Player Matchup

Ra
Ra
Bananahannah
Ra
Level 128
God Stats
1W - 1L
1,727 SR
Queue Stats
20W - 26L
1,459 Elo+
Party 2
Nemesis
Nemesis
Fenrir77
Nemesis
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,475 Elo+
Party 2
Odin
Odin
Gonzo79
Odin
Level 160
God Stats
2W - 3L
1,587 SR
Queue Stats
199W - 208L
1,471 Elo+
Party 2
Rama
Rama
Shiasurpris3
Rama
Level 159
God Stats
0W - 1L
1,719 SR
Queue Stats
49W - 43L
1,531 Elo+
Party 2
Fenrir
Fenrir
WentworthMiller
Fenrir
Level 63
God Stats
1W - 1L
1,700 SR
Queue Stats
9W - 8L
1,626 Elo+
Solo
Team Averages
Level 131
1,647 SR
1,512 Elo+

VS

Team Averages
Level 121
1,518 SR
1,562 Elo+
Guan Yu
Guan Yu
B0Kk
Guan Yu
Level 160
God Stats
5W - 1L
1,761 SR
Queue Stats
320W - 315L
1,589 Elo+
Party 1
Zeus
Zeus
DaveBrohl
Zeus
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,594 Elo+
Party 1
Athena
Athena
DlishusHippie
Athena
Level 129
God Stats
13W - 7L
1,403 SR
Queue Stats
223W - 209L
1,553 Elo+
Party 1
Izanami
Izanami
chaseekat
Izanami
Level 66
God Stats
1W - 2L
1,325 SR
Queue Stats
63W - 88L
1,514 Elo+
Solo
Atlas
Atlas
xSaintMychaelx
Atlas
Level 140
God Stats
2W - 2L
1,603 SR
Queue Stats
309W - 326L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 8
8,856
681
7,131
11,763
5,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Fenrir77
Nemesis
14
1 / 7 / 10
8,103
623
8,833
18,171
14,074
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odin
Gonzo79
Odin
16
0 / 6 / 10
8,661
666
5,197
15,728
14,685
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
9 / 6 / 3
10,805
831
21,788
16,202
6,459
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 6 / 6
9,080
698
5,239
13,481
15,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
B0Kk
Guan Yu
16
3 / 5 / 20
9,707
747
6,578
19,322
24,307
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zeus
19
10 / 2 / 12
11,267
867
20,023
7,231
4,297
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 3 / 25
10,410
801
7,764
22,674
31,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
chaseekat
Izanami
19
11 / 2 / 10
11,494
884
22,693
12,142
8,319
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 4 / 18
9,610
739
7,694
14,418
21,344
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
112
14
Kills
27
29
Deaths
16
37
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
B0Kk
Guan Yu
3
5
20
2.6
L
1
4
8
1.25
W
Zeus
10
2
12
8
W
1
3
25
4.5
L
Nemesis
Fenrir77
Nemesis
1
7
10
0.86
L
Odin
Gonzo79
Odin
0
6
10
0.83
L
9
6
3
1.75
L
3
6
6
1
W
Izanami
chaseekat
Izanami
11
2
10
8
W
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,188
Damage
64,752
75,345
Taken
75,787
56,208
Mitigated
89,389
21,432
Healing
23,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
B0Kk
Guan Yu
6,578
1,172
7,400
5,450
19,322
24,307
215
1,774
15,943
0
12,543
L
7,131
1,220
5,708
5,435
11,763
5,274
473
7,993
3,770
26,897
0
W
Zeus
20,023
1,277
1,140
216
7,231
4,297
2,578
506
6,694
42,944
0
W
7,764
1,575
1,235
2,647
22,674
31,122
57
3,258
18,996
12,594
0
L
Nemesis
Fenrir77
Nemesis
8,833
2,916
733
3,561
18,171
14,074
849
6,713
11,458
0
13,592
L
Odin
Gonzo79
Odin
5,197
1,395
103
640
15,728
14,685
0
5,392
10,336
0
10,087
L
21,788
10,510
784
3,130
16,202
6,459
163
9,295
6,907
0
39,195
L
5,239
1,062
371
967
13,481
15,716
251
6,088
7,393
0
8,908
W
Izanami
chaseekat
Izanami
22,693
13,523
1,270
3,148
12,142
8,319
4,188
54
12,021
0
47,731
W
7,694
1,719
856
329
14,418
21,344
159
1,539
12,844
17,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,505
Gold Earned
52,488
109
Minions Killed
141
0
Camps Cleared
0
941,032
Distance Traveled
1,150,633
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,707
747
9
1
0
235,877
0
L
Ra
8,856
681
41
3
0
219,857
3
W
Zeus
11,267
867
40
3
0
218,641
0
W
Athena
10,410
801
15
1
0
247,237
2
L
Nemesis
8,103
623
9
1
0
206,052
1
L
Odin
8,661
666
10
1
0
223,820
0
L
Rama
10,805
831
39
3
0
168,618
0
L
Fenrir
9,080
698
10
1
0
122,685
1
W
Izanami
11,494
884
65
5
0
226,385
0
W
Atlas
9,610
739
12
1
0
222,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role