Player Matchup

Jormungandr
Jormungandr
HM01
Jormungandr
Level 46
God Stats
13W - 2L
1,895 SR
Queue Stats
78W - 27L
1,789 Elo+
Party 3
Nox
Nox
OhZuyla
Nox
Level 139
God Stats
15W - 16L
1,556 SR
Queue Stats
475W - 474L
1,528 Elo+
Solo
Thanatos
Thanatos
SSG Zane
Thanatos
Level 129
God Stats
1W - 0L
1,633 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ZoroTheGreat
Danzaburou
Level 141
God Stats
18W - 7L
1,742 SR
Queue Stats
88W - 51L
1,692 Elo+
Party 3
Gilgamesh
Gilgamesh
ak4slasher
Gilgamesh
Level 14
God Stats
2W - 3L
1,751 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Team Averages
Level 94
1,715 SR
1,602 Elo+

VS

Team Averages
Level 100
1,643 SR
1,521 Elo+
Arachne
Arachne
FoxPro Doslocos
Arachne
Level 61
God Stats
24W - 14L
1,627 SR
Queue Stats
178W - 167L
1,538 Elo+
Party 2
Hercules
Hercules
IIxDEITYxII
Hercules
Level 156
God Stats
10W - 7L
1,859 SR
Queue Stats
259W - 254L
1,537 Elo+
Party 2
Cupid
Cupid
IIxSEEKxII
Cupid
Level 149
God Stats
3W - 3L
1,645 SR
Queue Stats
177W - 136L
1,604 Elo+
Party 2
Chang'e
Chang'e
Maddrigall
Chang'e
Level 48
God Stats
2W - 4L
1,587 SR
Queue Stats
93W - 129L
1,400 Elo+
Solo
Sylvanus
Sylvanus
TexasDabber420
Sylvanus
Level 84
God Stats
23W - 28L
1,497 SR
Queue Stats
208W - 198L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HM01
Jormungandr
20
5 / 2 / 12
12,135
809
18,071
18,404
18,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Nox
17
2 / 3 / 8
10,510
701
12,648
10,956
5,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SSG Zane
Thanatos
18
3 / 3 / 14
11,548
770
17,143
13,794
7,008
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
ZoroTheGreat
Danzaburou
20
11 / 1 / 11
13,998
933
32,683
13,808
7,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
ak4slasher
Gilgamesh
17
3 / 3 / 7
11,292
753
4,264
17,739
15,625
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 5
11,348
757
17,003
21,306
16,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
IIxDEITYxII
Hercules
15
0 / 4 / 9
9,250
617
4,978
20,785
23,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
18
6 / 5 / 4
10,895
726
18,089
20,397
9,649
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Maddrigall
Chang'e
16
1 / 6 / 6
9,543
636
8,515
17,490
12,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
15
0 / 6 / 7
9,863
658
6,014
23,581
33,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
43
24
Kills
12
12
Deaths
24
52
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
3
5
2.5
W
Jormungandr
HM01
Jormungandr
5
2
12
5.5
L
Hercules
IIxDEITYxII
Hercules
0
4
9
1.13
L
Cupid
6
5
4
1.6
L
Chang'e
Maddrigall
Chang'e
1
6
6
0.67
W
Nox
2
3
8
2
W
Thanatos
SSG Zane
Thanatos
3
3
14
3.33
L
Sylvanus
0
6
7
0.58
W
Danzaburou
ZoroTheGreat
Danzaburou
11
1
11
16.5
W
Gilgamesh
ak4slasher
Gilgamesh
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,809
Damage
54,599
74,701
Taken
103,559
54,843
Mitigated
95,770
23,229
Healing
28,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,003
10,042
0
7,223
21,306
16,472
114
7,304
14,002
0
53,646
W
Jormungandr
HM01
Jormungandr
18,071
4,445
484
2,882
18,404
18,946
523
2,532
15,770
50,010
0
L
Hercules
IIxDEITYxII
Hercules
4,978
1,409
0
2,391
20,785
23,555
90
6,299
14,486
0
13,868
L
Cupid
18,089
12,333
398
5,861
20,397
9,649
814
5,841
14,556
0
39,042
L
Chang'e
Maddrigall
Chang'e
8,515
703
2,853
2,875
17,490
12,807
230
6,173
11,317
27,786
0
W
Nox
12,648
634
0
380
10,956
5,705
85
2,760
8,016
28,699
0
W
Thanatos
SSG Zane
Thanatos
17,143
6,200
0
8,823
13,794
7,008
2,776
2,423
11,205
0
44,883
L
Sylvanus
6,014
943
3,156
4,183
23,581
33,287
225
5,102
18,479
12,921
0
W
Danzaburou
ZoroTheGreat
Danzaburou
32,683
19,752
0
6,243
13,808
7,559
2,962
3,517
10,159
0
88,650
W
Gilgamesh
ak4slasher
Gilgamesh
4,264
738
2,028
2,389
17,739
15,625
1,282
2,608
15,022
0
22,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,483
Gold Earned
50,899
328
Minions Killed
200
0
Camps Cleared
0
1,546,276
Distance Traveled
1,417,207
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,348
757
67
4
0
303,437
0
W
Jormungandr
12,135
809
78
5
0
315,731
5
L
Hercules
9,250
617
23
2
0
308,934
0
L
Cupid
10,895
726
54
4
0
295,019
2
L
Chang'e
9,543
636
51
3
0
270,907
0
W
Nox
10,510
701
35
2
0
243,249
0
W
Thanatos
11,548
770
60
4
0
347,583
2
L
Sylvanus
9,863
658
5
0
0
238,910
0
W
Danzaburou
13,998
933
131
9
0
326,559
0
W
Gilgamesh
11,292
753
24
2
0
313,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role