Player Matchup

Artio
Artio
Donau
Artio
Level 88
God Stats
2W - 4L
1,459 SR
Queue Stats
104W - 128L
1,501 Elo+
Party 1
Hercules
Hercules
FireCünt
Hercules
Level 29
God Stats
3W - 1L
1,572 SR
Queue Stats
52W - 32L
1,590 Elo+
Party 1
Medusa
Medusa
Hexaboo
Medusa
Level 28
God Stats
7W - 10L
1,447 SR
Queue Stats
54W - 102L
1,308 Elo+
Solo
Arachne
Arachne
TheRockyRoad
Arachne
Level 87
God Stats
1W - 0L
1,452 SR
Queue Stats
178W - 154L
1,627 Elo+
Party 1
Nu Wa
Nu Wa
ßrÅgs
Nu Wa
Level 156
God Stats
14W - 10L
1,655 SR
Queue Stats
220W - 214L
1,583 Elo+
Party 1
Team Averages
Level 78
1,517 SR
1,522 Elo+

VS

Team Averages
Level 63
1,506 SR
1,483 Elo+
Mercury
Mercury
 
Mercury
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BananaAltoids
Janus
Level 44
God Stats
3W - 1L
1,668 SR
Queue Stats
17W - 9L
1,699 Elo+
Solo
Odin
Odin
Beanpot
Odin
Level 27
God Stats
0W - 2L
1,284 SR
Queue Stats
66W - 90L
1,345 Elo+
Solo
Anhur
Anhur
Brym1283
Anhur
Level 157
God Stats
2W - 5L
1,575 SR
Queue Stats
527W - 606L
1,451 Elo+
Solo
Ao Kuang
Ao Kuang
metadrastico_22
Ao Kuang
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
288W - 307L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Donau
Artio
15
1 / 3 / 14
8,588
716
6,759
15,168
16,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hercules
FireCünt
Hercules
15
2 / 1 / 13
8,813
734
17,361
13,170
11,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Medusa
Hexaboo
Medusa
16
4 / 0 / 11
9,463
789
9,324
7,150
3,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
TheRockyRoad
Arachne
18
10 / 4 / 5
10,525
877
15,323
17,768
10,608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
ßrÅgs
Nu Wa
17
7 / 2 / 12
9,743
812
14,458
8,673
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
1 / 3 / 3
8,022
669
4,502
13,145
5,884
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
4 / 2 / 4
9,934
828
19,707
11,114
7,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
Beanpot
Odin
14
1 / 4 / 3
8,056
671
7,793
15,493
9,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Brym1283
Anhur
15
2 / 5 / 0
8,736
728
6,214
13,731
5,631
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
15
2 / 10 / 3
8,683
724
5,046
20,154
9,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
24
Kills
10
10
Deaths
24
55
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
3
0.83
L
4
2
4
3
L
Odin
Beanpot
Odin
1
4
3
0.63
L
Anhur
Brym1283
Anhur
2
5
0
0.4
W
Artio
Donau
Artio
1
3
14
2.67
W
Hercules
FireCünt
Hercules
2
1
13
8.5
W
Medusa
Hexaboo
Medusa
4
0
11
9.5
W
Arachne
TheRockyRoad
Arachne
10
4
5
3.13
L
Ao Kuang
2
10
3
0.35
W
Nu Wa
ßrÅgs
Nu Wa
7
2
12
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,225
Damage
43,262
61,929
Taken
73,637
45,618
Mitigated
37,888
15,639
Healing
10,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,502
1,453
0
3,661
13,145
5,884
0
2,132
10,528
0
16,680
L
19,707
2,149
0
769
11,114
7,371
0
2,922
7,902
48,445
0
L
Odin
Beanpot
Odin
7,793
2,767
156
1,376
15,493
9,054
0
4,812
10,126
0
17,199
L
Anhur
Brym1283
Anhur
6,214
3,454
0
1,605
13,731
5,631
14
5,663
7,821
0
28,085
W
Artio
Donau
Artio
6,759
1,123
1,314
2,866
15,168
16,332
160
5,526
8,971
13,945
0
W
Hercules
FireCünt
Hercules
17,361
4,524
0
3,870
13,170
11,905
436
3,910
8,883
60
28,226
W
Medusa
Hexaboo
Medusa
9,324
3,578
0
1,108
7,150
3,029
2,062
2,875
4,089
0
35,177
W
Arachne
TheRockyRoad
Arachne
15,323
8,963
0
6,240
17,768
10,608
78
7,831
9,354
0
46,336
L
Ao Kuang
5,046
1,528
0
2,492
20,154
9,948
1,229
4,844
14,869
20,453
0
W
Nu Wa
ßrÅgs
Nu Wa
14,458
2,736
0
241
8,673
3,744
1,032
3,322
5,094
37,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,132
Gold Earned
43,431
231
Minions Killed
206
0
Camps Cleared
0
1,344,884
Distance Traveled
1,184,071
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,022
669
17
1
0
270,292
2
L
Janus
9,934
828
63
5
0
244,617
1
L
Odin
8,056
671
24
2
0
236,916
0
L
Anhur
8,736
728
60
5
0
204,612
0
W
Artio
8,588
716
18
2
0
264,632
0
W
Hercules
8,813
734
32
3
0
298,348
0
W
Medusa
9,463
789
71
6
0
278,907
1
W
Arachne
10,525
877
59
5
0
268,982
4
L
Ao Kuang
8,683
724
42
4
0
227,634
1
W
Nu Wa
9,743
812
51
4
0
234,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role