Player Matchup

Zhong Kui
Zhong Kui
Diamond Boy5436
Zhong Kui
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,203 Elo+
Party 1
Loki
Loki
Kiazd
Loki
Level 53
God Stats
1W - 0L
1,544 SR
Queue Stats
4W - 0L
1,853 Elo+
Party 1
Yemoja
Yemoja
MaxIsTrollin
Yemoja
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,485 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SlyTehHobo
Kumbhakarna
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,688 Elo+
Party 1
Ullr
Ullr
skirmisherx44
Ullr
Level 128
God Stats
1W - 0L
1,418 SR
Queue Stats
13W - 6L
1,533 Elo+
Party 1
Team Averages
Level 96
1,492 SR
1,552 Elo+

VS

Team Averages
Level 31
1,442 SR
1,419 Elo+
Hachiman
Hachiman
Egirl_repelent
Hachiman
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 2
Bacchus
Bacchus
SirRicksAlott
Bacchus
Level 40
God Stats
10W - 14L
1,445 SR
Queue Stats
167W - 227L
1,452 Elo+
Party 2
Hel
Hel
SkylarJayde
Hel
Level 48
God Stats
21W - 37L
1,266 SR
Queue Stats
641W - 669L
1,445 Elo+
Party 2
Lancelot
Lancelot
WonkiestHades26
Lancelot
Level 49
God Stats
0W - 4L
1,500 SR
Queue Stats
79W - 93L
1,308 Elo+
Solo
Scylla
Scylla
lucren522
Scylla
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 86L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Diamond Boy5436
Zhong Kui
18
13 / 1 / 15
12,734
1,273
26,280
13,494
11,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Loki
Kiazd
Loki
16
8 / 1 / 15
10,984
1,098
14,400
10,446
4,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
17
1 / 0 / 21
11,693
1,169
7,963
6,966
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Kumbhakarna
SlyTehHobo
Kumbhakarna
17
4 / 2 / 20
10,745
1,075
6,904
14,685
14,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 2 / 18
11,523
1,152
14,676
12,456
5,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

331

VS

Team 2 Tickets

92

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
0 / 10 / 3
9,283
928
6,252
18,597
7,687
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
16
3 / 3 / 3
11,547
1,155
13,313
14,329
15,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 6 / 4
9,039
904
10,807
14,137
7,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
14
1 / 11 / 3
9,193
919
10,138
18,755
8,932
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
lucren522
Scylla
14
2 / 3 / 3
10,052
1,005
9,571
9,028
3,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
22
33
Kills
6
6
Deaths
33
89
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Diamond Boy5436
Zhong Kui
13
1
15
20.5
L
Hachiman
0
10
3
0.15
W
Loki
Kiazd
Loki
8
1
15
15.5
W
Yemoja
1
0
21
11.5
L
Bacchus
3
3
3
1.5
L
0
6
4
0.33
W
Kumbhakarna
SlyTehHobo
Kumbhakarna
4
2
20
7
L
Lancelot
1
11
3
0.23
L
Scylla
lucren522
Scylla
2
3
3
1.17
W
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,223
Damage
50,081
58,047
Taken
74,846
44,520
Mitigated
43,555
21,530
Healing
4,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Diamond Boy5436
Zhong Kui
26,280
7,896
27
8,955
13,494
11,067
0
7,643
5,851
43,067
0
L
Hachiman
6,252
3,664
0
369
18,597
7,687
0
9,869
8,728
0
21,022
W
Loki
Kiazd
Loki
14,400
5,650
562
421
10,446
4,611
0
5,702
4,744
0
27,092
W
Yemoja
7,963
1,606
5,111
2,214
6,966
8,786
0
3,169
3,797
23,633
0
L
Bacchus
13,313
759
0
735
14,329
15,917
0
7,786
6,543
30,770
0
L
10,807
1,485
850
1,831
14,137
7,068
0
8,155
5,982
20,612
0
W
Kumbhakarna
SlyTehHobo
Kumbhakarna
6,904
1,016
529
1,385
14,685
14,426
0
8,862
5,823
15,864
0
L
Lancelot
10,138
1,016
84
583
18,755
8,932
0
11,072
7,683
0
15,642
L
Scylla
lucren522
Scylla
9,571
1,641
0
0
9,028
3,951
0
4,265
4,763
21,513
0
W
14,676
8,369
238
2,088
12,456
5,630
0
8,315
4,141
0
24,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,679
Gold Earned
49,114
150
Minions Killed
128
8
Camps Cleared
3
825,976
Distance Traveled
771,434
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,734
1,273
29
3
2
162,322
0
L
Hachiman
9,283
928
27
3
1
113,134
1
W
Loki
10,984
1,098
43
4
1
177,683
0
W
Yemoja
11,693
1,169
36
4
1
161,494
0
L
Bacchus
11,547
1,155
30
3
1
195,034
0
L
Hel
9,039
904
23
2
1
135,308
0
W
Kumbhakarna
10,745
1,075
19
2
2
162,816
0
L
Lancelot
9,193
919
17
2
0
144,702
0
L
Scylla
10,052
1,005
31
3
0
183,256
3
W
Ullr
11,523
1,152
23
2
2
161,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role