Player Matchup

Shiva
Shiva
DYLARRRRRD
Shiva
Level 6
God Stats
4W - 3L
1,382 SR
Queue Stats
6W - 7L
1,215 Elo+
Party 1
Kukulkan
Kukulkan
DarthHugsTheSpy
Kukulkan
Level 100
God Stats
1W - 0L
1,722 SR
Queue Stats
6W - 7L
1,215 Elo+
Party 1
Thanatos
Thanatos
GrizzlyBearGreg
Thanatos
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,215 Elo+
Party 1
Team Averages
Level 39
1,535 SR
1,215 Elo+

VS

Team Averages
Level 70
1,467 SR
1,462 Elo+
Kukulkan
Kukulkan
Billiet14
Kukulkan
Level 29
God Stats
7W - 10L
1,553 SR
Queue Stats
62W - 67L
1,431 Elo+
Party 2
Heimdallr
Heimdallr
Patch728
Heimdallr
Level 88
God Stats
16W - 21L
1,365 SR
Queue Stats
184W - 284L
1,287 Elo+
Solo
Gilgamesh
Gilgamesh
joshtheshoe
Gilgamesh
Level 94
God Stats
1W - 2L
1,482 SR
Queue Stats
7W - 4L
1,669 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
17
0 / 5 / 12
13,631
682
6,643
28,441
32,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
19
5 / 2 / 7
14,088
704
19,836
9,572
5,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
20
11 / 3 / 4
15,069
753
27,431
21,197
14,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Billiet14
Kukulkan
17
3 / 8 / 4
12,567
628
10,589
16,443
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Patch728
Heimdallr
18
3 / 3 / 5
12,745
637
17,274
19,359
8,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
joshtheshoe
Gilgamesh
17
4 / 5 / 6
13,227
661
18,605
24,393
28,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
16
Kills
10
10
Deaths
16
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Billiet14
Kukulkan
3
8
4
0.63
W
Shiva
0
5
12
1.2
W
Kukulkan
5
2
7
4.25
W
Thanatos
11
3
4
4.33
L
Heimdallr
Patch728
Heimdallr
3
3
5
1.83
L
Gilgamesh
joshtheshoe
Gilgamesh
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,910
Damage
46,468
59,210
Taken
60,195
53,206
Mitigated
44,121
21,727
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Billiet14
Kukulkan
10,589
682
0
520
16,443
6,314
0
6,040
10,403
53,114
0
W
Shiva
6,643
230
0
3,912
28,441
32,917
117
8,520
19,921
0
18,385
W
Kukulkan
19,836
999
0
810
9,572
5,906
1,239
1,469
8,103
85,179
0
W
Thanatos
27,431
8,650
0
17,005
21,197
14,383
1,538
1,296
19,901
0
77,127
L
Heimdallr
Patch728
Heimdallr
17,274
9,359
0
8,775
19,359
8,926
33
7,086
12,273
0
60,283
L
Gilgamesh
joshtheshoe
Gilgamesh
18,605
5,369
0
1,020
24,393
28,881
0
7,400
16,993
0
28,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,788
Gold Earned
38,539
244
Minions Killed
209
10
Camps Cleared
7
1,178,661
Distance Traveled
943,365
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,567
628
95
5
5
282,253
0
W
Shiva
13,631
682
7
0
0
433,856
1
W
Kukulkan
14,088
704
155
8
2
333,653
0
W
Thanatos
15,069
753
82
4
8
411,152
4
L
Heimdallr
12,745
637
86
4
2
311,755
3
L
Gilgamesh
13,227
661
28
1
0
349,357
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role