Player Matchup

Anubis
Anubis
AnonymousKill32
Anubis
Level 87
God Stats
12W - 3L
1,720 SR
Queue Stats
100W - 72L
1,604 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DOGCATRATMAN
Ah Muzen Cab
Level 42
God Stats
137W - 41L
1,707 SR
Queue Stats
214W - 77L
1,616 Elo+
Party 2
Ganesha
Ganesha
FredChudd
Ganesha
Level 129
God Stats
5W - 8L
1,498 SR
Queue Stats
365W - 196L
1,588 Elo+
Party 2
Odin
Odin
NickBigEasy
Odin
Level 8
God Stats
6W - 1L
1,612 SR
Queue Stats
183W - 41L
1,591 Elo+
Party 2
Thor
Thor
chrisposaurusmex
Thor
Level 64
God Stats
20W - 10L
1,400 SR
Queue Stats
191W - 94L
1,569 Elo+
Party 2
Team Averages
Level 66
1,587 SR
1,594 Elo+

VS

Team Averages
Level 52
1,457 SR
1,583 Elo+
Izanami
Izanami
AsH3s2DuSt3
Izanami
Level 42
God Stats
5W - 10L
1,391 SR
Queue Stats
61W - 106L
1,301 Elo+
Solo
Chiron
Chiron
Foghornchimes
Chiron
Level 17
God Stats
2W - 3L
1,520 SR
Queue Stats
11W - 7L
1,534 Elo+
Party 1
Odin
Odin
OutcastAnarchy
Odin
Level 128
God Stats
0W - 2L
1,161 SR
Queue Stats
9W - 6L
1,538 Elo+
Party 1
Merlin
Merlin
RodrickForest
Merlin
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 3L
1,750 Elo+
Party 1
Khepri
Khepri
TheNellmeister
Khepri
Level 5
God Stats
3W - 1L
1,712 SR
Queue Stats
5W - 2L
1,793 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 15
14,385
1,028
25,383
14,361
9,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
DOGCATRATMAN
Ah Muzen Cab
20
9 / 0 / 15
14,822
1,059
36,181
10,970
5,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
FredChudd
Ganesha
20
0 / 1 / 29
13,829
988
24,395
18,981
10,256
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
5 / 1 / 13
13,565
969
10,558
9,943
12,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
9 / 1 / 13
14,374
1,027
16,407
15,686
8,158
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

241

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AsH3s2DuSt3
Izanami
18
1 / 10 / 3
12,859
919
21,465
27,486
7,847
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 11 / 1
13,677
977
17,987
24,168
8,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 2 / 4
12,870
919
17,590
33,440
37,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 0 / 0
10,795
771
0
0
0
18
0 / 8 / 3
13,042
932
5,692
32,363
16,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
16
31
Kills
5
5
Deaths
31
85
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
2
15
7.75
L
Izanami
AsH3s2DuSt3
Izanami
1
10
3
0.25
W
Ah Muzen Cab
DOGCATRATMAN
Ah Muzen Cab
9
0
15
16.5
L
3
11
1
0.32
W
Ganesha
FredChudd
Ganesha
0
1
29
14.5
W
5
1
13
11.5
L
1
2
4
1.5
L
0
0
0
0
L
0
8
3
0.19
W
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,924
Damage
62,734
69,941
Taken
117,457
45,618
Mitigated
69,992
11,808
Healing
14,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,383
561
0
3,699
14,361
9,437
0
692
13,474
47,625
0
L
Izanami
AsH3s2DuSt3
Izanami
21,465
16,340
0
872
27,486
7,847
0
15,708
11,678
0
62,140
W
Ah Muzen Cab
DOGCATRATMAN
Ah Muzen Cab
36,181
14,610
0
5,357
10,970
5,762
0
1,092
9,605
0
72,438
L
17,987
6,173
1,203
1,656
24,168
8,137
0
9,029
15,015
0
42,113
W
Ganesha
FredChudd
Ganesha
24,395
896
555
904
18,981
10,256
0
1,253
17,601
41,174
0
W
10,558
5,225
500
702
9,943
12,005
0
1,267
7,289
0
31,077
L
17,590
4,138
0
1,669
33,440
37,611
0
11,960
21,176
0
32,116
L
0
0
0
0
0
0
0
0
0
0
0
L
5,692
879
3,298
5,624
32,363
16,397
0
13,081
19,141
16,332
0
W
16,407
6,057
0
91
15,686
8,158
0
1,388
13,818
0
23,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,975
Gold Earned
63,243
266
Minions Killed
248
6
Camps Cleared
5
1,258,086
Distance Traveled
925,306
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,385
1,028
81
6
2
231,274
0
L
Izanami
12,859
919
97
7
1
216,164
0
W
Ah Muzen Cab
14,822
1,059
95
7
1
276,873
0
L
Chiron
13,677
977
90
6
2
203,982
0
W
Ganesha
13,829
988
1
0
1
257,829
1
W
Odin
13,565
969
56
4
1
239,493
0
L
Odin
12,870
919
35
3
2
266,572
0
L
Merlin
10,795
771
0
0
0
0
0
L
Khepri
13,042
932
26
2
0
238,588
0
W
Thor
14,374
1,027
33
2
1
252,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role