Player Matchup

Achilles
Achilles
Diamond II
CaliberShots
Achilles
Diamond II
Level 160
God Stats
4W - 4L
1,699 SR
Queue Stats
148W - 129L
2,241 MMR
Party 1
Artemis
Artemis
Diamond III
Ch4nnelHD
Artemis
Diamond III
Level 159
God Stats
0W - 2L
1,538 SR
Queue Stats
114W - 102L
2,289 MMR
Solo
Cerberus
Cerberus
Masters
Fr3ddyboii
Cerberus
Masters
Level 125
God Stats
2W - 3L
1,240 SR
Queue Stats
497W - 493L
2,351 MMR
Solo
King Arthur
King Arthur
Diamond IV
SES44
King Arthur
Diamond IV
Level 158
God Stats
25W - 46L
1,586 SR
Queue Stats
856W - 828L
2,126 MMR
Solo
Olorun
Olorun
Diamond IV
WarlordLDP
Olorun
Diamond IV
Level 158
God Stats
0W - 1L
1,247 SR
Queue Stats
143W - 120L
2,136 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 152
1,462 SR
2,229 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,595 SR
2,272 MMR
Bakasura
Bakasura
Diamond I
HavenSenpai
Bakasura
Diamond I
Level 145
God Stats
3W - 5L
1,259 SR
Queue Stats
143W - 116L
2,336 MMR
Solo
Xbalanque
Xbalanque
Diamond III
MrPatman
Xbalanque
Diamond III
Level 152
God Stats
1W - 2L
1,521 SR
Queue Stats
176W - 160L
2,252 MMR
Solo
Freya
Freya
Diamond II
Ts_Deathtoall
Freya
Diamond II
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
270W - 251L
2,204 MMR
Solo
Ganesha
Ganesha
Diamond IV
karrot871
Ganesha
Diamond IV
Level 143
God Stats
5W - 3L
1,883 SR
Queue Stats
162W - 145L
2,240 MMR
Solo
Chronos
Chronos
Masters
llx LEON xll
Chronos
Masters
Level 129
God Stats
2W - 0L
1,811 SR
Queue Stats
351W - 342L
2,325 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CaliberShots
Achilles
19
6 / 5 / 4
12,408
477
21,040
22,297
11,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
Ch4nnelHD
Artemis
18
2 / 8 / 4
12,592
484
15,347
22,089
9,583
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
Fr3ddyboii
Cerberus
17
3 / 6 / 11
11,352
437
16,173
30,893
34,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
SES44
King Arthur
20
6 / 3 / 1
14,306
550
18,294
31,806
45,016
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
WarlordLDP
Olorun
20
3 / 3 / 7
13,533
521
19,350
23,564
14,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
Ah Muzen CabArachneCliodhna

VS

Bans
LancelotKaliMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HavenSenpai
Bakasura
20
8 / 4 / 5
15,854
610
18,498
30,596
18,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
MrPatman
Xbalanque
20
5 / 4 / 11
14,607
562
25,449
26,122
14,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
12 / 4 / 6
16,807
646
27,885
30,809
16,290
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ganesha
karrot871
Ganesha
18
0 / 4 / 15
13,077
503
4,134
28,197
32,527
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos
llx LEON xll
Chronos
20
0 / 4 / 6
14,205
546
14,971
25,657
12,291
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
68
20
Kills
25
25
Deaths
20
27
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Achilles
CaliberShots
Achilles
6
5
4
1.6
L
Artemis
Ch4nnelHD
Artemis
2
8
4
0.5
L
Cerberus
Fr3ddyboii
Cerberus
3
6
11
1.42
W
Bakasura
HavenSenpai
Bakasura
8
4
5
2.63
W
Xbalanque
MrPatman
Xbalanque
5
4
11
2.63
L
King Arthur
SES44
King Arthur
6
3
1
2.17
W
12
4
6
3.75
L
Olorun
WarlordLDP
Olorun
3
3
7
2.17
W
Ganesha
karrot871
Ganesha
0
4
15
1.88
W
Chronos
llx LEON xll
Chronos
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,204
Damage
90,937
130,649
Taken
141,381
114,713
Mitigated
93,494
34,473
Healing
52,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CaliberShots
Achilles
21,040
6,937
0
6,564
22,297
11,723
0
4,123
17,463
0
102,270
L
Artemis
Ch4nnelHD
Artemis
15,347
6,611
0
5,358
22,089
9,583
1,092
9,233
11,948
0
107,850
L
Cerberus
Fr3ddyboii
Cerberus
16,173
1,250
0
4,145
30,893
34,137
0
13,883
16,570
55,384
0
W
Bakasura
HavenSenpai
Bakasura
18,498
13,548
0
9,223
30,596
18,268
0
3,079
27,317
0
163,145
W
Xbalanque
MrPatman
Xbalanque
25,449
13,439
0
10,935
26,122
14,118
2,614
9,797
16,159
0
144,978
L
King Arthur
SES44
King Arthur
18,294
1,163
0
5,100
31,806
45,016
38
12,083
17,846
0
128,870
W
27,885
8,302
0
20,950
30,809
16,290
873
9,721
20,645
146,764
0
L
Olorun
WarlordLDP
Olorun
19,350
9,242
621
12,685
23,564
14,254
510
8,354
15,106
127,879
14,697
W
Ganesha
karrot871
Ganesha
4,134
26
0
4,411
28,197
32,527
0
6,834
20,833
22,970
0
W
Chronos
llx LEON xll
Chronos
14,971
4,052
0
7,315
25,657
12,291
10,139
6,057
19,382
124,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,191
Gold Earned
74,550
827
Minions Killed
780
0
Camps Cleared
0
2,386,852
Distance Traveled
2,487,843
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,408
477
125
5
0
563,079
6
L
Artemis
12,592
484
158
6
0
390,527
8
L
Cerberus
11,352
437
86
3
0
481,219
5
W
Bakasura
15,854
610
209
8
0
587,661
1
W
Xbalanque
14,607
562
175
7
0
480,393
4
L
King Arthur
14,306
550
240
9
0
485,244
1
W
Freya
16,807
646
185
7
0
472,652
5
L
Olorun
13,533
521
218
8
0
466,783
4
W
Ganesha
13,077
503
15
1
0
528,366
16
W
Chronos
14,205
546
196
8
0
418,771
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role