Player Matchup

Hades
Hades
Gold I
 
Hades
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum V
HaruSami12
Neith
Platinum V
Level 160
God Stats
39W - 45L
1,513 SR
Queue Stats
297W - 307L
1,735 MMR
Solo
Mulan
Mulan
Platinum V
Papa Smurf 26
Mulan
Platinum V
Level 160
God Stats
7W - 4L
1,954 SR
Queue Stats
170W - 171L
1,787 MMR
Party 2
Bastet
Bastet
Gold V
Rom177
Bastet
Gold V
Level 155
God Stats
19W - 18L
1,604 SR
Queue Stats
142W - 156L
1,378 MMR
Party 2
Terra
Terra
Gold III
tea-rex-XG
Terra
Gold III
Level 158
God Stats
4W - 0L
1,943 SR
Queue Stats
165W - 152L
1,460 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 159
1,703 SR
1,572 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,460 SR
1,502 MMR
Zeus
Zeus
Gold I
Aburah86
Zeus
Gold I
Level 143
God Stats
111W - 89L
1,629 SR
Queue Stats
212W - 228L
1,505 MMR
Party 1
Ratatoskr
Ratatoskr
Silver I
GreatGuyMarco
Ratatoskr
Silver I
Level 106
God Stats
6W - 6L
1,622 SR
Queue Stats
28W - 30L
1,416 MMR
Solo
Izanami
Izanami
Gold II
Mario A JR 5
Izanami
Gold II
Level 155
God Stats
1W - 5L
1,244 SR
Queue Stats
180W - 177L
1,636 MMR
Solo
Bellona
Bellona
Silver I
Seadrop123
Bellona
Silver I
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,546 MMR
Solo
Nemesis
Nemesis
Gold III
lausitemx
Nemesis
Gold III
Level 83
God Stats
5W - 17L
1,305 SR
Queue Stats
216W - 220L
1,406 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
8
1 / 0 / 0
4,632
772
845
3,044
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
6
1 / 0 / 1
3,552
592
2,757
2,249
739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
4,191
699
1,124
3,106
1,338
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Rom177
Bastet
5
0 / 0 / 1
3,467
578
688
3,286
867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Terra
6
0 / 1 / 2
3,792
632
1,550
5,180
2,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
AwilixPoseidonYu HuangRavana

VS

Bans
AthenaErlang ShenLancelotCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
7
0 / 0 / 0
3,636
606
1,528
1,388
406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
GreatGuyMarco
Ratatoskr
6
1 / 0 / 0
3,745
624
1,273
4,081
1,545
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Mario A JR 5
Izanami
5
0 / 2 / 1
3,335
556
3,782
3,029
740
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Seadrop123
Bellona
1
0 / 0 / 0
1,119
187
0
0
0
Nemesis
lausitemx
Nemesis
7
0 / 0 / 0
3,765
628
952
3,329
992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
2
2
Kills
1
1
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
0
0
1
L
Zeus
0
0
0
0
L
Ratatoskr
GreatGuyMarco
Ratatoskr
1
0
0
1
W
Neith
1
0
1
1.5
L
Izanami
Mario A JR 5
Izanami
0
2
1
0.25
W
0
0
0
0
W
Bastet
Rom177
Bastet
0
0
1
0.5
L
Bellona
Seadrop123
Bellona
0
0
0
0
L
Nemesis
lausitemx
Nemesis
0
0
0
0
W
Terra
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,964
Damage
7,535
16,865
Taken
11,827
6,711
Mitigated
3,683
9,633
Healing
3,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
845
41
17
2,649
3,044
1,230
0
1,483
1,561
27,061
0
L
Zeus
1,528
312
0
250
1,388
406
0
456
888
23,794
0
L
Ratatoskr
GreatGuyMarco
Ratatoskr
1,273
471
0
1,811
4,081
1,545
0
827
3,217
0
8,119
W
Neith
2,757
1,055
0
394
2,249
739
0
0
2,249
0
19,515
L
Izanami
Mario A JR 5
Izanami
3,782
3,059
0
904
3,029
740
0
987
1,998
0
24,389
W
1,124
76
0
1,210
3,106
1,338
0
0
3,106
0
27,562
W
Bastet
Rom177
Bastet
688
58
0
1,674
3,286
867
0
45
3,241
0
12,107
L
Bellona
Seadrop123
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
lausitemx
Nemesis
952
212
0
460
3,329
992
0
0
3,329
0
19,766
W
Terra
1,550
675
930
2,759
5,180
2,537
0
0
5,180
7,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,634
Gold Earned
15,600
224
Minions Killed
143
0
Camps Cleared
0
592,387
Distance Traveled
469,727
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
4,632
772
73
12
0
119,771
3
L
Zeus
3,636
606
46
8
0
113,453
1
L
Ratatoskr
3,745
624
15
3
0
117,672
1
W
Neith
3,552
592
36
6
0
111,578
1
L
Izanami
3,335
556
39
7
0
95,745
1
W
Mulan
4,191
699
67
11
0
125,486
3
W
Bastet
3,467
578
31
5
0
119,962
0
L
Bellona
1,119
187
0
0
0
0
0
L
Nemesis
3,765
628
43
7
0
142,857
0
W
Terra
3,792
632
17
3
0
115,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role