Player Matchup

Ganesha
Ganesha
Bradies2011
Ganesha
Level 28
God Stats
15W - 13L
1,510 SR
Queue Stats
25W - 22L
1,460 Elo+
Party 2
Izanami
Izanami
SendPeePics
Izanami
Level 79
God Stats
6W - 2L
1,396 SR
Queue Stats
34W - 32L
1,523 Elo+
Party 2
Cthulhu
Cthulhu
SluhtSZN
Cthulhu
Level 155
God Stats
2W - 3L
1,552 SR
Queue Stats
240W - 221L
1,653 Elo+
Party 2
Team Averages
Level 87
1,486 SR
1,545 Elo+

VS

Team Averages
Level 51
1,345 SR
1,348 Elo+
Zhong Kui
Zhong Kui
Cseb22
Zhong Kui
Level 65
God Stats
1W - 4L
1,424 SR
Queue Stats
25W - 41L
1,353 Elo+
Party 1
Charybdis
Charybdis
MC132
Charybdis
Level 64
God Stats
1W - 9L
1,111 SR
Queue Stats
190W - 304L
1,233 Elo+
Solo
Ymir
Ymir
XxJeanCarlosxX
Ymir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Bradies2011
Ganesha
15
0 / 2 / 15
11,207
659
4,261
13,391
15,760
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
SendPeePics
Izanami
15
2 / 2 / 11
11,213
660
14,229
13,977
6,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
SluhtSZN
Cthulhu
19
15 / 1 / 2
13,601
800
34,349
19,389
8,563
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cseb22
Zhong Kui
14
1 / 6 / 4
9,964
586
18,923
23,123
14,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
MC132
Charybdis
14
1 / 7 / 3
10,067
592
8,674
16,426
7,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 4 / 2
10,910
642
9,624
26,440
33,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
17
Kills
5
5
Deaths
17
28
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Bradies2011
Ganesha
0
2
15
3.75
L
Zhong Kui
Cseb22
Zhong Kui
1
6
4
0.5
L
Charybdis
MC132
Charybdis
1
7
3
0.36
W
Izanami
SendPeePics
Izanami
2
2
11
3.75
W
Cthulhu
SluhtSZN
Cthulhu
15
1
2
16
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,839
Damage
37,221
46,757
Taken
65,989
31,067
Mitigated
55,573
4,423
Healing
11,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Bradies2011
Ganesha
4,261
285
323
270
13,391
15,760
192
7,755
5,636
13,622
0
L
Zhong Kui
Cseb22
Zhong Kui
18,923
1,264
0
4,778
23,123
14,685
33
13,741
9,382
46,980
0
L
Charybdis
MC132
Charybdis
8,674
2,053
0
0
16,426
7,874
0
11,336
5,090
0
50,875
W
Izanami
SendPeePics
Izanami
14,229
6,899
221
870
13,977
6,744
1,054
9,707
4,270
0
37,899
W
Cthulhu
SluhtSZN
Cthulhu
34,349
2,186
1,700
1,039
19,389
8,563
980
11,588
7,801
80,454
0
L
9,624
734
722
5,728
26,440
33,014
0
14,938
11,502
28,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,021
Gold Earned
30,941
176
Minions Killed
148
10
Camps Cleared
4
889,320
Distance Traveled
793,010
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,207
659
3
0
0
269,840
0
L
Zhong Kui
9,964
586
54
3
2
288,919
1
L
Charybdis
10,067
592
76
4
1
255,124
4
W
Izanami
11,213
660
56
3
3
281,316
0
W
Cthulhu
13,601
800
117
7
7
338,164
3
L
Ymir
10,910
642
18
1
1
248,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role