Player Matchup

Ares
Ares
DANKO MEME
Ares
Level 27
God Stats
2W - 1L
1,716 SR
Queue Stats
3W - 4L
1,755 Elo+
Party 1
Danzaburou
Danzaburou
Puars Feet
Danzaburou
Level 86
God Stats
12W - 11L
1,552 SR
Queue Stats
51W - 63L
1,446 Elo+
Party 1
Chronos
Chronos
Rubbertwo3
Chronos
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 92L
1,457 Elo+
Party 1
Lancelot
Lancelot
SkythekidRS448
Lancelot
Level 102
God Stats
4W - 2L
1,661 SR
Queue Stats
73W - 87L
1,455 Elo+
Party 1
Tyr
Tyr
SwimShark15
Tyr
Level 74
God Stats
5W - 6L
1,386 SR
Queue Stats
127W - 159L
1,397 Elo+
Party 1
Team Averages
Level 76
1,563 SR
1,502 Elo+

VS

Team Averages
Level 47
1,399 SR
1,483 Elo+
Rama
Rama
DittoSmurf
Rama
Level 12
God Stats
2W - 1L
1,698 SR
Queue Stats
12W - 8L
1,581 Elo+
Party 2
Osiris
Osiris
FrontwardEye25
Osiris
Level 28
God Stats
2W - 8L
1,493 SR
Queue Stats
37W - 43L
1,445 Elo+
Party 2
Arachne
Arachne
Sehthy
Arachne
Level 110
God Stats
0W - 3L
1,147 SR
Queue Stats
96W - 82L
1,536 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SimplyScoobs
Kumbhakarna
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,449 Elo+
Solo
Hel
Hel
fiveheadd
Hel
Level 45
God Stats
0W - 1L
1,156 SR
Queue Stats
10W - 13L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
7,566
473
3,255
10,158
9,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Puars Feet
Danzaburou
15
5 / 1 / 2
9,630
602
8,463
8,879
4,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
Rubbertwo3
Chronos
14
4 / 1 / 6
9,015
563
11,259
8,914
4,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
17
10 / 2 / 3
10,420
651
15,841
12,388
6,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 0 / 2
8,444
528
5,329
10,081
9,693
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,555
472
3,917
13,989
5,160
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 3 / 1
7,387
462
4,744
10,858
6,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Sehthy
Arachne
14
3 / 3 / 0
8,204
513
7,289
16,936
7,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
SimplyScoobs
Kumbhakarna
10
0 / 1 / 0
6,477
405
3,265
12,831
10,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 8 / 1
6,276
392
3,692
12,401
5,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
19
Kills
3
4
Deaths
19
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
0
4
0
0
L
0
3
1
0.17
W
Danzaburou
Puars Feet
Danzaburou
5
1
2
6
W
Chronos
Rubbertwo3
Chronos
4
1
6
7
L
Arachne
Sehthy
Arachne
3
3
0
1
L
Kumbhakarna
SimplyScoobs
Kumbhakarna
0
1
0
0
W
Lancelot
10
2
3
5.75
W
0
0
2
1
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,147
Damage
22,907
50,420
Taken
67,015
33,189
Mitigated
34,944
16,739
Healing
25,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,255
123
0
972
10,158
9,178
224
2,539
7,619
27,903
0
L
3,917
3,484
0
5,089
13,989
5,160
0
666
13,323
0
69,504
L
4,744
1,188
0
4,458
10,858
6,596
0
873
9,985
0
51,564
W
Danzaburou
Puars Feet
Danzaburou
8,463
4,936
0
5,198
8,879
4,091
1,440
764
8,115
0
76,439
W
Chronos
Rubbertwo3
Chronos
11,259
3,034
0
3,239
8,914
4,094
1,457
2,478
6,436
69,777
0
L
Arachne
Sehthy
Arachne
7,289
4,323
0
8,863
16,936
7,604
0
2,304
14,632
0
63,618
L
Kumbhakarna
SimplyScoobs
Kumbhakarna
3,265
393
0
2,337
12,831
10,073
0
4,387
8,444
21,500
0
W
Lancelot
15,841
4,215
0
3,670
12,388
6,133
0
1,176
11,212
0
80,312
W
5,329
1,225
0
3,660
10,081
9,693
762
0
10,081
0
55,818
L
3,692
352
1,794
2,667
12,401
5,511
0
6,284
6,117
41,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,075
Gold Earned
35,899
513
Minions Killed
451
0
Camps Cleared
0
1,616,451
Distance Traveled
1,471,784
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,566
473
34
2
0
324,689
0
L
Rama
7,555
472
132
8
0
269,511
1
L
Osiris
7,387
462
92
6
0
295,936
0
W
Danzaburou
9,630
602
133
8
0
294,604
3
W
Chronos
9,015
563
102
6
0
286,355
4
L
Arachne
8,204
513
116
7
0
327,609
4
L
Kumbhakarna
6,477
405
31
2
0
316,108
3
W
Lancelot
10,420
651
142
9
0
381,896
0
W
Tyr
8,444
528
102
6
0
328,907
4
L
Hel
6,276
392
80
5
0
262,620
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role