Player Matchup

Xing Tian
Xing Tian
FoolKillinFun
Xing Tian
Level 35
God Stats
2W - 5L
1,171 SR
Queue Stats
130W - 152L
1,324 Elo+
Party 2
Scylla
Scylla
HockeyChompy5
Scylla
Level 43
God Stats
2W - 2L
1,430 SR
Queue Stats
24W - 38L
1,254 Elo+
Party 3
Set
Set
MarkTheGoat4386
Set
Level 28
God Stats
1W - 1L
1,683 SR
Queue Stats
8W - 16L
1,193 Elo+
Party 3
Medusa
Medusa
MiriyaMei
Medusa
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
103W - 128L
1,217 Elo+
Party 2
King Arthur
King Arthur
juma469
King Arthur
Level 39
God Stats
15W - 15L
1,294 SR
Queue Stats
29W - 54L
1,204 Elo+
Party 3
Team Averages
Level 35
1,416 SR
1,238 Elo+

VS

Team Averages
Level 73
1,469 SR
1,299 Elo+
Janus
Janus
Heisenberg4513
Janus
Level 42
God Stats
7W - 8L
1,369 SR
Queue Stats
45W - 68L
1,260 Elo+
Party 1
Bacchus
Bacchus
Rocketman420774
Bacchus
Level 69
God Stats
4W - 5L
1,470 SR
Queue Stats
186W - 228L
1,336 Elo+
Party 1
Izanami
Izanami
a69porman
Izanami
Level 69
God Stats
10W - 8L
1,472 SR
Queue Stats
173W - 210L
1,322 Elo+
Party 1
Awilix
Awilix
blakethekilla15
Awilix
Level 68
God Stats
1W - 5L
1,500 SR
Queue Stats
99W - 138L
1,271 Elo+
Party 1
Anhur
Anhur
iTS A TRAP YO
Anhur
Level 115
God Stats
9W - 6L
1,535 SR
Queue Stats
791W - 824L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FoolKillinFun
Xing Tian
12
1 / 2 / 1
7,726
429
3,218
16,070
15,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
5 / 6 / 1
8,052
447
8,531
14,625
5,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 4 / 1
7,769
432
6,117
16,038
6,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
MiriyaMei
Medusa
11
0 / 4 / 0
6,857
381
4,106
13,256
5,184
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

King Arthur
juma469
King Arthur
15
3 / 2 / 2
9,056
503
13,527
17,503
6,815
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
8,862
492
10,111
10,173
3,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 7
9,773
543
8,948
15,110
19,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
a69porman
Izanami
15
4 / 0 / 4
9,253
514
11,121
9,258
3,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 3 / 4
8,359
464
9,917
12,460
4,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 4 / 0
9,450
525
9,634
15,498
5,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
11
Kills
18
18
Deaths
12
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
FoolKillinFun
Xing Tian
1
2
1
0.75
W
4
5
0
0.8
L
5
6
1
0.92
L
2
4
1
0.63
L
Medusa
MiriyaMei
Medusa
0
4
0
0
W
4
0
7
7.5
W
Izanami
a69porman
Izanami
4
0
4
6
W
4
3
4
2
W
2
4
0
0.5
L
King Arthur
juma469
King Arthur
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,499
Damage
49,731
77,492
Taken
62,499
39,509
Mitigated
37,115
25,225
Healing
21,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
FoolKillinFun
Xing Tian
3,218
480
149
2,418
16,070
15,664
75
2,683
13,315
30,002
0
W
10,111
835
0
2,550
10,173
3,468
1,475
5,208
4,965
45,351
0
L
8,531
1,384
72
5,077
14,625
5,843
0
7,700
6,357
32,673
0
L
6,117
3,628
0
5,726
16,038
6,003
0
3,173
12,361
0
45,476
L
Medusa
MiriyaMei
Medusa
4,106
2,360
0
3,630
13,256
5,184
1,062
4,249
9,007
0
42,113
W
8,948
1,788
284
3,849
15,110
19,176
624
2,318
12,792
33,481
0
W
Izanami
a69porman
Izanami
11,121
7,623
0
6,363
9,258
3,816
4,242
1,208
8,050
0
91,836
W
9,917
4,813
0
2,887
12,460
4,723
0
2,992
9,468
0
42,888
W
9,634
3,647
0
5,408
15,498
5,932
954
23
15,475
0
68,686
L
King Arthur
juma469
King Arthur
13,527
2,422
0
8,153
17,503
6,815
600
450
17,053
0
64,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,460
Gold Earned
45,697
318
Minions Killed
418
0
Camps Cleared
0
1,636,339
Distance Traveled
1,576,638
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,726
429
38
2
0
330,686
0
W
Janus
8,862
492
77
4
0
286,467
0
L
Scylla
8,052
447
41
2
0
294,601
4
L
Set
7,769
432
76
4
0
330,158
0
L
Medusa
6,857
381
61
3
0
311,964
1
W
Bacchus
9,773
543
29
2
0
360,076
0
W
Izanami
9,253
514
139
8
0
323,567
0
W
Awilix
8,359
464
61
3
0
342,509
6
W
Anhur
9,450
525
112
6
0
264,019
2
L
King Arthur
9,056
503
102
6
0
368,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role