Player Matchup

Charybdis
Charybdis
Gumbo47
Charybdis
Level 129
God Stats
8W - 13L
1,245 SR
Queue Stats
474W - 492L
1,388 Elo+
Solo
Lancelot
Lancelot
JuanPaDonoso
Lancelot
Level 157
God Stats
1W - 3L
1,487 SR
Queue Stats
171W - 194L
1,393 Elo+
Solo
Hachiman
Hachiman
Seldron7
Hachiman
Level 103
God Stats
0W - 1L
1,326 SR
Queue Stats
1W - 3L
1,438 Elo+
Solo
Vulcan
Vulcan
VlCTORlOUS BlG
Vulcan
Level 115
God Stats
3W - 2L
1,618 SR
Queue Stats
124W - 162L
1,434 Elo+
Solo
Neith
Neith
hoody220
Neith
Level 152
God Stats
5W - 10L
1,191 SR
Queue Stats
540W - 583L
1,420 Elo+
Solo
Team Averages
Level 131
1,373 SR
1,414 Elo+

VS

Team Averages
Level 97
1,502 SR
1,384 Elo+
Zhong Kui
Zhong Kui
PortedWinner400
Zhong Kui
Level 103
God Stats
3W - 2L
1,527 SR
Queue Stats
188W - 243L
1,381 Elo+
Party 1
Sol
Sol
TSB Ghosttroll
Sol
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 34L
1,348 Elo+
Solo
Persephone
Persephone
TouchableTree80
Persephone
Level 86
God Stats
6W - 3L
1,484 SR
Queue Stats
280W - 329L
1,328 Elo+
Party 1
Hou Yi
Hou Yi
Vega08
Hou Yi
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 131L
1,454 Elo+
Solo
Merlin
Merlin
naoTheTaco
Merlin
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
265W - 301L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Gumbo47
Charybdis
17
4 / 7 / 10
10,631
759
13,098
16,845
7,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
JuanPaDonoso
Lancelot
18
4 / 5 / 9
10,050
718
6,636
23,026
12,368
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Seldron7
Hachiman
18
8 / 9 / 13
11,357
811
19,704
20,391
9,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 4 / 4
8,905
636
12,233
9,723
4,732
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
hoody220
Neith
18
6 / 3 / 13
10,434
745
15,766
14,489
8,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
PortedWinner400
Zhong Kui
19
10 / 6 / 11
12,150
868
18,906
17,034
12,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 6 / 14
11,586
828
19,165
19,844
8,209
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
TouchableTree80
Persephone
20
5 / 1 / 16
11,737
838
11,583
12,643
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Vega08
Hou Yi
17
3 / 5 / 13
10,372
741
18,206
16,770
8,685
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
naoTheTaco
Merlin
16
3 / 7 / 9
10,295
735
9,032
12,357
5,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
91
25
Kills
28
28
Deaths
25
49
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Gumbo47
Charybdis
4
7
10
1.29
L
Lancelot
JuanPaDonoso
Lancelot
4
5
9
1.7
W
Zhong Kui
PortedWinner400
Zhong Kui
10
6
11
2.58
L
Hachiman
Seldron7
Hachiman
8
9
13
1.61
W
7
6
14
2.33
W
Persephone
TouchableTree80
Persephone
5
1
16
13
W
Hou Yi
Vega08
Hou Yi
3
5
13
1.9
L
3
4
4
1.25
L
Neith
hoody220
Neith
6
3
13
4.17
W
Merlin
naoTheTaco
Merlin
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,437
Damage
76,892
84,474
Taken
78,648
43,136
Mitigated
39,968
26,813
Healing
31,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Gumbo47
Charybdis
13,098
6,232
1,244
3,335
16,845
7,559
863
11,309
5,536
0
25,798
L
Lancelot
JuanPaDonoso
Lancelot
6,636
1,173
1,449
5,763
23,026
12,368
332
16,250
6,776
0
19,772
W
Zhong Kui
PortedWinner400
Zhong Kui
18,906
2,366
1,400
3,639
17,034
12,328
2,696
2,449
14,585
30,041
0
L
Hachiman
Seldron7
Hachiman
19,704
11,346
1,521
3,638
20,391
9,689
698
14,302
6,089
0
33,165
W
19,165
9,067
838
7,801
19,844
8,209
1,651
3,164
16,680
40,365
0
W
Persephone
TouchableTree80
Persephone
11,583
659
2,636
5,806
12,643
5,628
982
3,274
9,368
35,631
0
W
Hou Yi
Vega08
Hou Yi
18,206
10,288
1,263
4,915
16,770
8,685
2,889
2,042
14,728
0
33,715
L
12,233
3,878
854
1,069
9,723
4,732
0
7,109
2,614
18,127
0
L
Neith
hoody220
Neith
15,766
2,558
2,180
5,760
14,489
8,788
0
9,716
4,773
0
31,732
W
Merlin
naoTheTaco
Merlin
9,032
333
1,287
2,396
12,357
5,118
168
1,304
11,053
22,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,377
Gold Earned
56,140
127
Minions Killed
173
0
Camps Cleared
0
1,085,075
Distance Traveled
1,215,892
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,631
759
26
2
0
187,828
0
L
Lancelot
10,050
718
23
2
0
272,237
0
W
Zhong Kui
12,150
868
31
2
0
251,952
0
L
Hachiman
11,357
811
26
2
0
214,534
0
W
Sol
11,586
828
43
3
0
214,032
0
W
Persephone
11,737
838
55
4
0
279,183
1
W
Hou Yi
10,372
741
27
2
0
237,000
0
L
Vulcan
8,905
636
17
1
0
184,195
0
L
Neith
10,434
745
35
3
0
226,281
0
W
Merlin
10,295
735
17
1
0
233,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role