Player Matchup

Hachiman
Hachiman
Ed Gein8700
Hachiman
Level 69
God Stats
8W - 2L
1,830 SR
Queue Stats
187W - 200L
1,415 Elo+
Party 1
Ravana
Ravana
Ruicatt
Ravana
Level 109
God Stats
1W - 2L
1,721 SR
Queue Stats
81W - 95L
1,399 Elo+
Party 2
Atlas
Atlas
SkinnyBones456
Atlas
Level 109
God Stats
7W - 5L
1,358 SR
Queue Stats
341W - 375L
1,487 Elo+
Party 1
Nike
Nike
ThorVin_Official
Nike
Level 101
God Stats
4W - 2L
1,574 SR
Queue Stats
146W - 143L
1,544 Elo+
Party 2
Sol
Sol
Tsupachi
Sol
Level 160
God Stats
4W - 1L
1,847 SR
Queue Stats
241W - 255L
1,524 Elo+
Party 2
Team Averages
Level 110
1,666 SR
1,474 Elo+

VS

Team Averages
Level 98
1,592 SR
1,416 Elo+
Arachne
Arachne
BuLLe7 Legion
Arachne
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,288 Elo+
Party 3
Amaterasu
Amaterasu
ChoppedUpCookie
Amaterasu
Level 88
God Stats
1W - 4L
1,445 SR
Queue Stats
103W - 109L
1,458 Elo+
Party 3
Bacchus
Bacchus
LBC_CINO_09
Bacchus
Level 108
God Stats
1W - 1L
1,689 SR
Queue Stats
53W - 66L
1,431 Elo+
Solo
Jing Wei
Jing Wei
Survivor381
Jing Wei
Level 123
God Stats
0W - 1L
1,591 SR
Queue Stats
10W - 15L
1,439 Elo+
Party 3
Awilix
Awilix
TuxedoMaskPony
Awilix
Level 129
God Stats
2W - 2L
1,733 SR
Queue Stats
145W - 161L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ed Gein8700
Hachiman
19
5 / 6 / 14
11,554
825
17,650
14,246
6,290
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
Ruicatt
Ravana
18
6 / 6 / 12
10,922
780
14,581
15,337
18,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 5 / 12
12,524
895
14,870
18,978
24,512
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
2 / 5 / 16
10,525
752
13,488
18,254
16,441
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

17
3 / 5 / 14
10,929
781
16,624
13,774
6,465
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
1 / 4 / 12
9,561
683
3,420
12,544
6,720
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
ChoppedUpCookie
Amaterasu
18
1 / 4 / 18
10,854
775
8,333
21,783
24,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
LBC_CINO_09
Bacchus
18
3 / 4 / 17
10,449
746
13,339
14,731
24,832
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Survivor381
Jing Wei
20
12 / 4 / 9
11,936
853
22,324
22,744
11,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
7 / 7 / 7
10,143
725
13,695
15,951
8,805
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
87
23
Kills
24
27
Deaths
23
68
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Arachne
1
4
12
1.75
L
Amaterasu
ChoppedUpCookie
Amaterasu
1
4
18
2.5
W
Hachiman
Ed Gein8700
Hachiman
5
6
14
2
L
Bacchus
LBC_CINO_09
Bacchus
3
4
17
2.88
W
Ravana
Ruicatt
Ravana
6
6
12
2
W
7
5
12
2.6
L
Jing Wei
Survivor381
Jing Wei
12
4
9
4.13
W
2
5
16
2
W
3
5
14
2
L
7
7
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,213
Damage
61,111
80,589
Taken
87,753
71,934
Mitigated
76,570
22,676
Healing
35,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
3,420
2,246
3,209
3,315
12,544
6,720
0
4,678
7,866
0
5,072
L
Amaterasu
ChoppedUpCookie
Amaterasu
8,333
2,442
3,148
6,749
21,783
24,319
853
7,557
14,226
0
18,647
W
Hachiman
Ed Gein8700
Hachiman
17,650
12,600
566
2,954
14,246
6,290
2,340
3,259
10,987
0
31,897
L
Bacchus
LBC_CINO_09
Bacchus
13,339
1,549
2,079
2,492
14,731
24,832
595
4,573
10,158
25,482
0
W
Ravana
Ruicatt
Ravana
14,581
3,455
1,767
2,227
15,337
18,226
1,066
2,154
13,183
0
22,080
W
14,870
5,017
1,603
3,103
18,978
24,512
464
2,507
16,471
33,828
0
L
Jing Wei
Survivor381
Jing Wei
22,324
15,218
1,396
10,480
22,744
11,894
1,708
7,685
15,059
0
47,303
W
13,488
678
2,665
3,094
18,254
16,441
630
2,924
15,330
0
22,840
W
16,624
5,740
443
4,254
13,774
6,465
3,802
2,495
11,279
36,937
2,118
L
13,695
5,396
1,591
1,092
15,951
8,805
854
5,994
9,957
0
21,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,454
Gold Earned
52,943
151
Minions Killed
111
0
Camps Cleared
0
1,205,906
Distance Traveled
1,203,605
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,561
683
2
0
0
155,532
2
L
Amaterasu
10,854
775
31
2
0
288,582
1
W
Hachiman
11,554
825
46
3
0
222,622
1
L
Bacchus
10,449
746
33
2
0
258,113
4
W
Ravana
10,922
780
18
1
0
246,457
0
W
Atlas
12,524
895
17
1
0
251,900
0
L
Jing Wei
11,936
853
31
2
0
237,253
0
W
Nike
10,525
752
22
2
0
261,713
0
W
Sol
10,929
781
48
3
0
223,214
0
L
Awilix
10,143
725
14
1
0
264,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role