Player Matchup

Sobek
Sobek
BJSSA
Sobek
Level 38
God Stats
3W - 3L
1,277 SR
Queue Stats
59W - 58L
1,445 Elo+
Party 3
Sun Wukong
Sun Wukong
BaconMan_123
Sun Wukong
Level 22
God Stats
6W - 6L
1,707 SR
Queue Stats
164W - 132L
1,434 Elo+
Party 2
Bakasura
Bakasura
Dudester91
Bakasura
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 72L
1,429 Elo+
Party 3
Charybdis
Charybdis
King-nine-one
Charybdis
Level 29
God Stats
27W - 20L
1,586 SR
Queue Stats
210W - 154L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
SadWerewolfHours
Baron Samedi
Level 96
God Stats
2W - 2L
1,660 SR
Queue Stats
217W - 175L
1,527 Elo+
Party 2
Team Averages
Level 58
1,546 SR
1,469 Elo+

VS

Team Averages
Level 58
1,576 SR
1,488 Elo+
Artio
Artio
AbortTheFed
Artio
Level 8
God Stats
2W - 1L
1,681 SR
Queue Stats
3W - 3L
1,618 Elo+
Party 4
Chaac
Chaac
Goyagzz-
Chaac
Level 46
God Stats
3W - 10L
1,245 SR
Queue Stats
57W - 75L
1,351 Elo+
Solo
Thanatos
Thanatos
SkoolyardBandit
Thanatos
Level 107
God Stats
9W - 7L
1,666 SR
Queue Stats
211W - 185L
1,507 Elo+
Party 1
Kukulkan
Kukulkan
burtonsniper
Kukulkan
Level 45
God Stats
15W - 11L
1,544 SR
Queue Stats
392W - 358L
1,457 Elo+
Party 1
Izanami
Izanami
pawsxo21
Izanami
Level 83
God Stats
1W - 1L
1,744 SR
Queue Stats
20W - 14L
1,510 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BJSSA
Sobek
9
2 / 0 / 0
5,541
554
2,295
5,739
2,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
BaconMan_123
Sun Wukong
9
1 / 0 / 0
5,782
578
3,089
6,418
3,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
Dudester91
Bakasura
10
1 / 1 / 2
5,948
595
1,414
8,612
2,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charybdis
King-nine-one
Charybdis
9
0 / 0 / 1
5,068
507
3,332
5,419
1,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
SadWerewolfHours
Baron Samedi
9
1 / 2 / 0
5,525
553
4,227
5,522
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,076
508
2,512
8,937
4,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Goyagzz-
Chaac
3
0 / 1 / 0
3,649
365
1,055
2,564
773
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
9
2 / 2 / 1
5,302
530
4,017
6,004
2,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
burtonsniper
Kukulkan
9
1 / 1 / 1
5,050
505
2,419
4,014
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
pawsxo21
Izanami
9
0 / 0 / 0
4,968
497
4,092
4,238
1,229
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
5
5
Kills
3
3
Deaths
5
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Sobek
BJSSA
Sobek
2
0
0
2
W
Sun Wukong
BaconMan_123
Sun Wukong
1
0
0
1
W
Bakasura
Dudester91
Bakasura
1
1
2
2
L
Chaac
Goyagzz-
Chaac
0
1
0
0
W
Charybdis
King-nine-one
Charybdis
0
0
1
0.5
W
Baron Samedi
SadWerewolfHours
Baron Samedi
1
2
0
0.5
L
Thanatos
2
2
1
1.25
L
Kukulkan
burtonsniper
Kukulkan
1
1
1
1.5
L
Izanami
pawsxo21
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,357
Damage
14,095
31,710
Taken
25,757
13,369
Mitigated
10,940
15,227
Healing
10,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,512
458
300
3,485
8,937
4,484
0
1,339
7,438
16,905
0
W
Sobek
BJSSA
Sobek
2,295
458
255
3,230
5,739
2,882
0
737
5,002
12,605
0
W
Sun Wukong
BaconMan_123
Sun Wukong
3,089
1,395
0
3,639
6,418
3,321
558
1,479
4,939
0
29,617
W
Bakasura
Dudester91
Bakasura
1,414
1,066
0
2,485
8,612
2,990
59
470
8,142
0
35,564
L
Chaac
Goyagzz-
Chaac
1,055
570
0
448
2,564
773
0
0
2,404
0
7,043
W
Charybdis
King-nine-one
Charybdis
3,332
1,456
0
3,476
5,419
1,220
0
512
4,907
0
39,078
W
Baron Samedi
SadWerewolfHours
Baron Samedi
4,227
108
40
2,102
5,522
2,956
180
1,733
3,789
33,058
0
L
Thanatos
4,017
918
0
4,155
6,004
2,728
0
1,551
4,367
0
27,596
L
Kukulkan
burtonsniper
Kukulkan
2,419
241
0
430
4,014
1,726
70
3,092
922
28,315
0
L
Izanami
pawsxo21
Izanami
4,092
3,233
0
2,150
4,238
1,229
56
540
3,698
0
43,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,864
Gold Earned
24,045
271
Minions Killed
216
0
Camps Cleared
0
936,706
Distance Traveled
810,339
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,076
508
26
3
0
190,824
0
W
Sobek
5,541
554
19
2
0
192,572
1
W
Sun Wukong
5,782
578
48
5
0
183,863
2
W
Bakasura
5,948
595
87
9
0
194,920
2
L
Chaac
3,649
365
9
1
0
67,645
0
W
Charybdis
5,068
507
62
6
0
179,786
2
W
Baron Samedi
5,525
553
55
6
0
185,565
2
L
Thanatos
5,302
530
51
5
0
193,656
3
L
Kukulkan
5,050
505
51
5
0
181,361
2
L
Izanami
4,968
497
79
8
0
176,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role