Player Matchup

Medusa
Medusa
Cazyh
Medusa
Level 120
God Stats
6W - 7L
1,500 SR
Queue Stats
193W - 202L
1,498 Elo+
Party 4
Cthulhu
Cthulhu
D-SweetStuff04
Cthulhu
Level 158
God Stats
3W - 2L
1,630 SR
Queue Stats
778W - 792L
1,414 Elo+
Party 1
Zhong Kui
Zhong Kui
Msucodefruta
Zhong Kui
Level 95
God Stats
13W - 11L
1,495 SR
Queue Stats
99W - 96L
1,527 Elo+
Party 4
Rama
Rama
Synthetika
Rama
Level 160
God Stats
16W - 13L
1,577 SR
Queue Stats
826W - 826L
1,415 Elo+
Party 1
Cerberus
Cerberus
TypicalShotgun
Cerberus
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 265L
1,455 Elo+
Solo
Team Averages
Level 122
1,540 SR
1,462 Elo+

VS

Team Averages
Level 65
1,519 SR
1,473 Elo+
Anubis
Anubis
BashuUu
Anubis
Level 41
God Stats
113W - 138L
1,482 SR
Queue Stats
222W - 257L
1,421 Elo+
Solo
Ao Kuang
Ao Kuang
Kaen906
Ao Kuang
Level 65
God Stats
1W - 2L
1,325 SR
Queue Stats
380W - 344L
1,459 Elo+
Party 2
Anhur
Anhur
RichKidNick
Anhur
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,588 Elo+
Party 3
Ganesha
Ganesha
SwimMan
Ganesha
Level 67
God Stats
3W - 1L
1,719 SR
Queue Stats
13W - 17L
1,442 Elo+
Party 3
King Arthur
King Arthur
Zinyalok
King Arthur
Level 57
God Stats
6W - 7L
1,568 SR
Queue Stats
172W - 158L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cazyh
Medusa
20
11 / 4 / 8
13,224
529
24,267
28,344
14,991
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
8 / 0 / 13
13,464
539
20,339
19,185
8,914
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Msucodefruta
Zhong Kui
20
4 / 3 / 9
13,789
552
13,878
18,487
15,082
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
9 / 3 / 10
12,761
510
23,368
24,207
11,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
17
3 / 2 / 16
12,169
487
11,004
21,192
30,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BashuUu
Anubis
16
1 / 8 / 0
10,004
400
14,467
24,705
12,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Kaen906
Ao Kuang
18
6 / 5 / 2
12,051
482
17,227
32,336
13,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 10 / 0
9,221
369
17,413
22,483
7,606
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
SwimMan
Ganesha
14
0 / 4 / 7
10,007
400
6,462
19,780
20,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Zinyalok
King Arthur
17
0 / 8 / 2
10,593
424
13,310
22,994
25,192
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
22
35
Kills
11
12
Deaths
35
56
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
BashuUu
Anubis
1
8
0
0.13
W
Medusa
Cazyh
Medusa
11
4
8
3.75
W
8
0
13
14.5
L
Ao Kuang
Kaen906
Ao Kuang
6
5
2
1.4
W
Zhong Kui
Msucodefruta
Zhong Kui
4
3
9
2.83
L
4
10
0
0.4
L
Ganesha
SwimMan
Ganesha
0
4
7
0.88
W
9
3
10
4.67
W
Cerberus
3
2
16
5.5
L
King Arthur
Zinyalok
King Arthur
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,856
Damage
68,879
111,415
Taken
122,298
80,565
Mitigated
78,439
39,391
Healing
26,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BashuUu
Anubis
14,467
760
0
8,128
24,705
12,211
0
13,263
11,442
79,324
0
W
Medusa
Cazyh
Medusa
24,267
13,764
0
10,791
28,344
14,991
1,328
11,790
16,554
0
126,341
W
20,339
1,474
0
3,742
19,185
8,914
64
8,616
10,569
111,926
0
L
Ao Kuang
Kaen906
Ao Kuang
17,227
4,117
0
10,751
32,336
13,172
0
10,959
21,377
93,387
0
W
Zhong Kui
Msucodefruta
Zhong Kui
13,878
1,669
0
9,591
18,487
15,082
1,468
3,851
14,397
105,278
0
L
17,413
10,205
0
5,770
22,483
7,606
0
4,493
17,990
0
65,516
L
Ganesha
SwimMan
Ganesha
6,462
431
0
1,472
19,780
20,258
0
6,726
13,054
18,098
0
W
23,368
19,071
0
10,655
24,207
11,548
3,275
8,747
15,460
0
110,049
W
Cerberus
11,004
1,044
0
4,612
21,192
30,030
489
6,421
14,771
49,778
0
L
King Arthur
Zinyalok
King Arthur
13,310
1,088
0
440
22,994
25,192
0
9,780
13,214
0
84,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,407
Gold Earned
51,876
719
Minions Killed
467
0
Camps Cleared
0
2,294,093
Distance Traveled
1,953,099
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,004
400
115
5
0
389,729
7
W
Medusa
13,224
529
134
5
0
474,503
0
W
Cthulhu
13,464
539
155
6
0
522,859
7
L
Ao Kuang
12,051
482
103
4
0
457,240
0
W
Zhong Kui
13,789
552
197
8
0
424,942
7
L
Anhur
9,221
369
100
4
0
295,501
3
L
Ganesha
10,007
400
3
0
0
384,677
4
W
Rama
12,761
510
121
5
0
401,681
4
W
Cerberus
12,169
487
112
4
0
470,108
0
L
King Arthur
10,593
424
146
6
0
425,952
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role