Player Matchup

Athena
Athena
Ayrelius1
Athena
Level 37
God Stats
1W - 2L
1,513 SR
Queue Stats
3W - 9L
1,468 Elo+
Solo
Gilgamesh
Gilgamesh
LuckyJager
Gilgamesh
Level 102
God Stats
5W - 10L
1,399 SR
Queue Stats
76W - 80L
1,551 Elo+
Party 1
Anhur
Anhur
PocketOLime
Anhur
Level 120
God Stats
1W - 2L
1,490 SR
Queue Stats
99W - 92L
1,536 Elo+
Party 1
Horus
Horus
SeamanDemon11
Horus
Level 25
God Stats
10W - 5L
1,657 SR
Queue Stats
43W - 32L
1,569 Elo+
Party 1
Ra
Ra
garanger3269
Ra
Level 125
God Stats
1W - 3L
1,514 SR
Queue Stats
97W - 80L
1,600 Elo+
Party 1
Team Averages
Level 82
1,514 SR
1,545 Elo+

VS

Team Averages
Level 73
1,499 SR
1,512 Elo+
Sylvanus
Sylvanus
Benocchio
Sylvanus
Level 126
God Stats
17W - 7L
1,500 SR
Queue Stats
123W - 99L
1,593 Elo+
Party 3
Bakasura
Bakasura
DisdyqInYoMouf
Bakasura
Level 29
God Stats
5W - 4L
1,341 SR
Queue Stats
34W - 43L
1,473 Elo+
Party 2
Skadi
Skadi
KingRevenous
Skadi
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,584 Elo+
Party 3
Poseidon
Poseidon
LearnToBurn
Poseidon
Level 146
God Stats
4W - 3L
1,654 SR
Queue Stats
76W - 84L
1,517 Elo+
Party 2
Lancelot
Lancelot
StateFarmJan
Lancelot
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ayrelius1
Athena
14
1 / 3 / 5
9,477
431
6,862
28,661
35,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
LuckyJager
Gilgamesh
16
8 / 6 / 3
11,039
502
11,179
20,539
12,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

15
1 / 3 / 4
9,512
432
9,813
17,081
7,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 5 / 5
12,399
564
18,005
24,576
17,195
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 5 / 7
10,990
500
9,565
15,109
8,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Benocchio
Sylvanus
17
5 / 2 / 10
12,201
555
10,080
14,800
18,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
19
2 / 5 / 7
12,419
565
9,454
19,319
9,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 5 / 6
11,089
504
18,765
16,219
6,207
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Poseidon
LearnToBurn
Poseidon
20
5 / 2 / 3
12,817
583
17,264
13,851
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
StateFarmJan
Lancelot
19
7 / 6 / 5
12,957
589
21,662
25,923
22,196
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
52
20
Kills
21
22
Deaths
20
24
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Athena
Ayrelius1
Athena
1
3
5
1.17
W
Sylvanus
Benocchio
Sylvanus
5
2
10
5
W
Bakasura
2
5
7
1.1
W
2
5
6
1
W
Poseidon
LearnToBurn
Poseidon
5
2
3
3.25
L
Gilgamesh
LuckyJager
Gilgamesh
8
6
3
1.58
L
1
3
4
1
L
9
5
5
2.3
W
Lancelot
StateFarmJan
Lancelot
7
6
5
1.58
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,424
Damage
77,225
105,966
Taken
90,112
80,146
Mitigated
62,058
22,360
Healing
25,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Ayrelius1
Athena
6,862
1,463
0
5,082
28,661
35,159
0
7,864
20,223
24,234
0
W
Sylvanus
Benocchio
Sylvanus
10,080
2,622
5,085
5,937
14,800
18,913
492
4,311
10,489
35,060
0
W
Bakasura
9,454
5,431
0
2,614
19,319
9,277
3,138
2,035
17,284
0
96,803
W
18,765
8,657
0
771
16,219
6,207
948
4,311
11,908
0
79,330
W
Poseidon
LearnToBurn
Poseidon
17,264
1,871
0
1,888
13,851
5,465
1,828
3,183
10,668
143,469
0
L
Gilgamesh
LuckyJager
Gilgamesh
11,179
3,671
0
1,935
20,539
12,169
0
3,905
16,264
0
72,395
L
9,813
4,031
0
3,932
17,081
7,433
0
2,700
14,041
0
94,133
L
18,005
8,148
1,817
3,682
24,576
17,195
0
7,528
16,356
0
96,565
W
Lancelot
StateFarmJan
Lancelot
21,662
3,906
0
9,260
25,923
22,196
284
3,038
22,885
0
92,501
L
9,565
528
2,270
3,642
15,109
8,190
816
5,731
9,210
78,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,417
Gold Earned
61,483
549
Minions Killed
631
0
Camps Cleared
0
2,144,012
Distance Traveled
2,167,082
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,477
431
28
1
0
416,461
2
W
Sylvanus
12,201
555
40
2
0
406,600
8
W
Bakasura
12,419
565
149
7
0
488,365
5
W
Skadi
11,089
504
107
5
0
369,528
5
W
Poseidon
12,817
583
204
9
0
466,974
2
L
Gilgamesh
11,039
502
103
5
0
479,253
4
L
Anhur
9,512
432
130
6
0
391,635
6
L
Horus
12,399
564
151
7
0
438,417
3
W
Lancelot
12,957
589
131
6
0
435,615
2
L
Ra
10,990
500
137
6
0
418,246
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role