Player Matchup

Gilgamesh
Gilgamesh
Bawse307
Gilgamesh
Level 160
God Stats
4W - 0L
1,650 SR
Queue Stats
31W - 23L
1,708 Elo+
Solo
Chaac
Chaac
Demzuh
Chaac
Level 85
God Stats
17W - 15L
1,600 SR
Queue Stats
434W - 382L
1,617 Elo+
Solo
Freya
Freya
FenixReborn226
Freya
Level 160
God Stats
3W - 3L
1,526 SR
Queue Stats
318W - 309L
1,612 Elo+
Solo
Yu Huang
Yu Huang
HinesHimself
Yu Huang
Level 145
God Stats
10W - 18L
1,416 SR
Queue Stats
147W - 157L
1,512 Elo+
Solo
Thor
Thor
Nspire_34
Thor
Level 129
God Stats
2W - 1L
1,704 SR
Queue Stats
100W - 65L
1,668 Elo+
Solo
Team Averages
Level 136
1,579 SR
1,624 Elo+

VS

Team Averages
Level 137
1,395 SR
1,566 Elo+
Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
IiGiveZer0Foxl
Kukulkan
Level 129
God Stats
7W - 11L
1,249 SR
Queue Stats
363W - 335L
1,628 Elo+
Solo
Artemis
Artemis
RibbitJuice
Artemis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 137L
1,530 Elo+
Solo
Loki
Loki
Setter Seven
Loki
Level 154
God Stats
12W - 17L
1,561 SR
Queue Stats
184W - 166L
1,585 Elo+
Party 1
Odin
Odin
Whonps
Odin
Level 140
God Stats
1W - 6L
1,163 SR
Queue Stats
188W - 170L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bawse307
Gilgamesh
14
2 / 3 / 2
9,820
409
9,802
20,030
25,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
Demzuh
Chaac
18
7 / 2 / 3
12,592
525
19,547
22,765
24,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
3 / 2 / 6
12,408
517
18,891
20,088
8,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yu Huang
HinesHimself
Yu Huang
17
3 / 1 / 4
11,852
494
16,726
9,749
4,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
18
4 / 3 / 5
11,663
486
12,774
22,105
10,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
1 / 4 / 5
10,465
436
14,949
25,225
11,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
19
2 / 1 / 4
11,394
475
15,571
12,107
5,759
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
RibbitJuice
Artemis
16
2 / 8 / 2
10,581
441
10,981
20,236
8,739
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
6 / 5 / 4
11,497
479
9,336
20,363
9,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
Whonps
Odin
13
0 / 1 / 4
8,639
360
5,845
20,338
18,080
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
19
Kills
11
11
Deaths
19
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
5
0.88
W
Gilgamesh
Bawse307
Gilgamesh
2
3
2
1
W
Chaac
Demzuh
Chaac
7
2
3
4.25
W
3
2
6
3
W
Yu Huang
HinesHimself
Yu Huang
3
1
4
5
L
Kukulkan
2
1
4
4
W
Thor
4
3
5
2.17
L
Artemis
RibbitJuice
Artemis
2
8
2
0.38
L
6
5
4
1.6
L
Odin
Whonps
Odin
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,740
Damage
56,682
94,737
Taken
98,269
74,710
Mitigated
53,469
36,913
Healing
27,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
14,949
9,350
0
11,915
25,225
11,448
1,338
6,101
18,681
0
80,371
W
Gilgamesh
Bawse307
Gilgamesh
9,802
2,089
973
2,831
20,030
25,404
36
4,801
15,229
471
32,939
W
Chaac
Demzuh
Chaac
19,547
3,979
0
9,295
22,765
24,731
1,426
5,870
16,895
0
106,314
W
18,891
6,127
0
13,009
20,088
8,909
1,226
696
19,392
112,592
0
W
Yu Huang
HinesHimself
Yu Huang
16,726
602
0
2,435
9,749
4,918
476
2,629
7,120
102,977
0
L
Kukulkan
15,571
88
0
1,750
12,107
5,759
0
4,055
7,774
125,383
0
W
Thor
12,774
2,764
0
8,370
22,105
10,748
0
3,140
18,965
0
100,628
L
Artemis
RibbitJuice
Artemis
10,981
5,132
0
2,956
20,236
8,739
0
7,920
11,941
0
67,133
L
9,336
2,327
0
6,516
20,363
9,443
0
7,417
12,563
0
94,854
L
Odin
Whonps
Odin
5,845
855
980
3,643
20,338
18,080
0
8,459
11,222
0
16,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,335
Gold Earned
52,576
712
Minions Killed
602
0
Camps Cleared
0
2,314,396
Distance Traveled
2,408,325
27
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,465
436
144
6
0
477,108
4
W
Gilgamesh
9,820
409
23
1
0
466,621
2
W
Chaac
12,592
525
183
8
0
470,834
5
W
Freya
12,408
517
180
8
0
449,587
5
W
Yu Huang
11,852
494
203
8
0
461,929
4
L
Kukulkan
11,394
475
183
8
0
481,940
11
W
Thor
11,663
486
123
5
0
465,425
11
L
Artemis
10,581
441
115
5
0
383,639
3
L
Loki
11,497
479
145
6
0
548,392
7
L
Odin
8,639
360
15
1
0
517,246
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role