Player Matchup

Baron Samedi
Baron Samedi
DaddyAbaddon162
Baron Samedi
Level 67
God Stats
5W - 17L
1,500 SR
Queue Stats
96W - 119L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
GaddyScoop4985
Cthulhu
Level 96
God Stats
34W - 62L
1,515 SR
Queue Stats
228W - 292L
1,440 Elo+
Party 1
Jing Wei
Jing Wei
Jynxl
Jing Wei
Level 24
God Stats
40W - 42L
1,562 SR
Queue Stats
94W - 99L
1,406 Elo+
Party 1
Sun Wukong
Sun Wukong
SleezySloppy
Sun Wukong
Level 63
God Stats
8W - 13L
1,363 SR
Queue Stats
205W - 261L
1,377 Elo+
Party 3
Tyr
Tyr
Zee Lil Huey
Tyr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 167L
1,389 Elo+
Party 3
Team Averages
Level 59
1,488 SR
1,412 Elo+

VS

Team Averages
Level 77
1,585 SR
1,488 Elo+
Susano
Susano
FaZeLupe23
Susano
Level 137
God Stats
12W - 10L
1,610 SR
Queue Stats
485W - 482L
1,506 Elo+
Party 2
Mulan
Mulan
Kio3824
Mulan
Level 64
God Stats
37W - 43L
1,447 SR
Queue Stats
226W - 283L
1,445 Elo+
Party 2
Artemis
Artemis
TheMisterCor
Artemis
Level 136
God Stats
39W - 16L
1,674 SR
Queue Stats
258W - 240L
1,591 Elo+
Party 2
Nu Wa
Nu Wa
ZiX-6R
Nu Wa
Level 19
God Stats
9W - 6L
1,623 SR
Queue Stats
19W - 24L
1,362 Elo+
Solo
Neith
Neith
taebiss
Neith
Level 29
God Stats
167W - 175L
1,571 SR
Queue Stats
228W - 244L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DaddyAbaddon162
Baron Samedi
12
1 / 4 / 1
6,573
657
5,269
9,672
7,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 4 / 1
6,564
656
5,544
14,161
9,282
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Jynxl
Jing Wei
13
1 / 4 / 1
6,997
700
6,040
12,171
4,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
SleezySloppy
Sun Wukong
13
3 / 4 / 1
7,259
726
6,240
10,668
9,247
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 5 / 4
6,512
651
3,231
14,502
11,386
Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FaZeLupe23
Susano
15
6 / 2 / 11
8,367
837
9,070
8,864
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
Kio3824
Mulan
12
1 / 1 / 11
7,049
705
7,735
10,616
8,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
TheMisterCor
Artemis
18
8 / 0 / 10
9,796
980
20,038
8,273
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
ZiX-6R
Nu Wa
14
5 / 2 / 12
8,029
803
7,469
5,066
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
taebiss
Neith
14
1 / 0 / 12
7,326
733
8,753
5,636
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
77
5
Kills
21
21
Deaths
5
8
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DaddyAbaddon162
Baron Samedi
1
4
1
0.38
W
Susano
FaZeLupe23
Susano
6
2
11
5.75
L
0
4
1
0.13
L
Jing Wei
Jynxl
Jing Wei
1
4
1
0.38
W
Mulan
Kio3824
Mulan
1
1
11
6.5
L
Sun Wukong
SleezySloppy
Sun Wukong
3
4
1
0.88
W
Artemis
TheMisterCor
Artemis
8
0
10
13
L
0
5
4
0.4
W
Nu Wa
ZiX-6R
Nu Wa
5
2
12
5.5
W
Neith
taebiss
Neith
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,324
Damage
53,065
61,174
Taken
38,455
42,115
Mitigated
21,985
13,818
Healing
10,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DaddyAbaddon162
Baron Samedi
5,269
419
2,038
1,293
9,672
7,400
41
813
8,793
16,990
0
W
Susano
FaZeLupe23
Susano
9,070
1,056
0
1,854
8,864
4,151
922
1,310
7,554
0
20,367
L
5,544
124
985
3,346
14,161
9,282
72
2,698
11,351
19,213
0
L
Jing Wei
Jynxl
Jing Wei
6,040
5,426
0
2,920
12,171
4,800
336
1,053
11,089
0
21,814
W
Mulan
Kio3824
Mulan
7,735
994
0
1,637
10,616
8,717
162
2,028
8,588
0
15,388
L
Sun Wukong
SleezySloppy
Sun Wukong
6,240
569
0
692
10,668
9,247
0
759
9,873
0
20,791
W
Artemis
TheMisterCor
Artemis
20,038
8,845
0
4,091
8,273
4,219
2,977
2,556
5,717
0
56,707
L
3,231
422
653
1,891
14,502
11,386
0
2,146
12,142
0
11,696
W
Nu Wa
ZiX-6R
Nu Wa
7,469
2,005
0
250
5,066
2,170
675
2,177
2,889
16,972
0
W
Neith
taebiss
Neith
8,753
2,560
0
2,319
5,636
2,728
1,513
2,742
2,894
0
24,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,905
Gold Earned
40,567
152
Minions Killed
198
0
Camps Cleared
0
943,224
Distance Traveled
983,020
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,573
657
29
3
0
161,167
0
W
Susano
8,367
837
26
3
0
214,744
1
L
Cthulhu
6,564
656
22
2
0
190,464
2
L
Jing Wei
6,997
700
49
5
0
194,231
3
W
Mulan
7,049
705
16
2
0
204,261
2
L
Sun Wukong
7,259
726
38
4
0
193,335
0
W
Artemis
9,796
980
97
10
0
191,840
3
L
Tyr
6,512
651
14
1
0
204,027
0
W
Nu Wa
8,029
803
20
2
0
181,805
0
W
Neith
7,326
733
39
4
0
190,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role