Player Matchup

Xbalanque
Xbalanque
AKonkeyDong
Xbalanque
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 90L
1,559 Elo+
Party 2
Ullr
Ullr
HyuckMyBussy
Ullr
Level 69
God Stats
5W - 4L
1,283 SR
Queue Stats
93W - 91L
1,552 Elo+
Party 2
Nox
Nox
SuckerOfTeet
Nox
Level 160
God Stats
3W - 0L
1,483 SR
Queue Stats
107W - 100L
1,566 Elo+
Party 2
Artio
Artio
jayslomaro
Artio
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
274W - 202L
1,569 Elo+
Party 1
Vamana
Vamana
redslick
Vamana
Level 69
God Stats
1W - 2L
1,132 SR
Queue Stats
434W - 355L
1,551 Elo+
Party 1
Team Averages
Level 90
1,380 SR
1,559 Elo+

VS

Team Averages
Level 111
1,512 SR
1,521 Elo+
Morgan Le Fay
Morgan Le Fay
Dictation
Morgan Le Fay
Level 121
God Stats
7W - 12L
1,471 SR
Queue Stats
659W - 664L
1,432 Elo+
Solo
Bastet
Bastet
LachsSalmon
Bastet
Level 106
God Stats
4W - 6L
1,395 SR
Queue Stats
415W - 409L
1,543 Elo+
Solo
Pele
Pele
Xobliam
Pele
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 27L
1,534 Elo+
Solo
Rama
Rama
Zlver_X
Rama
Level 66
God Stats
2W - 1L
1,804 SR
Queue Stats
95W - 90L
1,502 Elo+
Party 3
Kumbhakarna
Kumbhakarna
cruellerfidle
Kumbhakarna
Level 158
God Stats
1W - 4L
1,390 SR
Queue Stats
238W - 204L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AKonkeyDong
Xbalanque
18
2 / 4 / 13
11,390
670
26,281
19,823
9,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 3 / 10
12,530
737
19,727
18,660
10,679
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
10 / 2 / 8
13,799
812
23,329
15,694
9,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Artio
15
1 / 5 / 11
10,294
606
7,528
23,918
30,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
redslick
Vamana
19
4 / 4 / 15
11,854
697
18,288
35,486
40,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dictation
Morgan Le Fay
18
3 / 3 / 7
10,476
616
16,034
11,592
6,871
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bastet
17
3 / 7 / 8
10,434
614
23,680
24,798
13,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
Xobliam
Pele
20
7 / 4 / 6
11,887
699
22,305
27,699
17,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
Zlver_X
Rama
18
3 / 5 / 10
10,087
593
23,799
18,770
10,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
cruellerfidle
Kumbhakarna
17
1 / 5 / 10
10,182
599
8,895
31,027
38,959
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
58
24
Kills
17
18
Deaths
24
57
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AKonkeyDong
Xbalanque
2
4
13
2.13
L
Morgan Le Fay
Dictation
Morgan Le Fay
3
3
7
2.17
W
7
3
10
4
L
Bastet
3
7
8
1
W
10
2
8
7
L
Pele
Xobliam
Pele
7
4
6
2.5
L
Rama
Zlver_X
Rama
3
5
10
1.6
L
Kumbhakarna
cruellerfidle
Kumbhakarna
1
5
10
1.2
W
Artio
1
5
11
1.3
W
Vamana
redslick
Vamana
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,153
Damage
94,713
113,581
Taken
113,886
101,368
Mitigated
87,807
47,803
Healing
39,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AKonkeyDong
Xbalanque
26,281
12,865
2,629
5,545
19,823
9,965
3,601
5,342
14,481
0
48,095
L
Morgan Le Fay
Dictation
Morgan Le Fay
16,034
1,270
2,315
1,638
11,592
6,871
276
3,449
8,143
35,317
0
W
19,727
9,666
2,342
3,795
18,660
10,679
2,527
4,466
14,194
0
39,211
L
Bastet
23,680
2,909
2,172
7,945
24,798
13,349
0
5,921
18,877
0
38,275
W
23,329
1,722
2,776
3,695
15,694
9,464
1,236
4,086
11,608
54,397
0
L
Pele
Xobliam
Pele
22,305
5,846
1,440
11,830
27,699
17,717
144
7,634
20,065
0
44,558
L
Rama
Zlver_X
Rama
23,799
13,287
562
3,633
18,770
10,911
679
5,027
13,743
0
38,348
L
Kumbhakarna
cruellerfidle
Kumbhakarna
8,895
348
3,181
4,527
31,027
38,959
0
8,826
22,201
14,164
0
W
Artio
7,528
683
3,521
5,493
23,918
30,353
145
5,595
18,323
13,241
0
W
Vamana
redslick
Vamana
18,288
7,016
2,174
15,833
35,486
40,907
1,413
5,440
30,046
0
32,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,867
Gold Earned
53,066
211
Minions Killed
141
0
Camps Cleared
0
1,529,507
Distance Traveled
1,499,700
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
11,390
670
45
3
0
293,508
0
L
Morgan Le Fay
10,476
616
34
2
0
279,550
0
W
Ullr
12,530
737
40
2
0
309,761
0
L
Bastet
10,434
614
25
1
0
331,838
3
W
Nox
13,799
812
82
5
0
322,962
0
L
Pele
11,887
699
48
3
0
319,149
0
L
Rama
10,087
593
25
1
0
257,287
0
L
Kumbhakarna
10,182
599
9
1
0
311,876
0
W
Artio
10,294
606
11
1
0
286,219
0
W
Vamana
11,854
697
33
2
0
317,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role