Player Matchup

Hachiman
Hachiman
BadDuck557
Hachiman
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
406W - 385L
1,492 Elo+
Party 2
Sobek
Sobek
ChaosJunkie
Sobek
Level 121
God Stats
6W - 2L
1,500 SR
Queue Stats
204W - 196L
1,453 Elo+
Solo
Cerberus
Cerberus
Goliath331
Cerberus
Level 148
God Stats
3W - 2L
1,845 SR
Queue Stats
286W - 266L
1,424 Elo+
Party 2
Mulan
Mulan
ORPHANBREAKR
Mulan
Level 153
God Stats
14W - 9L
1,616 SR
Queue Stats
321W - 296L
1,452 Elo+
Party 2
Tsukuyomi
Tsukuyomi
phantom23cristal
Tsukuyomi
Level 111
God Stats
0W - 3L
1,500 SR
Queue Stats
238W - 251L
1,448 Elo+
Solo
Team Averages
Level 138
1,592 SR
1,454 Elo+

VS

Team Averages
Level 98
1,601 SR
1,468 Elo+
Amaterasu
Amaterasu
Ed Gein8700
Amaterasu
Level 69
God Stats
5W - 2L
1,666 SR
Queue Stats
187W - 200L
1,413 Elo+
Party 1
Vamana
Vamana
SkinnyBones456
Vamana
Level 109
God Stats
4W - 4L
1,285 SR
Queue Stats
341W - 375L
1,490 Elo+
Party 1
Izanami
Izanami
chapers96
Izanami
Level 123
God Stats
4W - 0L
1,801 SR
Queue Stats
55W - 61L
1,486 Elo+
Solo
Mulan
Mulan
wixmix92
Mulan
Level 143
God Stats
2W - 5L
1,508 SR
Queue Stats
343W - 381L
1,446 Elo+
Solo
Hera
Hera
六根清净贫轴弹
Hera
Level 44
God Stats
2W - 0L
1,744 SR
Queue Stats
64W - 56L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BadDuck557
Hachiman
14
3 / 4 / 5
8,167
742
10,773
12,587
6,741
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 3 / 9
8,045
731
7,447
15,956
23,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cerberus
Goliath331
Cerberus
15
3 / 2 / 6
9,317
847
9,947
22,587
18,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 2 / 8
7,530
685
8,702
13,380
14,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
15
4 / 3 / 5
8,959
814
14,905
11,086
6,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Ed Gein8700
Amaterasu
13
0 / 2 / 6
7,775
707
6,918
12,355
7,774
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 2 / 9
9,223
838
12,365
21,804
14,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
chapers96
Izanami
15
1 / 2 / 9
8,673
788
14,491
9,820
3,992
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
wixmix92
Mulan
14
0 / 3 / 3
8,112
737
11,115
12,214
8,397
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
10 / 3 / 2
10,593
963
23,301
7,735
3,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
43
12
Kills
14
14
Deaths
12
33
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BadDuck557
Hachiman
3
4
5
1.38
L
0
3
9
1.5
W
Amaterasu
Ed Gein8700
Amaterasu
0
2
6
1.5
L
Cerberus
Goliath331
Cerberus
3
2
6
3
L
2
2
8
3
W
3
2
9
3.75
W
Izanami
chapers96
Izanami
1
2
9
2.75
L
Tsukuyomi
4
3
5
2.17
W
Mulan
wixmix92
Mulan
0
3
3
0.5
W
10
3
2
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,774
Damage
68,190
75,596
Taken
63,928
69,971
Mitigated
37,247
27,239
Healing
34,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BadDuck557
Hachiman
10,773
4,791
1,790
1,202
12,587
6,741
0
3,993
8,594
0
20,260
L
7,447
1,091
1,006
3,611
15,956
23,107
0
5,490
10,466
13,727
0
W
Amaterasu
Ed Gein8700
Amaterasu
6,918
3,130
2,855
4,463
12,355
7,774
610
4,643
7,648
0
10,302
L
Cerberus
Goliath331
Cerberus
9,947
520
257
10,872
22,587
18,792
0
6,880
15,707
25,155
0
L
8,702
1,808
1,823
3,473
13,380
14,589
0
4,270
9,110
0
13,785
W
12,365
4,833
1,857
11,139
21,804
14,034
272
3,757
17,567
0
21,913
W
Izanami
chapers96
Izanami
14,491
9,241
1,225
2,597
9,820
3,992
1,924
2,719
6,996
0
31,617
L
Tsukuyomi
14,905
2,507
1,744
1,461
11,086
6,742
0
3,436
7,650
0
32,026
W
Mulan
wixmix92
Mulan
11,115
727
1,820
3,608
12,214
8,397
142
3,287
8,700
1,783
16,417
W
23,301
4,611
2,515
2,253
7,735
3,050
912
2,988
4,716
36,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,018
Gold Earned
44,376
136
Minions Killed
121
0
Camps Cleared
0
1,018,959
Distance Traveled
1,181,178
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,167
742
23
2
0
193,100
1
L
Sobek
8,045
731
11
1
0
194,824
0
W
Amaterasu
7,775
707
10
1
0
243,042
0
L
Cerberus
9,317
847
55
5
0
191,441
0
L
Mulan
7,530
685
12
1
0
201,720
0
W
Vamana
9,223
838
7
1
0
266,318
0
W
Izanami
8,673
788
47
4
0
217,424
4
L
Tsukuyomi
8,959
814
35
3
0
237,874
3
W
Mulan
8,112
737
20
2
0
228,901
1
W
Hera
10,593
963
37
3
0
225,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role