Player Matchup

Ymir
Ymir
 
Ymir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
ArkhaGc
Jormungandr
Level 27
God Stats
1W - 2L
1,309 SR
Queue Stats
10W - 12L
1,285 Elo+
Party 2
Chang'e
Chang'e
BriDeFeu
Chang'e
Level 68
God Stats
24W - 23L
1,487 SR
Queue Stats
142W - 213L
1,331 Elo+
Party 1
Xbalanque
Xbalanque
PapaStephane
Xbalanque
Level 116
God Stats
20W - 25L
1,427 SR
Queue Stats
280W - 407L
1,326 Elo+
Party 1
Arachne
Arachne
dylan201222
Arachne
Level 48
God Stats
11W - 13L
1,420 SR
Queue Stats
83W - 108L
1,217 Elo+
Party 2
Team Averages
Level 69
1,428 SR
1,332 Elo+

VS

Team Averages
Level 32
1,459 SR
1,136 Elo+
Ares
Ares
DioDeLosNach0s
Ares
Level 27
God Stats
7W - 12L
1,688 SR
Queue Stats
7W - 20L
1,075 Elo+
Party 3
Osiris
Osiris
Figgledorf
Osiris
Level 39
God Stats
6W - 6L
1,425 SR
Queue Stats
18W - 18L
1,376 Elo+
Solo
Danzaburou
Danzaburou
GoodBoye100
Danzaburou
Level 25
God Stats
1W - 5L
1,217 SR
Queue Stats
7W - 20L
1,075 Elo+
Party 3
Lancelot
Lancelot
Semoran
Lancelot
Level 14
God Stats
2W - 7L
1,688 SR
Queue Stats
7W - 20L
1,075 Elo+
Party 3
Kukulkan
Kukulkan
Yaered
Kukulkan
Level 55
God Stats
6W - 14L
1,275 SR
Queue Stats
7W - 20L
1,075 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
5 / 1 / 7
10,912
546
11,321
15,721
15,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jormungandr
ArkhaGc
Jormungandr
17
6 / 2 / 4
11,599
580
14,685
15,096
16,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
BriDeFeu
Chang'e
16
5 / 0 / 6
10,508
525
11,797
12,464
5,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xbalanque
PapaStephane
Xbalanque
16
3 / 3 / 9
9,796
490
17,215
17,035
7,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
dylan201222
Arachne
16
2 / 1 / 6
10,061
503
4,665
16,853
7,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
8,979
449
6,756
17,828
16,430
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
Figgledorf
Osiris
16
0 / 5 / 1
9,540
477
9,047
21,729
19,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
GoodBoye100
Danzaburou
13
1 / 4 / 2
8,557
428
6,853
13,570
5,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Lancelot
Semoran
Lancelot
14
2 / 5 / 2
9,033
452
6,858
17,084
7,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Yaered
Kukulkan
14
2 / 3 / 0
9,161
458
6,190
9,902
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
21
Kills
6
7
Deaths
21
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
1
7
8.5
W
Jormungandr
ArkhaGc
Jormungandr
6
2
4
4
W
Chang'e
BriDeFeu
Chang'e
5
0
6
8
L
1
4
1
0.38
L
Osiris
Figgledorf
Osiris
0
5
1
0.1
L
Danzaburou
GoodBoye100
Danzaburou
1
4
2
0.5
W
Xbalanque
PapaStephane
Xbalanque
3
3
9
2.5
L
Lancelot
Semoran
Lancelot
2
5
2
0.6
L
Kukulkan
Yaered
Kukulkan
2
3
0
0.67
W
Arachne
dylan201222
Arachne
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,683
Damage
35,704
77,169
Taken
80,113
52,779
Mitigated
53,994
31,000
Healing
17,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,321
1,568
564
4,036
15,721
15,874
90
3,171
12,193
46,931
0
W
Jormungandr
ArkhaGc
Jormungandr
14,685
5,020
0
1,000
15,096
16,387
978
1,173
13,923
89,688
0
W
Chang'e
BriDeFeu
Chang'e
11,797
2,186
2,676
6,586
12,464
5,329
638
2,720
9,643
72,286
0
L
6,756
252
2,645
3,432
17,828
16,430
0
6,702
11,126
22,767
0
L
Osiris
Figgledorf
Osiris
9,047
3,915
0
6,286
21,729
19,839
0
12,720
9,009
0
75,134
L
Danzaburou
GoodBoye100
Danzaburou
6,853
1,752
0
2,729
13,570
5,350
760
5,440
8,130
0
53,448
W
Xbalanque
PapaStephane
Xbalanque
17,215
9,078
0
5,717
17,035
7,272
1,166
3,809
13,036
0
80,313
L
Lancelot
Semoran
Lancelot
6,858
1,665
0
598
17,084
7,937
0
6,342
10,235
0
65,239
L
Kukulkan
Yaered
Kukulkan
6,190
1,304
0
2,145
9,902
4,438
930
6,599
3,303
53,468
0
W
Arachne
dylan201222
Arachne
4,665
3,297
0
10,421
16,853
7,917
0
2,612
14,241
0
70,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,876
Gold Earned
45,270
561
Minions Killed
454
0
Camps Cleared
0
1,909,490
Distance Traveled
1,928,641
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,912
546
51
3
0
356,371
3
W
Jormungandr
11,599
580
149
7
0
349,011
0
W
Chang'e
10,508
525
122
6
0
420,137
0
L
Ares
8,979
449
24
1
0
405,290
8
L
Osiris
9,540
477
140
7
0
355,286
3
L
Danzaburou
8,557
428
96
5
0
364,771
0
W
Xbalanque
9,796
490
122
6
0
346,879
11
L
Lancelot
9,033
452
84
4
0
437,810
0
L
Kukulkan
9,161
458
110
6
0
365,484
7
W
Arachne
10,061
503
117
6
0
437,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role