Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
GBGBigDaffi
Freya
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
53W - 35L
1,624 Elo+
Party 2
Yemoja
Yemoja
Niko Syndicate
Yemoja
Level 84
God Stats
13W - 11L
1,474 SR
Queue Stats
460W - 438L
1,537 Elo+
Party 3
Danzaburou
Danzaburou
StretchArm3363
Danzaburou
Level 128
God Stats
4W - 1L
1,527 SR
Queue Stats
61W - 70L
1,461 Elo+
Party 2
Agni
Agni
silkacid01
Agni
Level 160
God Stats
6W - 7L
1,329 SR
Queue Stats
522W - 519L
1,518 Elo+
Party 2
Team Averages
Level 131
1,466 SR
1,528 Elo+

VS

Team Averages
Level 106
1,551 SR
1,645 Elo+
Arachne
Arachne
Carlinhosbullet
Arachne
Level 106
God Stats
0W - 1L
1,383 SR
Queue Stats
4W - 2L
1,842 Elo+
Party 1
Heimdallr
Heimdallr
GatoshiSushimaki
Heimdallr
Level 74
God Stats
0W - 1L
1,586 SR
Queue Stats
4W - 1L
1,842 Elo+
Party 1
Thor
Thor
Jzeus96
Thor
Level 127
God Stats
1W - 1L
1,785 SR
Queue Stats
72W - 64L
1,512 Elo+
Solo
Artemis
Artemis
ManoChoris
Artemis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,513 Elo+
Party 1
Yemoja
Yemoja
daniel98diniz
Yemoja
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
8 / 3 / 15
11,524
823
25,369
12,158
6,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
5 / 5 / 13
10,578
756
13,060
16,331
8,207
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
2 / 1 / 14
10,660
761
5,892
8,626
9,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
StretchArm3363
Danzaburou
19
4 / 2 / 16
11,225
802
12,752
8,855
4,467
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 2 / 15
10,814
772
21,205
12,942
6,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 6
9,126
652
6,826
16,425
9,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
15
2 / 7 / 8
9,093
650
11,748
20,005
8,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Thor
Jzeus96
Thor
14
3 / 7 / 5
8,847
632
10,434
17,129
6,435
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
ManoChoris
Artemis
18
5 / 3 / 6
10,595
757
12,263
13,484
6,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 9
8,436
603
4,514
15,181
16,643
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
46
25
Kills
12
13
Deaths
25
73
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
3
15
5.17
L
2
4
6
1.25
W
5
5
13
2.3
L
Heimdallr
2
7
8
0.86
L
Thor
Jzeus96
Thor
3
7
5
0.79
L
Artemis
ManoChoris
Artemis
5
3
6
2.67
W
2
1
14
9
W
Danzaburou
StretchArm3363
Danzaburou
4
2
16
6
L
0
4
9
1.13
W
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,278
Damage
45,785
58,912
Taken
82,224
35,332
Mitigated
47,667
27,397
Healing
30,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
25,369
8,873
377
986
12,158
6,104
2,420
954
11,204
44,855
0
L
6,826
4,578
2,955
3,304
16,425
9,613
260
12,718
3,569
0
18,424
W
13,060
4,029
396
4,295
16,331
8,207
1,190
1,445
14,886
39,219
0
L
Heimdallr
11,748
2,671
1,652
2,491
20,005
8,276
297
15,272
4,581
0
27,243
L
Thor
Jzeus96
Thor
10,434
1,246
1,167
752
17,129
6,435
270
14,388
2,577
0
21,540
L
Artemis
ManoChoris
Artemis
12,263
5,227
2,574
4,216
13,484
6,700
708
10,176
3,190
0
41,638
W
5,892
492
11,281
2,759
8,626
9,938
789
897
7,729
15,016
0
W
Danzaburou
StretchArm3363
Danzaburou
12,752
2,778
769
2,289
8,855
4,467
2,667
646
8,209
0
33,834
L
4,514
1,100
8,976
2,446
15,181
16,643
130
12,172
2,781
17,295
0
W
21,205
681
1,202
3,043
12,942
6,616
1,075
572
12,370
34,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,801
Gold Earned
46,097
197
Minions Killed
166
0
Camps Cleared
0
1,259,243
Distance Traveled
1,219,525
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,524
823
45
3
0
222,737
1
L
Arachne
9,126
652
28
2
0
303,858
1
W
Freya
10,578
756
55
4
0
243,660
0
L
Heimdallr
9,093
650
31
2
0
222,396
0
L
Thor
8,847
632
18
1
0
228,717
0
L
Artemis
10,595
757
67
5
0
230,449
0
W
Yemoja
10,660
761
13
1
0
234,427
6
W
Danzaburou
11,225
802
56
4
0
297,556
0
L
Yemoja
8,436
603
22
2
0
234,105
1
W
Agni
10,814
772
28
2
0
260,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role