Player Matchup

Neith
Neith
 
Neith
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
BunnyconB
Artemis
Level 18
God Stats
8W - 9L
1,693 SR
Queue Stats
8W - 10L
1,422 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LaKarnitaAzadaXd
Tsukuyomi
Level 17
God Stats
0W - 1L
1,717 SR
Queue Stats
7W - 10L
1,382 Elo+
Party 3
Janus
Janus
afisher25
Janus
Level 90
God Stats
0W - 2L
1,717 SR
Queue Stats
1W - 9L
1,004 Elo+
Party 1
Fenrir
Fenrir
chut-7
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 58
1,625 SR
1,362 Elo+

VS

Team Averages
Level 78
1,623 SR
1,406 Elo+
Danzaburou
Danzaburou
AegisParadox
Danzaburou
Level 39
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 79L
1,383 Elo+
Party 2
Kuzenbo
Kuzenbo
CSMPorkchop
Kuzenbo
Level 118
God Stats
8W - 4L
1,557 SR
Queue Stats
42W - 42L
1,462 Elo+
Party 2
Chaac
Chaac
DressedLeek710
Chaac
Level 27
God Stats
3W - 0L
1,822 SR
Queue Stats
15W - 12L
1,413 Elo+
Solo
Bastet
Bastet
LK Immortal
Bastet
Level 61
God Stats
2W - 1L
1,880 SR
Queue Stats
21W - 24L
1,315 Elo+
Party 2
Nu Wa
Nu Wa
saintpauladin
Nu Wa
Level 146
God Stats
1W - 0L
1,358 SR
Queue Stats
61W - 60L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
2 / 4 / 2
11,119
695
11,531
15,710
7,743
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
BunnyconB
Artemis
19
4 / 6 / 5
11,733
733
10,564
20,710
8,449
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tsukuyomi
17
1 / 8 / 6
10,539
659
13,797
24,318
9,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Janus
afisher25
Janus
20
7 / 5 / 6
13,163
823
26,465
18,911
7,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
chut-7
Fenrir
15
0 / 8 / 4
9,392
587
4,587
18,233
13,246
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AegisParadox
Danzaburou
20
6 / 3 / 11
12,497
781
15,347
15,136
8,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
CSMPorkchop
Kuzenbo
19
2 / 3 / 16
12,410
776
11,843
25,372
42,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 3 / 9
12,217
764
17,146
25,191
22,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bastet
19
3 / 3 / 11
12,039
752
12,984
17,471
8,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 3 / 9
13,951
872
32,958
17,171
7,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
87
14
Kills
31
31
Deaths
15
23
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
4
2
0.75
W
Danzaburou
AegisParadox
Danzaburou
6
3
11
3.83
L
Artemis
BunnyconB
Artemis
4
6
5
1.08
W
Kuzenbo
CSMPorkchop
Kuzenbo
2
3
16
3.33
W
6
3
9
3.5
W
Bastet
3
3
11
2.83
L
Tsukuyomi
1
8
6
0.5
L
Janus
afisher25
Janus
7
5
6
2
L
Fenrir
chut-7
Fenrir
0
8
4
0.25
W
14
3
9
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,944
Damage
90,278
97,882
Taken
100,341
46,693
Mitigated
89,538
13,350
Healing
22,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,531
4,292
356
3,894
15,710
7,743
1,145
5,997
9,713
0
44,135
W
Danzaburou
AegisParadox
Danzaburou
15,347
4,838
0
4,582
15,136
8,797
1,767
6,008
9,128
0
53,957
L
Artemis
BunnyconB
Artemis
10,564
5,801
0
2,595
20,710
8,449
1,415
11,028
9,682
0
38,261
W
Kuzenbo
CSMPorkchop
Kuzenbo
11,843
2,927
676
1,894
25,372
42,731
968
5,119
20,253
34,649
0
W
17,146
2,304
0
9,382
25,191
22,552
432
8,563
16,628
0
48,698
W
Bastet
12,984
4,037
0
3,503
17,471
8,146
3,096
4,310
13,161
0
38,883
L
Tsukuyomi
13,797
3,610
0
4,034
24,318
9,256
0
13,866
10,452
0
35,751
L
Janus
afisher25
Janus
26,465
3,140
129
1,947
18,911
7,999
0
6,723
12,188
75,219
0
L
Fenrir
chut-7
Fenrir
4,587
667
0
395
18,233
13,246
0
7,187
11,046
0
12,042
W
32,958
8,441
0
2,475
17,171
7,312
2,446
2,465
14,706
69,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,946
Gold Earned
63,114
300
Minions Killed
302
0
Camps Cleared
0
1,361,181
Distance Traveled
1,612,363
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,119
695
78
5
0
266,433
0
W
Danzaburou
12,497
781
85
5
0
311,813
0
L
Artemis
11,733
733
63
4
0
257,056
3
W
Kuzenbo
12,410
776
43
3
0
326,448
1
W
Chaac
12,217
764
61
4
0
331,194
1
W
Bastet
12,039
752
36
2
0
350,853
0
L
Tsukuyomi
10,539
659
35
2
0
303,301
1
L
Janus
13,163
823
110
7
0
284,728
4
L
Fenrir
9,392
587
14
1
0
249,663
0
W
Nu Wa
13,951
872
77
5
0
292,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role