Player Matchup

Medusa
Medusa
 
Medusa
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
GH0ST3381
Mercury
Level 71
God Stats
13W - 8L
1,573 SR
Queue Stats
221W - 221L
1,311 Elo+
Party 1
Zhong Kui
Zhong Kui
Jvicttor246
Zhong Kui
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 196L
1,312 Elo+
Party 1
King Arthur
King Arthur
PM_Technical
King Arthur
Level 116
God Stats
12W - 9L
1,489 SR
Queue Stats
163W - 160L
1,348 Elo+
Solo
Tyr
Tyr
zozx blue
Tyr
Level 65
God Stats
43W - 37L
1,482 SR
Queue Stats
205W - 223L
1,332 Elo+
Party 1
Team Averages
Level 89
1,509 SR
1,361 Elo+

VS

Team Averages
Level 96
1,551 SR
1,379 Elo+
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Clayton756
Shiva
Level 84
God Stats
6W - 3L
1,528 SR
Queue Stats
9W - 6L
1,349 Elo+
Party 2
Ra
Ra
Samster345404
Ra
Level 60
God Stats
2W - 0L
1,625 SR
Queue Stats
11W - 7L
1,342 Elo+
Party 2
Ao Kuang
Ao Kuang
Waikiki10
Ao Kuang
Level 126
God Stats
5W - 1L
1,747 SR
Queue Stats
91W - 86L
1,363 Elo+
Party 3
Artio
Artio
YinYang1932
Artio
Level 79
God Stats
3W - 4L
1,356 SR
Queue Stats
30W - 46L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 6 / 8
9,104
479
11,604
15,800
7,014
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
GH0ST3381
Mercury
15
0 / 9 / 4
9,112
480
10,257
18,811
8,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Jvicttor246
Zhong Kui
14
2 / 4 / 1
8,990
473
8,668
14,564
12,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
PM_Technical
King Arthur
15
1 / 2 / 0
9,415
496
7,306
24,979
14,752
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
10 / 2 / 2
9,945
523
16,589
17,938
12,909
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
2 / 6 / 10
8,881
467
14,383
18,715
6,694
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shiva
17
3 / 1 / 5
10,310
543
17,011
16,502
11,383
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 4
9,863
519
5,849
9,999
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Waikiki10
Ao Kuang
18
14 / 1 / 4
11,607
611
18,614
18,888
8,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 6 / 6
8,164
430
3,576
17,086
18,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
52
16
Kills
23
23
Deaths
16
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
6
8
1.17
W
Hachiman
 
Hachiman
2
6
10
1.17
W
Shiva
3
1
5
5.5
L
Mercury
GH0ST3381
Mercury
0
9
4
0.22
L
Zhong Kui
Jvicttor246
Zhong Kui
2
4
1
0.63
L
King Arthur
PM_Technical
King Arthur
1
2
0
0.5
W
2
2
4
2
W
Ao Kuang
Waikiki10
Ao Kuang
14
1
4
16
W
2
6
6
0.83
L
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,424
Damage
59,433
92,092
Taken
81,190
55,584
Mitigated
49,219
22,806
Healing
29,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,604
5,590
0
2,940
15,800
7,014
462
4,732
11,068
0
63,086
W
Hachiman
 
Hachiman
14,383
9,706
0
8,581
18,715
6,694
20
1,206
17,509
0
57,927
W
Shiva
17,011
6,770
188
5,099
16,502
11,383
459
2,336
14,166
0
80,612
L
Mercury
GH0ST3381
Mercury
10,257
4,969
0
1,583
18,811
8,708
0
7,176
11,635
0
85,674
L
Zhong Kui
Jvicttor246
Zhong Kui
8,668
1,839
0
3,729
14,564
12,201
1,363
4,822
9,742
67,410
0
L
King Arthur
PM_Technical
King Arthur
7,306
1,201
0
7,871
24,979
14,752
864
4,153
20,826
0
67,392
W
5,849
505
993
3,172
9,999
4,524
762
2,558
7,441
87,653
0
W
Ao Kuang
Waikiki10
Ao Kuang
18,614
5,538
0
8,700
18,888
8,309
595
2,074
16,814
75,373
0
W
3,576
209
337
2,686
17,086
18,309
0
494
16,592
18,525
0
L
16,589
1,652
151
6,532
17,938
12,909
552
7,156
10,782
0
57,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,566
Gold Earned
48,825
517
Minions Killed
466
0
Camps Cleared
0
1,794,127
Distance Traveled
1,810,087
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,104
479
81
4
0
349,173
3
W
Hachiman
8,881
467
75
4
0
334,314
1
W
Shiva
10,310
543
119
6
0
398,023
3
L
Mercury
9,112
480
119
6
0
373,633
1
L
Zhong Kui
8,990
473
122
6
0
311,895
0
L
King Arthur
9,415
496
130
7
0
374,269
1
W
Ra
9,863
519
148
8
0
363,443
0
W
Ao Kuang
11,607
611
95
5
0
410,191
1
W
Artio
8,164
430
29
2
0
304,116
0
L
Tyr
9,945
523
65
3
0
385,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role