Player Matchup

Awilix
Awilix
Am4z1ngByNature
Awilix
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 110L
1,727 Elo+
Party 1
Agni
Agni
KitaOkami
Agni
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
154W - 78L
1,963 Elo+
Party 1
Sylvanus
Sylvanus
NoxxShus
Sylvanus
Level 63
God Stats
0W - 1L
1,440 SR
Queue Stats
20W - 15L
1,511 Elo+
Party 1
Osiris
Osiris
Padanic
Osiris
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
166W - 111L
1,870 Elo+
Party 1
Anubis
Anubis
Warfrosty
Anubis
Level 18
God Stats
1W - 3L
1,243 SR
Queue Stats
43W - 62L
1,457 Elo+
Solo
Team Averages
Level 73
1,437 SR
1,706 Elo+

VS

Team Averages
Level 28
1,587 SR
1,756 Elo+
Amaterasu
Amaterasu
DivineCelestin
Amaterasu
Level 28
God Stats
3W - 0L
1,726 SR
Queue Stats
75W - 11L
1,898 Elo+
Party 2
Sylvanus
Sylvanus
Necrommm
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 25L
1,862 Elo+
Party 2
Anhur
Anhur
ZAARNIK
Anhur
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 59L
1,313 Elo+
Solo
Zeus
Zeus
eff2ct
Zeus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 13L
1,838 Elo+
Party 2
Scylla
Scylla
pepegaa
Scylla
Level 29
God Stats
4W - 1L
1,711 SR
Queue Stats
88W - 16L
1,870 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 11 / 6
11,278
564
7,332
22,467
8,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
20
6 / 7 / 8
12,145
607
27,459
19,944
8,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
NoxxShus
Sylvanus
19
3 / 6 / 6
11,806
590
8,474
22,640
20,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
Padanic
Osiris
19
3 / 8 / 10
11,757
588
16,268
21,645
21,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Warfrosty
Anubis
19
2 / 11 / 7
11,986
599
13,941
21,857
11,206
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DivineCelestin
Amaterasu
20
13 / 3 / 23
15,968
798
20,491
28,657
30,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Necrommm
Sylvanus
20
1 / 2 / 27
13,439
672
6,154
20,369
28,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
ZAARNIK
Anhur
19
5 / 7 / 20
12,660
633
8,991
21,925
12,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
eff2ct
Zeus
20
9 / 5 / 20
13,418
671
29,588
12,704
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
pepegaa
Scylla
20
15 / 1 / 18
16,642
832
32,520
13,175
7,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
151
17
Kills
43
43
Deaths
18
37
Assists
108
Player
Kills
Deaths
Assists
KDA
L
3
11
6
0.55
W
Amaterasu
DivineCelestin
Amaterasu
13
3
23
8.17
L
Agni
6
7
8
1.43
W
Sylvanus
Necrommm
Sylvanus
1
2
27
7.25
L
Sylvanus
NoxxShus
Sylvanus
3
6
6
1
L
Osiris
Padanic
Osiris
3
8
10
1
L
Anubis
Warfrosty
Anubis
2
11
7
0.5
W
Anhur
ZAARNIK
Anhur
5
7
20
2.14
W
Zeus
eff2ct
Zeus
9
5
20
3.8
W
Scylla
pepegaa
Scylla
15
1
18
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,474
Damage
97,744
108,553
Taken
96,830
69,773
Mitigated
85,187
24,261
Healing
46,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,332
3,028
1,290
1,796
22,467
8,411
0
15,543
6,924
0
15,083
W
Amaterasu
DivineCelestin
Amaterasu
20,491
6,917
5,563
11,849
28,657
30,337
2,656
12,495
16,162
0
31,502
L
Agni
27,459
1,759
903
4,000
19,944
8,479
343
14,361
5,583
48,344
0
W
Sylvanus
Necrommm
Sylvanus
6,154
1,347
11,953
8,260
20,369
28,659
1,232
11,604
8,765
12,694
0
L
Sylvanus
NoxxShus
Sylvanus
8,474
1,343
4,984
5,041
22,640
20,241
205
10,954
11,686
17,728
0
L
Osiris
Padanic
Osiris
16,268
4,911
1,589
1,059
21,645
21,436
54
14,453
7,192
0
24,299
L
Anubis
Warfrosty
Anubis
13,941
688
624
2,975
21,857
11,206
54
12,951
8,906
46,237
0
W
Anhur
ZAARNIK
Anhur
8,991
3,658
473
4,125
21,925
12,145
1,379
13,981
7,944
0
27,208
W
Zeus
eff2ct
Zeus
29,588
1,792
974
258
12,704
6,366
1,633
4,620
8,084
50,261
0
W
Scylla
pepegaa
Scylla
32,520
4,872
1,962
1,322
13,175
7,680
3,394
7,174
6,001
82,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,972
Gold Earned
72,127
183
Minions Killed
229
0
Camps Cleared
0
1,562,867
Distance Traveled
1,781,549
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
11,278
564
16
1
0
347,900
0
W
Amaterasu
15,968
798
17
1
0
376,718
0
L
Agni
12,145
607
42
2
0
337,819
0
W
Sylvanus
13,439
672
21
1
0
354,913
1
L
Sylvanus
11,806
590
26
1
0
273,478
0
L
Osiris
11,757
588
24
1
0
341,419
0
L
Anubis
11,986
599
75
4
0
262,251
1
W
Anhur
12,660
633
35
2
0
323,411
3
W
Zeus
13,418
671
41
2
0
326,966
0
W
Scylla
16,642
832
115
6
0
399,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role