Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver IV
Arnold3385
Morgan Le Fay
Silver IV
Level 43
God Stats
6W - 14L
1,313 SR
Queue Stats
17W - 24L
1,326 MMR
Party 1
Xbalanque
Xbalanque
Gold I
AspheX FlarezZ
Xbalanque
Gold I
Level 130
God Stats
11W - 11L
1,633 SR
Queue Stats
73W - 61L
1,716 MMR
Solo
Pele
Pele
Silver II
Snipzy O ego
Pele
Silver II
Level 54
God Stats
9W - 8L
1,341 SR
Queue Stats
19W - 31L
1,187 MMR
Party 1
Achilles
Achilles
Silver II
Xukle
Achilles
Silver II
Level 49
God Stats
12W - 7L
1,612 SR
Queue Stats
113W - 132L
974 MMR
Solo
Xing Tian
Xing Tian
Gold V
japerezca
Xing Tian
Gold V
Level 123
God Stats
5W - 3L
1,638 SR
Queue Stats
38W - 41L
1,217 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 80
1,507 SR
1,284 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 91
1,590 SR
1,189 MMR
Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum IV
 
Atlas
Platinum IV
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver II
Ruseneca
Izanami
Silver II
Level 86
God Stats
49W - 34L
1,655 SR
Queue Stats
116W - 133L
1,004 MMR
Solo
Ah Puch
Ah Puch
Silver IV
Sir-Crocodile06
Ah Puch
Silver IV
Level 94
God Stats
3W - 3L
1,632 SR
Queue Stats
139W - 158L
725 MMR
Solo
Awilix
Awilix
Silver I
iSeven_lX
Awilix
Silver I
Level 77
God Stats
32W - 15L
1,661 SR
Queue Stats
121W - 119L
1,214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arnold3385
Morgan Le Fay
20
7 / 2 / 7
14,453
556
21,184
16,293
9,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
AspheX FlarezZ
Xbalanque
20
5 / 3 / 7
14,796
569
20,611
20,690
10,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
8 / 3 / 11
14,425
555
19,592
29,316
15,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Xukle
Achilles
20
3 / 3 / 8
13,501
519
18,738
25,258
42,536
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
japerezca
Xing Tian
19
3 / 2 / 13
12,905
496
8,824
29,067
36,143
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
GilgameshLancelotBakasuraFreya

VS

Bans
PoseidonChaacCliodhnaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
2 / 4 / 1
12,962
499
16,677
31,921
36,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
 
Atlas
17
0 / 4 / 7
11,300
435
15,334
24,955
36,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Ruseneca
Izanami
18
1 / 6 / 1
11,701
450
9,322
22,639
9,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 4 / 1
11,612
447
16,330
18,615
9,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
iSeven_lX
Awilix
20
6 / 8 / 1
13,084
503
11,535
25,994
12,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
24
26
Kills
13
13
Deaths
26
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
4
1
0.63
L
Atlas
 
Atlas
0
4
7
0.88
W
Morgan Le Fay
Arnold3385
Morgan Le Fay
7
2
7
5.25
W
Xbalanque
AspheX FlarezZ
Xbalanque
5
3
7
2.83
L
Izanami
Ruseneca
Izanami
1
6
1
0.25
L
4
4
1
1.13
W
8
3
11
4.5
W
Achilles
Xukle
Achilles
3
3
8
2.33
L
Awilix
iSeven_lX
Awilix
6
8
1
0.81
W
Xing Tian
japerezca
Xing Tian
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,949
Damage
69,198
120,624
Taken
124,124
114,231
Mitigated
104,128
31,800
Healing
29,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
16,677
9,743
0
12,436
31,921
36,009
672
2,673
29,248
0
117,201
L
Atlas
 
Atlas
15,334
6,441
0
3,473
24,955
36,414
64
11,684
13,271
47,288
0
W
Morgan Le Fay
Arnold3385
Morgan Le Fay
21,184
2,870
701
5,481
16,293
9,381
1,087
9,513
6,780
140,524
0
W
Xbalanque
AspheX FlarezZ
Xbalanque
20,611
11,295
0
6,929
20,690
10,248
8,105
4,323
16,367
0
179,620
L
Izanami
Ruseneca
Izanami
9,322
6,404
0
2,146
22,639
9,852
31
3,286
19,353
0
105,399
L
16,330
373
0
5,540
18,615
9,070
38
8,131
10,484
108,034
0
W
19,592
6,103
0
7,758
29,316
15,923
673
7,019
22,297
0
157,011
W
Achilles
Xukle
Achilles
18,738
3,351
0
2,272
25,258
42,536
0
1,947
23,311
0
91,569
L
Awilix
iSeven_lX
Awilix
11,535
3,649
0
6,314
25,994
12,783
0
4,234
21,760
0
110,087
W
Xing Tian
japerezca
Xing Tian
8,824
740
1,316
7,343
29,067
36,143
68
9,390
19,677
48,384
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,080
Gold Earned
60,659
794
Minions Killed
734
0
Camps Cleared
0
2,560,947
Distance Traveled
2,361,628
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,962
499
184
7
0
448,825
5
L
Atlas
11,300
435
39
2
0
466,820
3
W
Morgan Le Fay
14,453
556
218
8
0
485,921
7
W
Xbalanque
14,796
569
204
8
0
496,702
7
L
Izanami
11,701
450
186
7
0
413,099
3
L
Ah Puch
11,612
447
165
6
0
474,853
4
W
Pele
14,425
555
171
7
0
568,651
1
W
Achilles
13,501
519
134
5
0
479,066
3
L
Awilix
13,084
503
160
6
0
558,031
2
W
Xing Tian
12,905
496
67
3
0
530,607
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role