Player Matchup

King Arthur
King Arthur
Asian1018249
King Arthur
Level 66
God Stats
5W - 3L
1,515 SR
Queue Stats
242W - 208L
1,509 Elo+
Party 2
Ares
Ares
GodZillaGOTM
Ares
Level 107
God Stats
1W - 1L
1,666 SR
Queue Stats
40W - 21L
1,587 Elo+
Party 2
Poseidon
Poseidon
Sink Ice
Poseidon
Level 127
God Stats
6W - 10L
1,325 SR
Queue Stats
175W - 139L
1,528 Elo+
Party 2
Team Averages
Level 100
1,502 SR
1,541 Elo+

VS

Team Averages
Level 85
1,404 SR
1,285 Elo+
Lancelot
Lancelot
Bait an Switch
Lancelot
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,420 Elo+
Party 1
Baron Samedi
Baron Samedi
Checking_Bomb
Baron Samedi
Level 67
God Stats
4W - 9L
1,212 SR
Queue Stats
28W - 44L
1,304 Elo+
Party 1
Cthulhu
Cthulhu
Krakenonem
Cthulhu
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Asian1018249
King Arthur
19
6 / 4 / 13
14,429
721
26,459
26,111
33,631
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

19
5 / 3 / 16
15,124
756
18,557
28,299
34,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
Sink Ice
Poseidon
20
16 / 4 / 7
15,565
778
34,582
18,237
9,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
2 / 10 / 4
12,422
621
9,618
28,602
11,495
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Checking_Bomb
Baron Samedi
18
3 / 9 / 5
13,637
682
13,534
23,058
9,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Krakenonem
Cthulhu
19
5 / 8 / 4
14,958
748
17,842
41,996
47,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
23
27
Kills
10
11
Deaths
27
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Asian1018249
King Arthur
6
4
13
3.13
L
Lancelot
2
10
4
0.4
L
Baron Samedi
Checking_Bomb
Baron Samedi
3
9
5
0.61
W
5
3
16
4.33
L
Cthulhu
Krakenonem
Cthulhu
5
8
4
0.88
W
Poseidon
Sink Ice
Poseidon
16
4
7
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,598
Damage
40,994
72,647
Taken
93,656
77,837
Mitigated
68,654
16,964
Healing
14,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Asian1018249
King Arthur
26,459
3,411
0
3,931
26,111
33,631
511
10,602
15,509
0
66,298
L
Lancelot
9,618
737
0
1,479
28,602
11,495
1,589
16,001
12,601
0
33,597
L
Baron Samedi
Checking_Bomb
Baron Samedi
13,534
699
3,541
6,360
23,058
9,480
695
16,450
6,608
36,966
0
W
18,557
1,234
569
5,186
28,299
34,489
129
10,811
17,488
45,518
0
L
Cthulhu
Krakenonem
Cthulhu
17,842
2,923
193
2,596
41,996
47,679
270
21,188
20,808
57,211
0
W
Poseidon
Sink Ice
Poseidon
34,582
4,994
0
7,278
18,237
9,717
1,215
11,275
6,962
92,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,118
Gold Earned
41,017
240
Minions Killed
154
13
Camps Cleared
3
1,035,757
Distance Traveled
1,006,375
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,429
721
73
4
4
351,557
0
L
Lancelot
12,422
621
47
2
2
362,900
3
L
Baron Samedi
13,637
682
46
2
0
294,832
2
W
Ares
15,124
756
33
2
6
364,081
2
L
Cthulhu
14,958
748
61
3
1
348,643
0
W
Poseidon
15,565
778
134
7
3
320,119
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role