Player Matchup

Ra
Ra
DjDraa
Ra
Level 154
God Stats
4W - 2L
1,790 SR
Queue Stats
209W - 193L
1,593 Elo+
Party 1
Nu Wa
Nu Wa
Hittheyugyeom
Nu Wa
Level 17
God Stats
1W - 0L
1,756 SR
Queue Stats
7W - 5L
1,283 Elo+
Party 1
Ymir
Ymir
HyDRAAchRoniC
Ymir
Level 160
God Stats
4W - 2L
1,707 SR
Queue Stats
214W - 206L
1,538 Elo+
Party 1
Thanatos
Thanatos
LaLaDevilLuke
Thanatos
Level 157
God Stats
3W - 1L
1,503 SR
Queue Stats
61W - 45L
1,587 Elo+
Party 1
Kukulkan
Kukulkan
LeHaVoC16
Kukulkan
Level 98
God Stats
1W - 0L
1,511 SR
Queue Stats
20W - 11L
1,478 Elo+
Party 1
Team Averages
Level 117
1,653 SR
1,496 Elo+

VS

Team Averages
Level 98
1,582 SR
1,548 Elo+
Baba Yaga
Baba Yaga
AuntJemimaBruh
Baba Yaga
Level 63
God Stats
0W - 3L
1,504 SR
Queue Stats
48W - 62L
1,498 Elo+
Party 2
Kuzenbo
Kuzenbo
ELM Backlash
Kuzenbo
Level 129
God Stats
0W - 2L
1,543 SR
Queue Stats
55W - 48L
1,618 Elo+
Party 2
Chang'e
Chang'e
ELM Taco
Chang'e
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 54L
1,591 Elo+
Party 2
Ymir
Ymir
HayzEe5770
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,473 Elo+
Party 2
Serqet
Serqet
elmdrmike
Serqet
Level 160
God Stats
0W - 1L
1,861 SR
Queue Stats
160W - 156L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
9 / 2 / 16
15,401
770
31,263
20,210
11,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
2 / 6 / 17
11,722
586
13,898
14,611
7,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 7 / 21
12,961
648
14,034
29,214
36,595
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
LaLaDevilLuke
Thanatos
20
11 / 8 / 9
13,887
694
25,027
26,920
28,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
LeHaVoC16
Kukulkan
20
4 / 2 / 21
14,701
735
33,036
12,885
6,660
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AuntJemimaBruh
Baba Yaga
20
4 / 5 / 16
11,931
597
29,424
25,740
14,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
ELM Backlash
Kuzenbo
20
9 / 6 / 8
13,010
651
17,256
26,736
25,637
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
ELM Taco
Chang'e
20
4 / 3 / 17
12,253
613
11,358
21,333
13,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 9 / 14
11,052
553
7,747
32,514
43,909
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Serqet
elmdrmike
Serqet
18
5 / 6 / 12
11,172
559
22,626
23,463
17,478
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
92
29
Kills
25
25
Deaths
29
84
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AuntJemimaBruh
Baba Yaga
4
5
16
2.4
W
Ra
9
2
16
8.5
L
Kuzenbo
ELM Backlash
Kuzenbo
9
6
8
2.17
L
Chang'e
ELM Taco
Chang'e
4
3
17
4.17
L
3
9
14
1.11
W
2
6
17
1.75
W
3
7
21
1.93
W
Thanatos
LaLaDevilLuke
Thanatos
11
8
9
1.94
W
Kukulkan
LeHaVoC16
Kukulkan
4
2
21
7.25
L
Serqet
elmdrmike
Serqet
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,258
Damage
88,411
103,840
Taken
129,786
89,619
Mitigated
114,304
54,963
Healing
42,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AuntJemimaBruh
Baba Yaga
29,424
785
767
8,007
25,740
14,119
0
16,934
8,806
67,769
0
W
Ra
31,263
1,661
17,079
12,690
20,210
11,059
2,465
14,164
4,881
74,080
0
L
Kuzenbo
ELM Backlash
Kuzenbo
17,256
4,562
2,587
3,053
26,736
25,637
279
20,085
6,651
37,398
0
L
Chang'e
ELM Taco
Chang'e
11,358
1,275
14,750
7,430
21,333
13,161
216
16,012
5,321
44,628
0
L
7,747
1,084
448
1,002
32,514
43,909
0
22,418
10,096
18,098
0
W
13,898
6,570
720
719
14,611
7,117
730
11,691
2,511
23,257
0
W
14,034
1,949
1,247
1,181
29,214
36,595
676
14,237
14,279
24,571
0
W
Thanatos
LaLaDevilLuke
Thanatos
25,027
4,505
878
17,425
26,920
28,188
567
15,375
9,438
0
36,667
W
Kukulkan
LeHaVoC16
Kukulkan
33,036
2,078
800
2,224
12,885
6,660
2,242
9,077
3,511
73,441
0
L
Serqet
elmdrmike
Serqet
22,626
3,846
1,178
3,251
23,463
17,478
193
16,782
6,681
0
30,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,672
Gold Earned
59,418
231
Minions Killed
219
0
Camps Cleared
0
1,675,902
Distance Traveled
1,742,960
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
11,931
597
93
5
0
351,620
0
W
Ra
15,401
770
89
4
0
381,700
0
L
Kuzenbo
13,010
651
37
2
0
341,615
0
L
Chang'e
12,253
613
48
2
0
380,381
0
L
Ymir
11,052
553
13
1
0
291,606
0
W
Nu Wa
11,722
586
12
1
0
282,309
0
W
Ymir
12,961
648
21
1
0
300,525
1
W
Thanatos
13,887
694
18
1
0
332,296
1
W
Kukulkan
14,701
735
91
5
0
379,072
4
L
Serqet
11,172
559
28
1
0
377,738
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role