Player Matchup

Gilgamesh
Gilgamesh
JuninMiraCerta
Gilgamesh
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
19W - 4L
2,003 Elo+
Party 1
Horus
Horus
MestreBadokin66
Horus
Level 158
God Stats
3W - 3L
1,725 SR
Queue Stats
108W - 102L
1,632 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Recruta01
Cu Chulainn
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 34L
1,805 Elo+
Party 1
Sun Wukong
Sun Wukong
TheAiiex
Sun Wukong
Level 160
God Stats
5W - 2L
1,536 SR
Queue Stats
136W - 82L
1,713 Elo+
Party 1
Achilles
Achilles
extt
Achilles
Level 157
God Stats
1W - 0L
1,292 SR
Queue Stats
47W - 32L
1,624 Elo+
Party 1
Team Averages
Level 130
1,511 SR
1,755 Elo+

VS

Team Averages
Level 50
1,544 SR
1,444 Elo+
Arachne
Arachne
 
Arachne
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Duukiii
Poseidon
Level 48
God Stats
67W - 54L
1,922 SR
Queue Stats
414W - 402L
1,542 Elo+
Party 2
Danzaburou
Danzaburou
Tenso966
Danzaburou
Level 29
God Stats
1W - 3L
1,211 SR
Queue Stats
74W - 81L
1,269 Elo+
Party 3
Gilgamesh
Gilgamesh
yLukingNTC
Gilgamesh
Level 29
God Stats
17W - 7L
1,807 SR
Queue Stats
150W - 141L
1,642 Elo+
Party 2
Atlas
Atlas
ziccadpao
Atlas
Level 34
God Stats
0W - 4L
1,282 SR
Queue Stats
87W - 91L
1,269 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JuninMiraCerta
Gilgamesh
20
14 / 1 / 18
22,897
619
33,072
42,976
40,572
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
4 / 5 / 13
17,416
471
11,510
41,792
60,182
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
Recruta01
Cu Chulainn
20
10 / 4 / 17
19,974
540
35,908
46,507
58,229
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
TheAiiex
Sun Wukong
20
12 / 7 / 13
20,561
556
42,685
50,589
26,911
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
extt
Achilles
20
13 / 8 / 20
20,006
541
42,127
55,451
87,416
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
3 / 17 / 8
13,972
378
22,894
50,993
32,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Duukiii
Poseidon
20
9 / 7 / 8
17,295
467
33,749
26,995
13,963
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Tenso966
Danzaburou
20
5 / 10 / 7
16,209
438
23,017
32,253
17,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gilgamesh
yLukingNTC
Gilgamesh
20
4 / 14 / 8
14,846
401
22,116
41,749
64,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
ziccadpao
Atlas
20
4 / 5 / 10
15,532
420
22,439
39,650
85,715
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
66
53
Kills
25
25
Deaths
53
81
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
17
8
0.41
L
Poseidon
Duukiii
Poseidon
9
7
8
1.86
W
Gilgamesh
JuninMiraCerta
Gilgamesh
14
1
18
23
W
4
5
13
2.1
W
Cu Chulainn
Recruta01
Cu Chulainn
10
4
17
4.63
L
Danzaburou
Tenso966
Danzaburou
5
10
7
0.85
W
Sun Wukong
TheAiiex
Sun Wukong
12
7
13
2.64
W
Achilles
extt
Achilles
13
8
20
2.88
L
Gilgamesh
yLukingNTC
Gilgamesh
4
14
8
0.57
L
Atlas
ziccadpao
Atlas
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

165,302
Damage
124,215
237,315
Taken
191,640
273,310
Mitigated
213,839
85,075
Healing
34,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
22,894
17,195
0
11,380
50,993
32,802
0
272
50,721
0
82,290
L
Poseidon
Duukiii
Poseidon
33,749
4,608
316
3,672
26,995
13,963
0
61
26,589
143,102
0
W
Gilgamesh
JuninMiraCerta
Gilgamesh
33,072
13,684
1
10,429
42,976
40,572
4,945
10,368
31,391
0
287,045
W
11,510
3,422
9,116
12,067
41,792
60,182
3,984
11,807
27,382
14,178
72,294
W
Cu Chulainn
Recruta01
Cu Chulainn
35,908
6,646
0
16,311
46,507
58,229
5,547
12,739
33,240
370
195,368
L
Danzaburou
Tenso966
Danzaburou
23,017
5,664
696
6,744
32,253
17,330
0
0
32,053
0
157,031
W
Sun Wukong
TheAiiex
Sun Wukong
42,685
10,500
0
24,340
50,589
26,911
4,299
12,486
37,985
0
212,562
W
Achilles
extt
Achilles
42,127
11,425
0
12,811
55,451
87,416
2,556
12,192
41,460
0
153,880
L
Gilgamesh
yLukingNTC
Gilgamesh
22,116
6,010
0
6,678
41,749
64,029
0
533
40,986
0
92,777
L
Atlas
ziccadpao
Atlas
22,439
7,198
872
4,356
39,650
85,715
0
624
39,026
84,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,854
Gold Earned
77,854
1,142
Minions Killed
760
0
Camps Cleared
0
3,667,857
Distance Traveled
3,288,990
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,972
378
92
2
0
637,019
2
L
Poseidon
17,295
467
233
6
0
730,444
9
W
Gilgamesh
22,897
619
302
8
0
841,383
1
W
Horus
17,416
471
88
2
0
706,596
2
W
Cu Chulainn
19,974
540
267
7
0
740,144
4
L
Danzaburou
16,209
438
214
6
0
632,743
1
W
Sun Wukong
20,561
556
293
8
0
734,102
2
W
Achilles
20,006
541
192
5
0
645,632
1
L
Gilgamesh
14,846
401
125
3
0
607,606
4
L
Atlas
15,532
420
96
3
0
681,178
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role