Player Matchup

Thoth
Thoth
 
Thoth
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Crazylegoman11
Baron Samedi
Level 160
God Stats
1W - 4L
1,415 SR
Queue Stats
158W - 164L
1,549 Elo+
Party 1
Charybdis
Charybdis
SpectralZeal
Charybdis
Level 120
God Stats
1W - 5L
1,230 SR
Queue Stats
33W - 39L
1,464 Elo+
Party 1
Thanatos
Thanatos
XxPrivatexX
Thanatos
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
xXAotxinsaneXx
Sun Wukong
Level 67
God Stats
0W - 3L
1,660 SR
Queue Stats
70W - 76L
1,567 Elo+
Solo
Team Averages
Level 102
1,461 SR
1,512 Elo+

VS

Team Averages
Level 129
1,684 SR
1,699 Elo+
Atlas
Atlas
BeyondPlusUltra
Atlas
Level 159
God Stats
215W - 76L
1,868 SR
Queue Stats
247W - 95L
1,832 Elo+
Party 2
Eset
Eset
CrimsonWolf234
Eset
Level 156
God Stats
1W - 1L
1,235 SR
Queue Stats
43W - 41L
1,546 Elo+
Party 3
Susano
Susano
FourAphid752772
Susano
Level 160
God Stats
2W - 0L
1,718 SR
Queue Stats
154W - 145L
1,608 Elo+
Party 3
Hou Yi
Hou Yi
HandOfAzathoth
Hou Yi
Level 158
God Stats
56W - 14L
1,832 SR
Queue Stats
397W - 179L
1,753 Elo+
Party 2
Horus
Horus
MinVerstappen
Horus
Level 14
God Stats
2W - 0L
1,766 SR
Queue Stats
14W - 3L
1,757 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
3 / 5 / 6
9,583
737
13,925
6,815
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Crazylegoman11
Baron Samedi
16
2 / 1 / 10
9,647
742
12,526
15,776
19,165
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
SpectralZeal
Charybdis
16
3 / 7 / 5
9,176
706
9,328
15,027
6,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
XxPrivatexX
Thanatos
14
0 / 4 / 6
8,104
623
8,094
13,162
6,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
xXAotxinsaneXx
Sun Wukong
16
5 / 5 / 2
9,511
732
13,755
19,605
15,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 11
9,304
716
10,302
16,744
22,144
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 5 / 6
9,985
768
9,051
14,394
7,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 1 / 12
9,174
706
10,832
9,283
5,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

16
4 / 3 / 13
10,008
770
13,242
15,083
8,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 3 / 15
9,410
724
18,143
23,361
17,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
13
Kills
22
22
Deaths
14
29
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
5
6
1.2
W
5
2
11
5.25
L
Baron Samedi
Crazylegoman11
Baron Samedi
2
1
10
7
W
6
5
6
1.8
W
3
1
12
9
W
4
3
13
3.5
W
4
3
15
3.83
L
Charybdis
SpectralZeal
Charybdis
3
7
5
0.79
L
Thanatos
XxPrivatexX
Thanatos
0
4
6
0.75
L
Sun Wukong
xXAotxinsaneXx
Sun Wukong
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,628
Damage
61,570
70,385
Taken
78,865
49,697
Mitigated
60,224
17,626
Healing
19,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
13,925
700
0
0
6,815
2,290
323
1,951
4,773
38,260
0
W
10,302
3,537
384
1,448
16,744
22,144
209
5,891
10,853
23,476
0
L
Baron Samedi
Crazylegoman11
Baron Samedi
12,526
973
1,880
6,106
15,776
19,165
21
6,666
8,973
31,092
0
W
9,051
255
1,934
3,855
14,394
7,534
192
4,731
9,663
23,535
0
W
10,832
2,321
0
393
9,283
5,019
0
3,362
5,921
0
24,310
W
13,242
6,275
0
1,616
15,083
8,409
3,280
5,347
9,736
0
38,573
W
18,143
7,749
3,483
6,126
23,361
17,118
813
7,120
16,241
0
26,428
L
Charybdis
SpectralZeal
Charybdis
9,328
3,957
0
1,702
15,027
6,108
0
3,240
11,602
0
24,971
L
Thanatos
XxPrivatexX
Thanatos
8,094
977
0
4,430
13,162
6,693
0
2,860
10,019
0
17,876
L
Sun Wukong
xXAotxinsaneXx
Sun Wukong
13,755
2,587
0
3,508
19,605
15,441
0
4,636
14,528
0
26,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,021
Gold Earned
47,881
194
Minions Killed
176
0
Camps Cleared
0
1,192,445
Distance Traveled
1,387,835
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,583
737
54
4
0
199,296
0
W
Atlas
9,304
716
23
2
0
282,030
1
L
Baron Samedi
9,647
742
31
2
0
241,375
2
W
Eset
9,985
768
50
4
0
250,983
0
W
Susano
9,174
706
23
2
0
302,583
0
W
Hou Yi
10,008
770
61
5
0
247,302
1
W
Horus
9,410
724
19
1
0
304,937
4
L
Charybdis
9,176
706
44
3
0
216,594
0
L
Thanatos
8,104
623
26
2
0
279,655
3
L
Sun Wukong
9,511
732
39
3
0
255,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role