Fenrir
Level 156
God Stats
5W - 16L
1,275 SR
Queue Stats
246W - 286L
1,361 Elo+
Party 1
Chaac
Chaac
nXTxMeTHoD
Chaac
Level 45
God Stats
4W - 1L
1,883 SR
Queue Stats
31W - 41L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BigSteppa317
Xbalanque
11
0 / 3 / 5
8,632
375
5,793
7,809
2,617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
SkyyThomass
Kukulkan
18
4 / 5 / 6
11,880
517
11,068
15,387
6,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

20
7 / 1 / 8
14,356
624
22,800
16,266
8,688
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
isaa_hh
Achilles
18
11 / 2 / 6
12,795
556
15,128
24,412
32,877
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Thanatos
pfl_M_k-_
Thanatos
20
11 / 5 / 10
13,835
602
16,883
23,423
12,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MajinVargas
Sylvanus
16
6 / 4 / 2
10,709
466
17,694
20,295
11,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 8 / 0
9,018
392
9,804
15,202
5,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
TLP Gary
Bellona
12
2 / 9 / 1
8,878
386
9,978
19,307
16,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 9 / 2
8,519
370
6,779
18,904
7,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
14
3 / 3 / 2
9,294
404
9,373
19,069
16,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
33
Kills
14
16
Deaths
33
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BigSteppa317
Xbalanque
0
3
5
0.83
L
Sylvanus
MajinVargas
Sylvanus
6
4
2
1.75
L
2
8
0
0.25
W
Kukulkan
SkyyThomass
Kukulkan
4
5
6
1.4
L
Bellona
TLP Gary
Bellona
2
9
1
0.28
L
1
9
2
0.22
W
7
1
8
11
W
Achilles
isaa_hh
Achilles
11
2
6
7
L
Chaac
3
3
2
1.33
W
Thanatos
pfl_M_k-_
Thanatos
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,672
Damage
53,628
87,297
Taken
92,777
62,811
Mitigated
57,512
38,933
Healing
18,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BigSteppa317
Xbalanque
5,793
2,646
0
694
7,809
2,617
130
1,927
5,717
0
26,367
L
Sylvanus
MajinVargas
Sylvanus
17,694
5,847
350
6,616
20,295
11,964
1,693
6,066
14,229
78,351
20,276
L
9,804
6,281
0
2,056
15,202
5,171
0
7,404
7,798
58,635
0
W
Kukulkan
SkyyThomass
Kukulkan
11,068
933
0
2,580
15,387
6,275
2,761
6,205
9,012
74,146
0
L
Bellona
TLP Gary
Bellona
9,978
3,586
0
1,214
19,307
16,948
177
6,558
12,749
0
44,630
L
6,779
2,166
0
3,723
18,904
7,098
1,421
3,990
14,914
0
35,219
W
22,800
3,544
2,584
7,475
16,266
8,688
4,609
5,442
10,570
160,236
0
W
Achilles
isaa_hh
Achilles
15,128
3,726
0
5,338
24,412
32,877
521
5,952
18,387
0
74,679
L
Chaac
9,373
821
0
4,419
19,069
16,331
51
9,850
9,219
0
61,187
W
Thanatos
pfl_M_k-_
Thanatos
16,883
5,670
0
20,262
23,423
12,354
816
6,546
15,888
0
118,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,498
Gold Earned
46,418
681
Minions Killed
436
0
Camps Cleared
0
2,001,828
Distance Traveled
1,839,702
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,632
375
49
2
0
260,228
0
L
Sylvanus
10,709
466
142
6
0
360,360
1
L
Olorun
9,018
392
88
4
0
306,891
0
W
Kukulkan
11,880
517
131
6
0
409,173
2
L
Bellona
8,878
386
64
3
0
381,737
0
L
Fenrir
8,519
370
58
3
0
343,129
2
W
Ra
14,356
624
221
10
0
450,480
0
W
Achilles
12,795
556
121
5
0
403,943
1
L
Chaac
9,294
404
84
4
0
447,585
4
W
Thanatos
13,835
602
159
7
0
478,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role