Player Matchup

Baron Samedi
Baron Samedi
BEN_GUNDERSON
Baron Samedi
Level 89
God Stats
17W - 12L
1,656 SR
Queue Stats
119W - 95L
1,652 Elo+
Party 2
King Arthur
King Arthur
CarGo07
King Arthur
Level 121
God Stats
4W - 5L
1,588 SR
Queue Stats
139W - 88L
1,694 Elo+
Party 2
Ganesha
Ganesha
FunkyEmika
Ganesha
Level 109
God Stats
8W - 2L
1,770 SR
Queue Stats
135W - 94L
1,696 Elo+
Party 2
Bakasura
Bakasura
MagnumJake
Bakasura
Level 44
God Stats
8W - 1L
1,948 SR
Queue Stats
46W - 13L
1,834 Elo+
Party 2
Heimdallr
Heimdallr
xianknight8
Heimdallr
Level 87
God Stats
8W - 4L
1,632 SR
Queue Stats
79W - 44L
1,707 Elo+
Party 2
Team Averages
Level 90
1,719 SR
1,717 Elo+

VS

Team Averages
Level 69
1,696 SR
1,632 Elo+
Izanami
Izanami
Dantheman1388
Izanami
Level 13
God Stats
1W - 2L
1,853 SR
Queue Stats
12W - 12L
1,661 Elo+
Party 1
Atlas
Atlas
Healemd
Atlas
Level 41
God Stats
1W - 2L
1,635 SR
Queue Stats
84W - 63L
1,629 Elo+
Party 1
Agni
Agni
Jorgeflyd
Agni
Level 29
God Stats
8W - 6L
1,746 SR
Queue Stats
26W - 27L
1,618 Elo+
Solo
Baron Samedi
Baron Samedi
Rokym1
Baron Samedi
Level 105
God Stats
14W - 15L
1,549 SR
Queue Stats
509W - 505L
1,570 Elo+
Solo
Da Ji
Da Ji
TablePepper
Da Ji
Level 155
God Stats
15W - 9L
1,698 SR
Queue Stats
353W - 292L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BEN_GUNDERSON
Baron Samedi
16
2 / 4 / 9
9,179
706
9,192
12,079
6,390
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
CarGo07
King Arthur
18
9 / 1 / 9
11,023
848
21,708
23,596
20,356
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
FunkyEmika
Ganesha
17
0 / 2 / 18
10,393
799
13,562
16,495
20,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Bakasura
MagnumJake
Bakasura
16
2 / 2 / 10
9,331
718
5,776
13,321
7,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
xianknight8
Heimdallr
19
7 / 1 / 7
10,834
833
14,721
12,656
6,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
2 / 6 / 2
9,299
715
7,288
15,565
6,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Atlas
Healemd
Atlas
16
2 / 3 / 3
9,640
742
9,065
17,890
21,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
16
2 / 4 / 5
9,558
735
17,001
13,991
6,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
Rokym1
Baron Samedi
17
4 / 3 / 4
9,642
742
16,135
14,026
8,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
0 / 4 / 5
8,682
668
12,314
15,354
7,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
20
Kills
10
10
Deaths
20
53
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BEN_GUNDERSON
Baron Samedi
2
4
9
1.63
W
King Arthur
CarGo07
King Arthur
9
1
9
13.5
L
Izanami
2
6
2
0.5
W
Ganesha
FunkyEmika
Ganesha
0
2
18
4.5
L
Atlas
Healemd
Atlas
2
3
3
1.17
L
Agni
2
4
5
1.13
W
Bakasura
MagnumJake
Bakasura
2
2
10
3.5
L
Baron Samedi
Rokym1
Baron Samedi
4
3
4
2
L
0
4
5
0.63
W
Heimdallr
xianknight8
Heimdallr
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,959
Damage
61,803
78,147
Taken
76,826
60,964
Mitigated
49,811
25,214
Healing
17,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BEN_GUNDERSON
Baron Samedi
9,192
524
3,722
4,860
12,079
6,390
408
6,491
5,588
26,456
0
W
King Arthur
CarGo07
King Arthur
21,708
2,917
0
7,651
23,596
20,356
123
10,325
13,271
0
45,227
L
Izanami
7,288
5,260
0
1,956
15,565
6,478
1,194
7,517
7,987
0
33,673
W
Ganesha
FunkyEmika
Ganesha
13,562
906
0
3,145
16,495
20,321
0
8,315
8,180
31,296
0
L
Atlas
Healemd
Atlas
9,065
3,649
0
2,583
17,890
21,301
122
4,215
13,091
23,231
0
L
Agni
17,001
1,017
410
1,908
13,991
6,305
0
3,770
10,177
46,267
0
W
Bakasura
MagnumJake
Bakasura
5,776
3,238
0
2,743
13,321
7,346
0
9,356
3,965
0
16,755
L
Baron Samedi
Rokym1
Baron Samedi
16,135
1,863
3,283
5,434
14,026
8,394
0
4,294
9,732
46,402
0
L
12,314
2,888
0
2,351
15,354
7,333
0
2,958
12,247
0
27,825
W
Heimdallr
xianknight8
Heimdallr
14,721
8,235
0
3,093
12,656
6,551
1,458
7,714
4,942
0
52,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,760
Gold Earned
46,821
256
Minions Killed
259
0
Camps Cleared
0
1,415,569
Distance Traveled
1,234,814
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,179
706
49
4
0
247,883
0
W
King Arthur
11,023
848
63
5
0
323,385
0
L
Izanami
9,299
715
64
5
0
201,318
0
W
Ganesha
10,393
799
17
1
0
285,671
3
L
Atlas
9,640
742
25
2
0
252,891
1
L
Agni
9,558
735
70
5
0
284,050
1
W
Bakasura
9,331
718
43
3
0
304,791
0
L
Baron Samedi
9,642
742
74
6
0
223,236
3
L
Da Ji
8,682
668
26
2
0
273,319
1
W
Heimdallr
10,834
833
84
6
0
253,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role