Player Matchup

Eset
Eset
Entwinedmidget
Eset
Level 106
God Stats
0W - 2L
1,335 SR
Queue Stats
7W - 9L
1,402 Elo+
Party 1
Lancelot
Lancelot
FiestaFox
Lancelot
Level 146
God Stats
2W - 3L
1,678 SR
Queue Stats
182W - 156L
1,583 Elo+
Party 1
Hachiman
Hachiman
Im_relaxjon
Hachiman
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 119L
1,597 Elo+
Solo
Vulcan
Vulcan
ReaperHowl
Vulcan
Level 149
God Stats
3W - 2L
1,328 SR
Queue Stats
118W - 120L
1,553 Elo+
Solo
Yemoja
Yemoja
Targetthis
Yemoja
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
243W - 243L
1,533 Elo+
Party 1
Team Averages
Level 116
1,468 SR
1,534 Elo+

VS

Team Averages
Level 86
1,628 SR
1,575 Elo+
Hun Batz
Hun Batz
Pyroeh
Hun Batz
Level 108
God Stats
11W - 3L
1,895 SR
Queue Stats
273W - 192L
1,642 Elo+
Party 2
Artemis
Artemis
SaltyBee
Artemis
Level 139
God Stats
33W - 33L
1,611 SR
Queue Stats
206W - 204L
1,557 Elo+
Party 3
Ymir
Ymir
SoulSovereign
Ymir
Level 22
God Stats
12W - 12L
1,477 SR
Queue Stats
24W - 27L
1,538 Elo+
Party 3
Chaac
Chaac
ThrowneeSUS
Chaac
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 12L
1,624 Elo+
Party 2
Thoth
Thoth
gotdambam
Thoth
Level 140
God Stats
9W - 14L
1,656 SR
Queue Stats
185W - 199L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
7,193
400
6,224
10,369
4,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
FiestaFox
Lancelot
14
3 / 6 / 0
8,125
451
8,386
17,021
7,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hachiman
Im_relaxjon
Hachiman
13
0 / 2 / 4
7,641
425
9,098
11,943
5,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
ReaperHowl
Vulcan
13
1 / 6 / 0
7,747
430
6,411
15,257
6,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Targetthis
Yemoja
11
1 / 0 / 2
7,754
431
4,212
11,250
9,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Pyroeh
Hun Batz
15
4 / 2 / 5
9,406
523
9,655
15,729
7,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
SaltyBee
Artemis
13
0 / 2 / 2
7,384
410
6,982
13,949
6,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
1 / 1 / 1
8,667
482
4,265
10,469
8,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
8 / 1 / 3
11,391
633
16,496
18,456
14,808
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
gotdambam
Thoth
16
5 / 0 / 3
9,829
546
15,922
5,809
2,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
18
18
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
L
Lancelot
FiestaFox
Lancelot
3
6
0
0.5
L
Hachiman
Im_relaxjon
Hachiman
0
2
4
1
W
Hun Batz
Pyroeh
Hun Batz
4
2
5
3.25
L
Vulcan
ReaperHowl
Vulcan
1
6
0
0.17
W
Artemis
SaltyBee
Artemis
0
2
2
0.5
W
1
1
1
1.5
L
Yemoja
Targetthis
Yemoja
1
0
2
2
W
8
1
3
9.5
W
Thoth
gotdambam
Thoth
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,331
Damage
53,320
65,840
Taken
64,412
34,455
Mitigated
39,332
12,076
Healing
25,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,224
111
581
1,114
10,369
4,351
96
6,116
4,253
36,195
0
L
Lancelot
FiestaFox
Lancelot
8,386
1,419
0
1,023
17,021
7,930
0
3,395
13,626
0
66,813
L
Hachiman
Im_relaxjon
Hachiman
9,098
4,051
0
3,778
11,943
5,788
0
4,808
7,135
0
63,565
W
Hun Batz
Pyroeh
Hun Batz
9,655
2,526
0
6,150
15,729
7,049
0
2,391
13,303
0
82,998
L
Vulcan
ReaperHowl
Vulcan
6,411
1,866
0
1,332
15,257
6,554
0
0
15,257
50,290
0
W
Artemis
SaltyBee
Artemis
6,982
2,209
0
6,509
13,949
6,280
534
1,743
12,088
0
61,485
W
4,265
1,091
0
2,561
10,469
8,528
0
3,135
7,126
31,407
0
L
Yemoja
Targetthis
Yemoja
4,212
712
1,246
3,002
11,250
9,832
0
5,868
5,382
22,419
0
W
16,496
3,988
0
9,191
18,456
14,808
136
6,778
11,628
0
98,864
W
Thoth
gotdambam
Thoth
15,922
338
87
1,444
5,809
2,667
0
2,279
3,420
80,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,460
Gold Earned
46,677
396
Minions Killed
586
0
Camps Cleared
0
1,698,619
Distance Traveled
1,768,640
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,193
400
77
4
0
348,168
7
L
Lancelot
8,125
451
96
5
0
368,054
3
L
Hachiman
7,641
425
104
6
0
306,322
7
W
Hun Batz
9,406
523
129
7
0
386,771
0
L
Vulcan
7,747
430
81
5
0
340,417
3
W
Artemis
7,384
410
87
5
0
295,021
4
W
Ymir
8,667
482
54
3
0
354,389
2
L
Yemoja
7,754
431
38
2
0
335,658
6
W
Chaac
11,391
633
168
9
0
372,658
0
W
Thoth
9,829
546
148
8
0
359,801
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role