Player Matchup

Neith
Neith
Felipex389
Neith
Level 15
God Stats
0W - 2L
1,257 SR
Queue Stats
2W - 6L
1,420 Elo+
Party 3
Set
Set
MoonThoughts
Set
Level 48
God Stats
12W - 12L
1,572 SR
Queue Stats
135W - 130L
1,396 Elo+
Party 2
Kukulkan
Kukulkan
Rasiee
Kukulkan
Level 43
God Stats
12W - 13L
1,461 SR
Queue Stats
19W - 27L
1,364 Elo+
Party 2
Khepri
Khepri
Shadiestlk675
Khepri
Level 102
God Stats
2W - 2L
1,591 SR
Queue Stats
7W - 14L
1,466 Elo+
Party 3
Chaac
Chaac
YaretDz
Chaac
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,523 Elo+
Party 3
Team Averages
Level 43
1,476 SR
1,434 Elo+

VS

Team Averages
Level 68
1,513 SR
1,417 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
CoochyJuice
Erlang Shen
Level 38
God Stats
8W - 3L
1,561 SR
Queue Stats
43W - 64L
1,377 Elo+
Party 1
Charybdis
Charybdis
Doggleshey
Charybdis
Level 30
God Stats
3W - 3L
1,460 SR
Queue Stats
37W - 50L
1,380 Elo+
Party 1
Arachne
Arachne
Stupefied
Arachne
Level 88
God Stats
23W - 14L
1,592 SR
Queue Stats
66W - 61L
1,449 Elo+
Solo
Sylvanus
Sylvanus
kidklutch808
Sylvanus
Level 123
God Stats
93W - 115L
1,453 SR
Queue Stats
313W - 393L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 6 / 0
7,519
418
6,414
10,404
3,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 5 / 2
8,360
464
7,392
18,640
7,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Rasiee
Kukulkan
14
2 / 7 / 0
8,500
472
3,648
12,677
5,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 6 / 3
7,512
417
5,257
18,407
16,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
YaretDz
Chaac
12
0 / 9 / 0
6,883
382
3,735
15,069
10,380
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
15
4 / 2 / 3
9,490
527
13,630
9,384
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
CoochyJuice
Erlang Shen
16
9 / 2 / 5
10,695
594
14,323
14,121
13,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charybdis
Doggleshey
Charybdis
18
7 / 1 / 1
10,612
590
14,317
13,996
5,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Stupefied
Arachne
17
11 / 0 / 3
10,707
595
9,460
9,216
5,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
kidklutch808
Sylvanus
15
2 / 2 / 8
9,125
507
7,700
12,081
11,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
53
7
Kills
33
33
Deaths
7
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
4
2
3
2.75
W
Erlang Shen
CoochyJuice
Erlang Shen
9
2
5
5.75
W
Charybdis
Doggleshey
Charybdis
7
1
1
7.5
L
Neith
2
6
0
0.33
L
3
5
2
0.8
L
Kukulkan
Rasiee
Kukulkan
2
7
0
0.29
L
0
6
3
0.25
W
Arachne
Stupefied
Arachne
11
0
3
12.5
L
Chaac
YaretDz
Chaac
0
9
0
0
W
Sylvanus
kidklutch808
Sylvanus
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,446
Damage
59,430
75,197
Taken
58,798
43,013
Mitigated
39,573
12,049
Healing
22,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
13,630
2,216
0
250
9,384
4,176
2,258
3,523
5,537
60,253
0
W
Erlang Shen
CoochyJuice
Erlang Shen
14,323
8,476
0
4,768
14,121
13,199
930
592
13,529
0
62,034
W
Charybdis
Doggleshey
Charybdis
14,317
8,638
0
7,243
13,996
5,870
4,270
2,810
11,186
0
113,391
L
Neith
6,414
3,557
0
1,249
10,404
3,699
0
1,089
9,272
0
35,232
L
7,392
3,515
0
3,544
18,640
7,104
0
6,538
11,914
0
57,485
L
Kukulkan
Rasiee
Kukulkan
3,648
618
0
1,863
12,677
5,222
494
7,432
5,245
49,188
0
L
5,257
549
256
3,679
18,407
16,608
0
4,153
14,177
29,091
0
W
Arachne
Stupefied
Arachne
9,460
7,862
0
4,451
9,216
5,242
1,020
316
8,870
0
92,099
L
Chaac
YaretDz
Chaac
3,735
1,090
0
1,458
15,069
10,380
162
777
13,806
0
28,288
W
Sylvanus
kidklutch808
Sylvanus
7,700
3,327
793
5,104
12,081
11,086
1,248
1,786
10,295
34,238
10,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,774
Gold Earned
50,629
329
Minions Killed
580
0
Camps Cleared
0
1,449,074
Distance Traveled
1,616,356
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,490
527
108
6
0
289,394
0
W
Erlang Shen
10,695
594
104
6
0
362,897
1
W
Charybdis
10,612
590
155
9
0
264,334
3
L
Neith
7,519
418
67
4
0
255,520
0
L
Set
8,360
464
95
5
0
314,151
3
L
Kukulkan
8,500
472
96
5
0
296,701
0
L
Khepri
7,512
417
22
1
0
302,484
2
W
Arachne
10,707
595
125
7
0
422,586
2
L
Chaac
6,883
382
49
3
0
280,218
0
W
Sylvanus
9,125
507
88
5
0
277,145
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role