Player Matchup

Neith
Neith
PleasedCheese
Neith
Level 36
God Stats
2W - 3L
1,311 SR
Queue Stats
22W - 21L
1,392 Elo+
Party 2
Kukulkan
Kukulkan
bballqueen0744
Kukulkan
Level 27
God Stats
1W - 1L
1,699 SR
Queue Stats
1W - 2L
1,635 Elo+
Party 2
Ne Zha
Ne Zha
bbqjr
Ne Zha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,415 Elo+
Party 2
Team Averages
Level 64
1,503 SR
1,481 Elo+

VS

Team Averages
Level 71
1,487 SR
1,520 Elo+
Nu Wa
Nu Wa
Mchavezzero
Nu Wa
Level 127
God Stats
5W - 4L
1,691 SR
Queue Stats
98W - 87L
1,542 Elo+
Party 1
Bacchus
Bacchus
Remedy__Savage
Bacchus
Level 49
God Stats
6W - 2L
1,449 SR
Queue Stats
11W - 8L
1,476 Elo+
Solo
Skadi
Skadi
hervy13
Skadi
Level 36
God Stats
6W - 6L
1,323 SR
Queue Stats
42W - 42L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 1
11,336
630
13,891
20,861
10,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
14
0 / 8 / 2
9,918
551
7,812
15,979
7,823
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
bbqjr
Ne Zha
15
1 / 3 / 3
11,252
625
8,886
25,931
37,243
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 7
12,987
722
25,662
14,280
7,240
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 0 / 9
13,790
766
12,327
17,814
32,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Skadi
hervy13
Skadi
16
3 / 4 / 4
11,486
638
15,696
13,771
7,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
13
13
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
L
4
2
1
2.25
W
4
0
9
8.5
L
Kukulkan
0
8
2
0.13
L
Ne Zha
bbqjr
Ne Zha
1
3
3
0.83
W
Skadi
hervy13
Skadi
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,589
Damage
53,685
62,771
Taken
45,865
55,096
Mitigated
46,510
9,669
Healing
13,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,662
7,242
249
5,497
14,280
7,240
1,057
2,709
11,571
83,485
0
L
13,891
6,324
0
4,652
20,861
10,030
0
14,826
6,035
0
67,883
W
12,327
1,381
0
5,679
17,814
32,039
329
3,574
14,240
28,291
0
L
Kukulkan
7,812
703
0
0
15,979
7,823
0
10,229
5,750
41,757
0
L
Ne Zha
bbqjr
Ne Zha
8,886
1,313
0
5,017
25,931
37,243
0
13,145
12,786
0
31,716
W
Skadi
hervy13
Skadi
15,696
6,050
0
1,592
13,771
7,231
1,278
2,234
11,537
0
54,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,506
Gold Earned
38,263
194
Minions Killed
193
4
Camps Cleared
11
915,344
Distance Traveled
995,638
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,987
722
100
6
8
363,861
4
L
Neith
11,336
630
86
5
0
302,444
1
W
Bacchus
13,790
766
16
1
1
339,473
2
L
Kukulkan
9,918
551
81
5
4
284,686
3
L
Ne Zha
11,252
625
27
2
0
328,214
3
W
Skadi
11,486
638
77
4
2
292,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role