Player Matchup

Ratatoskr
Ratatoskr
Raizuh
Ratatoskr
Level 155
God Stats
6W - 6L
1,702 SR
Queue Stats
379W - 375L
1,672 Elo+
Party 2
Danzaburou
Danzaburou
ShortnStout
Danzaburou
Level 150
God Stats
16W - 10L
1,790 SR
Queue Stats
465W - 449L
1,660 Elo+
Party 2
Tiamat
Tiamat
SuppressedShrimp
Tiamat
Level 157
God Stats
3W - 1L
1,651 SR
Queue Stats
163W - 143L
1,715 Elo+
Party 2
Chaac
Chaac
eternityyOFpain
Chaac
Level 124
God Stats
13W - 3L
1,728 SR
Queue Stats
102W - 95L
1,649 Elo+
Party 2
Bacchus
Bacchus
mercking
Bacchus
Level 29
God Stats
10W - 3L
1,972 SR
Queue Stats
19W - 4L
1,956 Elo+
Party 2
Team Averages
Level 123
1,768 SR
1,730 Elo+

VS

Team Averages
Level 84
1,460 SR
1,450 Elo+
Neith
Neith
Arcanubis
Neith
Level 107
God Stats
0W - 1L
1,762 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Anubis
Anubis
OMNITHOR
Anubis
Level 119
God Stats
4W - 6L
1,242 SR
Queue Stats
75W - 67L
1,476 Elo+
Solo
Bacchus
Bacchus
Poluted
Bacchus
Level 35
God Stats
0W - 1L
1,798 SR
Queue Stats
1W - 4L
1,391 Elo+
Party 1
Bellona
Bellona
Raymiro
Bellona
Level 98
God Stats
11W - 12L
1,357 SR
Queue Stats
49W - 46L
1,381 Elo+
Solo
Ne Zha
Ne Zha
awesomewott
Ne Zha
Level 61
God Stats
0W - 1L
1,142 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Raizuh
Ratatoskr
11
3 / 1 / 2
6,745
675
7,457
9,363
3,892
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ShortnStout
Danzaburou
10
8 / 1 / 5
6,857
686
8,922
6,208
2,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 0 / 3
6,426
643
2,512
3,023
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
4 / 0 / 7
6,189
619
4,011
6,245
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
mercking
Bacchus
9
5 / 2 / 10
6,570
657
4,756
9,208
7,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arcanubis
Neith
8
2 / 5 / 0
5,008
501
4,333
6,264
2,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Anubis
OMNITHOR
Anubis
8
0 / 3 / 0
4,562
456
1,603
6,519
3,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Poluted
Bacchus
6
0 / 5 / 1
4,654
465
2,539
8,620
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
Raymiro
Bellona
8
1 / 3 / 0
4,836
484
5,282
7,968
8,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
3
1 / 8 / 0
4,019
402
1,099
8,060
2,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
23
Kills
4
4
Deaths
24
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
Arcanubis
Neith
2
5
0
0.4
L
Anubis
OMNITHOR
Anubis
0
3
0
0
L
Bacchus
Poluted
Bacchus
0
5
1
0.1
W
Ratatoskr
Raizuh
Ratatoskr
3
1
2
4
L
Bellona
Raymiro
Bellona
1
3
0
0.33
W
Danzaburou
ShortnStout
Danzaburou
8
1
5
10.5
W
3
0
3
4.5
L
Ne Zha
1
8
0
0.13
W
4
0
7
7.5
W
Bacchus
mercking
Bacchus
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,658
Damage
14,856
34,047
Taken
37,431
18,817
Mitigated
22,275
14,510
Healing
7,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arcanubis
Neith
4,333
1,591
0
1,113
6,264
2,485
0
2,205
4,059
0
25,209
L
Anubis
OMNITHOR
Anubis
1,603
139
0
1,867
6,519
3,140
0
2,201
4,318
26,683
0
L
Bacchus
Poluted
Bacchus
2,539
667
74
714
8,620
6,264
0
1,836
6,784
11,211
0
W
Ratatoskr
Raizuh
Ratatoskr
7,457
2,639
0
3,508
9,363
3,892
0
513
8,311
0
44,494
L
Bellona
Raymiro
Bellona
5,282
1,757
0
2,855
7,968
8,307
0
170
7,798
0
23,676
W
Danzaburou
ShortnStout
Danzaburou
8,922
4,937
0
2,806
6,208
2,327
626
1,395
4,813
0
41,944
W
2,512
595
0
1,153
3,023
1,618
0
363
2,660
44,610
0
L
Ne Zha
1,099
464
0
909
8,060
2,079
0
856
7,204
0
9,469
W
4,011
1,549
0
4,542
6,245
3,215
82
360
5,885
0
37,149
W
Bacchus
mercking
Bacchus
4,756
1,074
0
2,501
9,208
7,765
0
1,511
7,697
11,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,787
Gold Earned
23,079
332
Minions Killed
149
0
Camps Cleared
0
1,013,343
Distance Traveled
901,053
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,008
501
45
5
0
168,515
2
L
Anubis
4,562
456
41
4
0
157,420
2
L
Bacchus
4,654
465
10
1
0
188,118
0
W
Ratatoskr
6,745
675
86
9
0
206,195
0
L
Bellona
4,836
484
38
4
0
192,144
0
W
Danzaburou
6,857
686
63
6
0
176,630
0
W
Tiamat
6,426
643
93
9
0
190,913
1
L
Ne Zha
4,019
402
15
2
0
194,856
0
W
Chaac
6,189
619
75
8
0
228,412
4
W
Bacchus
6,570
657
15
2
0
211,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role