Player Matchup

Danzaburou
Danzaburou
Kramar0
Danzaburou
Level 99
God Stats
1W - 0L
1,554 SR
Queue Stats
13W - 7L
1,580 Elo+
Party 1
Anubis
Anubis
KurtAGP
Anubis
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 9L
1,624 Elo+
Party 1
Geb
Geb
Marshmallowguy0
Geb
Level 153
God Stats
1W - 1L
1,682 SR
Queue Stats
93W - 94L
1,597 Elo+
Party 1
Da Ji
Da Ji
PeretontaXD
Da Ji
Level 82
God Stats
3W - 2L
1,383 SR
Queue Stats
82W - 61L
1,661 Elo+
Solo
Odin
Odin
xOMBERX
Odin
Level 145
God Stats
1W - 0L
1,632 SR
Queue Stats
15W - 10L
1,627 Elo+
Party 1
Team Averages
Level 111
1,550 SR
1,618 Elo+

VS

Team Averages
Level 104
1,448 SR
1,563 Elo+
Skadi
Skadi
 
Skadi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DrHippyChild
Ymir
Level 96
God Stats
42W - 39L
1,592 SR
Queue Stats
109W - 116L
1,600 Elo+
Party 2
Nu Wa
Nu Wa
Fiachta
Nu Wa
Level 125
God Stats
8W - 11L
1,386 SR
Queue Stats
133W - 141L
1,602 Elo+
Party 2
Ratatoskr
Ratatoskr
hirotoro
Ratatoskr
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 55L
1,648 Elo+
Party 3
Gilgamesh
Gilgamesh
ratjar20
Gilgamesh
Level 68
God Stats
0W - 1L
1,263 SR
Queue Stats
7W - 9L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Kramar0
Danzaburou
17
3 / 3 / 2
10,608
558
7,592
13,972
5,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
KurtAGP
Anubis
18
8 / 2 / 4
11,613
611
19,238
14,855
8,623
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
4 / 3 / 7
11,441
602
15,749
16,879
16,129
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 5 / 9
10,817
569
9,385
16,981
7,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
xOMBERX
Odin
15
3 / 3 / 11
10,300
542
8,539
13,161
10,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
3 / 5 / 1
9,938
523
9,799
13,577
5,279
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 13
9,484
499
8,935
16,506
19,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Fiachta
Nu Wa
16
4 / 5 / 4
9,465
498
12,173
13,800
4,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
hirotoro
Ratatoskr
16
5 / 6 / 5
9,846
518
12,546
16,524
7,303
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ratjar20
Gilgamesh
14
3 / 5 / 3
8,644
455
7,516
17,341
9,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
42
24
Kills
16
16
Deaths
24
33
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
5
1
0.7
L
1
3
13
2.5
L
Nu Wa
Fiachta
Nu Wa
4
5
4
1.2
W
Danzaburou
Kramar0
Danzaburou
3
3
2
1.33
W
Anubis
KurtAGP
Anubis
8
2
4
5
W
4
3
7
2.5
W
6
5
9
2.1
L
Ratatoskr
hirotoro
Ratatoskr
5
6
5
1.25
L
Gilgamesh
ratjar20
Gilgamesh
3
5
3
0.9
W
Odin
xOMBERX
Odin
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,503
Damage
50,969
75,848
Taken
77,748
49,049
Mitigated
46,314
22,519
Healing
13,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,799
3,382
0
500
13,577
5,279
561
2,017
11,560
0
83,723
L
8,935
1,386
0
1,627
16,506
19,247
0
9,129
7,377
31,226
0
L
Nu Wa
Fiachta
Nu Wa
12,173
3,156
144
2,466
13,800
4,981
0
8,145
5,655
65,867
0
W
Danzaburou
Kramar0
Danzaburou
7,592
3,240
0
3,288
13,972
5,729
1,644
1,481
12,383
0
94,878
W
Anubis
KurtAGP
Anubis
19,238
1,172
0
9,521
14,855
8,623
128
6,959
7,450
115,441
0
W
15,749
2,886
0
3,876
16,879
16,129
0
2,849
13,950
90,610
0
W
9,385
2,089
0
4,458
16,981
7,919
0
4,855
11,924
0
56,937
L
Ratatoskr
hirotoro
Ratatoskr
12,546
4,626
0
5,122
16,524
7,303
0
6,506
10,018
0
72,790
L
Gilgamesh
ratjar20
Gilgamesh
7,516
2,868
0
3,772
17,341
9,504
0
9,190
8,151
0
42,059
W
Odin
xOMBERX
Odin
8,539
2,088
0
1,376
13,161
10,649
0
5,014
8,023
0
29,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,779
Gold Earned
47,377
613
Minions Killed
490
0
Camps Cleared
0
1,785,207
Distance Traveled
1,766,055
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,938
523
144
8
0
334,360
2
L
Ymir
9,484
499
40
2
0
359,008
6
L
Nu Wa
9,465
498
121
6
0
346,188
4
W
Danzaburou
10,608
558
137
7
0
354,826
2
W
Anubis
11,613
611
184
10
0
303,363
4
W
Geb
11,441
602
159
8
0
384,171
3
W
Da Ji
10,817
569
87
5
0
371,783
5
L
Ratatoskr
9,846
518
107
6
0
406,929
5
L
Gilgamesh
8,644
455
78
4
0
319,570
0
W
Odin
10,300
542
46
2
0
371,064
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role